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Everything posted by UllyB
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New Su-34 Production Thread
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well that's too bad. I was willing to pay. -
I discovered this missile, AIM-9X, in F-22 Raptor pack for SF1 series, but the LOD of the missile is missing, I have just the bitmap. Can anyone, please, give me the LOD for the missile ? Thank you. PS - I looked for the LOD into weapons download section but no luck.
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yeap, that's the one, thank you very much, God bless you!
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SU-34 "legend"
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see, now I understood. Thank you. -
I saw skins for SU-34 in download section, but no 3D model. I also saw a thread from 2015 in which someone said that there was a pirated model. Pirated after...what? A pirated model imply there is a model already, so which is it ? For what model are those SU-34 skins which are available after all ?
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MIG-31 painjob request
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You mean the PSD file ? It looks exactly like the main one, which is a mess in terms of painting it and knowing what you do. If you take a look to the bmp main file you'll understand what I mean. That is why I ask here for help. -
MIG-31 painjob request
UllyB posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can anyone, please, do this paintjob ? -
SU-34 "legend"
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have both original games (Hawx I and II). When I played them (they have beautiful graphics but the gameplay and story is stupid), long ago, I never dreamed of modding and anything. So what you are saying is that that guy took inspiration from a SU-34 model from another game and made a 3D model identical or...that the Su-34 model from Hawx works in SF1 ? If it's the first case, that's not piracy. -
I ported a MIG-25PU to SF1. Everything's fine, except the part when it takes off. When it reaches afterburner sequence, the plane stops completely to zero and refuse to obey any further attempt to increase throttle etc. Any idea why ? I ported before planes to SF1 but never encountered this issue.
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MIG-25PU
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
After looking carefully into dataini file I discovered some fake afterburner nodes, which probably in SF2 work, I deactivated them and now the plane works as it should. Case closed. -
fancy Fake pylons needed
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
no one have a fake pylon ? (except the old one) -
fancy Fake pylons needed
UllyB posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I need some fake pylons for a MIG-35 but I want the slim version if possible. I have the Tu-16 fake pylons but they are huge and look funny on a MIG-35 wing. I searched into download section with no luck. Maybe some of you have in their private collection exactly what I need. If so I would ask you nicely to provide a link. Thank you in advance. I don't know how to make 3D objects in an 3D editor, so what it remains me is to ask. -
I saw a Su-30 B-60 model somewhere here and it was not at "what if" section. It was painted in Egyptian colors. I checked the net, Egypt ordered some MIG-29 and some MIG-35, in rest they have just MIG-21s from Soviets. Is anything that I missed ?
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SU-34 "legend"
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just assumed there is a model if there were skins for it, that's all. If the model is banned (that is what I understood) then why don't you ban the skins as well? Otherwise what is their purpose if you can download them but you can't use them at all? Let me make it clear: I am against piracy as well, but it's a shame that a 3D model has ended up as a piracy thing and a banned one. I'm just saying it... -
LOD visible distance
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ok, thanks.I needed to know it's a dead end. -
LOD visible distance
UllyB posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Here's the problem: I have a SF2 ported SU-30SM plane which have added the canards by a neat trick, a fake pilot + plus fake seat (which is the canards LOD of course). I wanted to increase the canards visible distance but something that I've done must be wrong. I went into canards LOD ini file and changed there the value for distance (it was 200 initially and I changed it to 2000) but in game, the canards disappear fast as they were disappearing when I installed them in the first place. I could use a little help and gudiding. Thank you. -
wrong canopy animation
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now I finally understood what was going on. I didn't know that there was an animation link in cockpit.ini!! I was wondering how the hell the canopy was still moving (its animation) even if I deleted all the lines in dataini files concerning it. I learned something new today. Long story short, after replacing the correct figure in cokpit.ini in [opencanopycontrol] everything works as it should. Thank you once again for your precious help and lesson. I wish people like you would eneter here more often cause sometimes I really need desperate help for issues I don't know how to approach them because of my lack of knowledge.. The good part is that I am a fast lerner. -
wrong canopy animation
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Oh, I see...I missunderstood. My bad. I'll follow your lead and I'll be back with the results. Thank a lot, again! -
wrong canopy animation
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'll try the second one, cause I can't change cockpit LOD animation from 10 to 7, it's embeded in...it and I don't know to operate a 3D editor, let alone I don't have one. Thanks a lot for the info. It's been very helpful. I'll try these settings and I 'll be back with the results. -
Fake pilot question
UllyB posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Can anyone, please, explain me how exactly a fake pilot works ? I have a SU-30Sm and , in order to attach the canards, the author made a neat trick, build a fake pilot which carries the canards. Now come the backfire part. When I launched the plane and look to its exterior, I see a pilot under the plane hanging there, where he shouldn't supposed to be. :) I tried to hide it into fuselage changing in dataini file it's coordinates, but if I do that , the canards are moving , too. How do I get rid of the hanging "pilot", without compromising the canards position ? Thank you in advance! -
Fakepilot needed
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
THANK you! God bless you! -
Does anyone have a fakepilot LOD or know where I can find one? I searched into download section, I found none.Thank you
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Fake pilot question
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
THANK YOU Sir !! You saved my life! -
Fakepilot needed
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It has to be one. Wrench said FastCargo made one. However I have the whole main USA aircraft, I looked there, no trace of that LOD. If you're suggesting just that in a dataini file of an aircraft it is written, on pilot section that it is used a fakepilot model, without the LOD, it won't help either. I need the LOD! -
Fake pilot question
UllyB replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Oops got it know , I must have the fake pilot LOD to make it work and I don't have it! I guess that is why it doesn't work. Where can I find a fakepilot LOD ? I looked into download section and there is none. Or is not it ?