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Everything posted by EMCON360
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Anyone tried StrikeFighters 2 with Windows 10?
EMCON360 replied to Viper63a's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Just A Thought But For Some Control Issues Try Going Into Programs And Features Turn Windows Features On And Check Box Labeled Legacy Components -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
On The Prowl -
2.75 inch Rocket Launchers
EMCON360 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
//================================================================================================= TW Default Pods Used LAU-3A 275rocket LAU-10A ZuniAP LAU-32A 275rocket LAU-33A ZuniAP Matra-155 SNEB68 Lightning_RP1 MICRO2 Lightning_RP53 MICRO2 JL-100 SNEB68 //================================================================================================= US Mk 40 FFAR Launchers Launchers designated under the US Air Force system: Designation Description LAU-3/A 19-Tube 70 mm (2.75”) rocket launcher LAU-3A/A LAU-3/A variant; differences unknown LAU-3B/A LAU-3A/A variant; differences unknown; US Army XM159 LAU-3C/A LAU-3B/A variant; supports single or ripple fire LAU-3D/A LAU-3C/A variant; differences unknown LAU-32/A 7-Tube 70 mm (2.75”) rocket launcher LAU-32A/A LAU-32/A variant; differences unknown; US Army XM157A LAU-32B/A LAU-32A/A variant; differences unknown LAU-49/A 7-Tube 70 mm (2.75”) rocket launcher LAU-51/A 19-Tube 70 mm (2.75”) rocket launcher LAU-59/A 7-Tube 70 mm (2.75”) rocket launcher LAU-60/A 19-Tube 70 mm (2.75”) rocket launcher; similar to LAU-3/A series except in the position of the grounding safety device LAU-61/A 19-Tube 70 mm (2.75”) rocket launcher; US Army M159A1 LAU-61A/A LAU-61/A variant; differences unknown LAU-61B/A LAU-61A/A variant; differences unknown LAU-68/A 7-Tube 70 mm (2.75”) rocket launcher; US Army M158A1 LAU-68A/A LAU-68/A variant; differences unknown LAU-68B/A LAU-68A/A variant; differences unknown LAU-68C/A LAU-68/A variant; differences unknown LAU-69/A 19-Tube 70 mm (2.75”) rocket launcher; US Army M200A1 Launchers designated under the US Army system: Designation Description XM141 Launcher, 2.75-inch Rocket, Seven-Tube, Reloadable, Reusable; 7-Tube 70 mm (2.75”) rocket launcher XM157A 7-Tube 70 mm (2.75”) rocket launcher; not compatible w/ Mk 66 rocket motor; USAF LAU-32A/A XM157B XM157A variant; longer launch tubes, capable of further mounting an XM118 dispenser XM158/M158 Launcher, 2.75-inch Rocket, Seven-Tube, Reloadable, Reusable, Repairable; 7-Tube 70 mm (2.75”) rocket launcher M158A1 M158 variant; modified hardback mount; USAF LAU-68/A XM159 Launcher, 2.75-inch FFAR, 19-Tube, Reloadable, Reusable, Not Repairable; 19-Tube 70 mm (2.75”) rocket launcher; USAF LAU-3B/A XM159B/C XM159 variants; differences unknown M159 19-Tube 70 mm (2.75”) rocket launcher; type standardization of what XM159 unknown M159A1 M159 variant; differences unknown; USAF LAU-61/A XM200/M200 19-Tube 70 mm (2.75”) rocket launcher M200A1 M200 variant; differences unknown; USAF LAU-69/A MA-2A 2-Tube rocket launcher Warheads for the Mk 40 Motor With the development of the Mk 40 Mod 0 universal motor came the development of a considerable number of different warheads, as well as, a number of different fuzing options. A list of those warheads believed to be developed before the replacement of the Mk 40 motor with the Mk 66 motor is as follows: Fuzing Options Designation Description 1 M423 Point Detonating 2 XM438/M438 Point Detonating 3 Mk 352 Mod 0/1/2 Point Detonating 4 M429 Proximity Airburst 5 M442 Airburst, Motor-Burnout Delay 6 Model 113A Airburst, Motor-Burnout Delay US military Warheads Designation Description Fuzing Options XM80 Submunition warhead w/ 32 XM100 CS canisters Unknown, believed to have an integral fuze XM99 Submunition warhead w/ 32 XM100 CS canisters; simplified XM80 Unknown, believed to have an integral fuze M151 High Explosive (HE) 1,3,4,5 M152 High Explosive (HE) w/ red smoke marker 1,3,4,5 M153 High Explosive (HE) w/ yellow smoke marker 1,3,4,5 M156 White Phosphorus (WP) 1,3,4,5 XM157 Red smoke; unknown compound 1,3,4,5 XM158 Yellow smoke; unknown compound 1,3,4,5 M247 High-Explosive Anti-Tank (HEAT)/High-Explosive Dual Purpose (HEDP) 2 (Integral to Warhead) M257 Parachute Illumination 5 (Integral to Warhead) Mk 67 Mod 0 White Phosphorus (WP) 1,3,4,5 Mk 67 Mod 1 Red Phosphorus (RP) 1,3,4,5 WDU-4/A APERS warhead w/ unknown number of flechettes of unknown weight 11 (Integral to Warhead) //================================================================================================= Hydra70M274 Common U.S. Mk 66 compatible launchers Designation Description M260 7-Tube LWL (LightWeight Launcher) M261 19-Tube LWL (LightWeight Launcher) LAU-130/A 19-Tube rocket launcher LAU-131/A 7-Tube rocket launcher LAU-68D/A 7-Tube LAU-68C/A variant; compatible w/ Mk 66 rocket motor; external thermal protection coating; launcher supports single and ripple firing LAU-61C/A 19-Tube LAU-61B/A variant; compatible w/ Mk 66 rocket motor; external thermal protection coating; launcher supports single and ripple firing Common warheads Designation Description Weight Payload Fuze Type Fuzing options M151 High explosive (HEPD) '10 pounder' 8.7 pounds (3.9 kg) (w/o Fuze) 2.3 pounds (1.0 kg) Comp B-4 HE M423 1,2,5,7,8 M156 White phosphorus (WP) 9.65 pounds (4.38 kg) 2.2 pounds (1.00 kg) WP M423 M429 1,2,6,7 M229 High explosive (HEPD); elongated M151 '17 pounder' 17.0 pounds (7.7 kg) (Fuzed) 4.8 pounds (2.2 kg) Comp B-4 HE M423 1,2,6,7 XM245 Submunition warhead possibly a modernized XM80/XM99 32 XM100 CS canisters 3 M247 High-explosive anti-tank (HEAT)/high-explosive dual purpose (HEDP) 8.8 pounds (4.0 kg) 2.0 pounds (0.91 kg) Comp B HE M438 PD 4 (integral to warhead) M255 APERS (anti-personnel) warhead 2500 28 grains (1.8 g) flechettes 9 M255E1/A1 Flechette warhead 14.0 pounds (6.4 kg) 1179 60 grains (3.9 g) flechettes M439 9 M257 Parachute illumination 11.0 pounds (5.0 kg) One M257 Candle (Flare) 1 million candela M442 10 (integral to warhead) M259 White phosphorus (WP) 9 M261 Multi-purpose submunition (MPSM) 13.5 pounds (6.1 kg) 9 M73 (Grenade) Submunitions M439 with M84 electric detonator 9 M264 Red phosphorus (RP) Smoke 8.6 pounds (3.9 kg) 72 RP Pellets M439 9 M267 MPSM Practice 13.5 pounds (6.1 kg) Three Marking SMs, 6 Metal Weights M439 with M84 electric Detonator 9 M274 Practice (Smoke) 9.3 pounds (4.2 kg) 2 ounces (57 g) of potassium perchlorate and aluminum powder M423 1 M278 Infra-red (IR) parachute illumination 11.0 pounds (5.0 kg) One M278 IR Flare M442 10 (integral to warhead) Mk 67 Mod 0 White phosphorus (WP) 1,2,6,7 Mk 67 Mod 1 Red phosphorus (RP) 1,2,6,7 WTU-1/B Practice 9.3 pounds (4.2 kg) Inert None None WDU-4/A APERS warhead 9.3 pounds (4.2 kg) 96 flechettes of unknown weight 12 (integral to warhead) WDU-4A/A APERS warhead 9.3 pounds (4.2 kg) 2205 20 grains (1.3 g) flechettes 12 (integral to warhead) The HYDRA-70 Rocket System is the Army name for the improved 2.75 Inch Rocket System and includes the following items: M260/M261 Light Weight Launchers (LWLs) MK66 Rocket Motor, Mods 1, 2, & 3 M151 (10 lb) HE Warhead with M423 PD Fuze M229 (17 lb) HE Warhead with M423 PD Fuze M255A1 Flechette Warhead with M439 RS Fuze M257 Illumination Warhead with M442 Fuze (delay) M261 MPSM/HE Warhead M264 Smoke Screening (RP) Warhead with M439 Fuze M267 MPSM Practice Warhead M274 Smoke Signature Practice Warhead M278 IR Flare Warhead with M439 RS Fuze In the US Army, Hydra 70 rockets are fired from the AH-64A Apache/AH-64D Apache Longbow using M261 19-tube rocket launchers, and the OH-58D Kiowa Warrior and the AH-1F "modernized" Cobra using seven-tube M260 rocket launchers. The AH-1G Cobra and the UH-1B "Huey" used M200 19-tube rocket launchers. The Navy uses the 19 round LAU-61C/A and the seven round LAU-68 D/A rocket launchers. These reusable launchers have an external thermal coating that greatly prolongs cook-off protection time. Full production of these launchers began in June 1985. //================================================================================================= I Get Confused Myself But There Are Mentions Of Longer Tube Variants Such As XM157B. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
When Properly Tweaked Out And Packages Blended SF2 Still Holds It Own Among Top Flight Sims. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Dawn Sortie Under Grey Overcast. Tip For Those Building Red Side Campaigns. Check This Site http://www.ww2.dk/new/air%20force/regiment/regiments.htm http://www.ww2.dk/new/navy/aviation%20divisions.htm -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Antagonists. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Resurection Of And Old Bird Mirage IVA And A Tough SF2 Conversion. Not A What If Shot Depicted With Martel ARMS And SAMP 250's. Vintage Veltro2K. I Never Throw Anything Away,Its Good To Be A Modder Pack Rat!! -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Post Strike Carnage At The Refinery. -
I came across something strange...
EMCON360 replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thats Downright Nasty And One Of The Main Reasons I Keep My Torrents Apps In A Cage Unless Im Downloading A Specific File Like Team Fusion Mods For CLOD-Cliffs Over Dover.That Well Known Seven Headed Hydra Is The Preferable Internet Highway Of Pirates World Wide And You Can Always See The Flags From Offending Nations Such As South America And Former Eastern Europe Balkan States.Downloading Stuff Like That Puts Your Whole System At Risk From Trojans,Worms,Keyloggers Not To Mention Being Illegal.I Would Think Face Book Will Respond Fast To Protect Their Own Internet Protocol. -
LOD Viewer
EMCON360 replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
They Look Fine To Me FC. Only One Invading Mesh. -
LOD Viewer
EMCON360 replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice Work Mue,No Problem With My Radeon R9 200.UV Map Export Is Great.Mesh Selection Color OK.Bitmap Can Be Color Filled Retaining File Name Prior To Opening To Capture Mesh Map Only On Background Color Of Choice. -
MS Flight Simulator Screenshot Thread
EMCON360 replied to Dave's topic in Microsoft Flight Simulator
Brett Henderson's Saab 340B,Paint Kit From flyawaysimulation.com Updated By dopefish2k[at]web.de A Rare Edition For Thailand's Air Sevices And Honing My Rusty FSX Paint Skills. -
LOD Viewer
EMCON360 replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I Agree With mue's approach.The Need For An Object Texture Editor Without The Use Of A Object Converter Is The way To Go.This Should Not Preclude Permission From Object Author To Upload Skins Unless Author Has Already Granted Permission To Do So With Original Readme Attached Or Reference To Object,Texture Author Mentioned.Attached SA-5 Variant By FastCargo I Have Several Vega-Dubna Variants FastCargo's Quotes From Readme I have included all the texture templates along with the reference materials I used to build the models. Note there were several paint schemes...plus pictures of missiles in various states of repair. The templates should make it easier to make paint schemes for specific theatres...and to make better skins for the launch rail and Square Pair radar. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I Know That Place. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Stormy Seas -
LOD Viewer
EMCON360 replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Another Good Addon To The Toolbox. I Use umc2v1.3 From John D Bradley aka Plastic Bonsai To View Early Generation Exported Lod's, Picked It Up At Gulf Knights Airbase Site When It Was Available. Useless Except For One Critcal Function. You Can Convert Less Complicated Lod's To Object.x And Import Into Lithunwrap 1.3 And Then Export UV Maps. Brad Bolthouse Also Has A Hand In UltimateUnwrap3D Pro Which Claims To Unwrap SF2 Lod's. At The Point Where umc2v1.3 Crashes You Can Then Use 3D Object Converter By Zsolt Kárpáti To Open The Next Generation Of Lod's But Like UltimateUnwrap3D You Will Have To Pay For Full Function. Last I Checked 3D Object Converter Was At V4.80 Originally Found At 3DLinks.com A Site With A Wealth Of Information. Once You Get Up To The Level Of Lod Exporter With Bump Map Support This Utility Will Fail To Open Lod's. This Nifty Little New App Will Get A Foot In The Door Of The Next Generation Of Lod Exporters. Nice Work mue !! -
Alternate TFD Terrain Tilemap editor/viewer
EMCON360 replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
A Great Tool And A Good Time Saver. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Forgot My Scarf. -
Su-33 W.I.P
EMCON360 replied to WINGSOVERISRAEL's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Know Your Agressors,Quote From Air Power Review,Air Power Analysis-China,Only The PLAAF's SU-27s Have The Range To Reach The Spratlys From Chinese Territory Unrefuelled Apart From Forward Operations From Xishu In The Paracel Islands.I Use A Modified Map From Spectre In Pacific Campaigns And For Modern Warfare We Are Woefully Behind.For Me I Populate The Russian Complex Of Airfields To The Northeast And Chinese Airfields On The Jinan Military Region Direct West Shangdong Military District.This Is The Eagles Lair Of Advanced Flankers Wheather Chinese From West Or Far Northeast Russian Flankers North Korea Having Shorter Legged Fulcrums. -
JA-37 Viggen
EMCON360 replied to TheWarrior's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I Searched The Net And Found And Old Open Swedish Site Which Hosted The Viggen-R2.lod From DAT Team And Naturally Scoffed It Along With Multiple Swedish Birds.Tried To Recreate My Search Parameters But I Think The Site Is Down Now.Combined It With 9998Viggen_Pack.rar From This Site And Have A Good Private Pckg To Work With.Readme Quotes A-Team of Capun, Gramps, Charles, Kesselbrut and The Wrench As Devman Team.A Beaty Of A Bird. -
Nasams SAM system launcher
EMCON360 replied to JuanchoGomez's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The Norwegian Army is currently developing a self-propelled anti-aircraft system, combining IRIS-T missiles fired from existing NASAMS II-launchers mounted on a lengthened M113 chassis.Quote From Wikipedia.Looks Like I Can Upgrade My Spada Systems Too.Thank You Much Needed. -
Russian cockpit tex
EMCON360 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Open Babel Pad,Select Tools,Select Character Map,Select Cyrillic Unicode Block,Select Characters,Will Appear In Edit Buffer.Now Create New Bitmap I Use Gimp Paint Simple White Fill And Text Black.Open Text Insert And Enlarge Box.Copy Text In Edit Buffer And Paste In Image. You Know The Rest Add Alpha Channel Set Threshold Alpha And Export As tga.This Is How I Enlarge The Text. Decal For NIKE-J -
Russian cockpit tex
EMCON360 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Theres A Nifty Little App Out There Called BabelPad By Andrew West Which I Use To Create Multi-Language Decals.A Google Search For BabelPad.zip Should Turn It Up And Best Of All Its Freeware.Good For Checking Character Fonts. Theres A Nifty Little App Out There Called BabelPad By Andrew West Which I Use To Create Multi-Language Decals.A Google Search For BabelPad.zip Should Turn It Up And Best Of All Its Freeware.Good For Checking Character Fonts. -
The "Never release" list. You´ll be surprised!
EMCON360 replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Need A Good Fullback -
Want improved avionics and other things? Say that to Thirdwire here please:
EMCON360 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I For One Am Happy With What We Have So Far. While Access To SF2 .LOD Files Are Still Restricted They May Become Available At A Later Date. As For The Game Engine A Lot Can Be Changed Via Data Tweaks.Even At The Last Patch Level There Was Still Some File Heap Errors That Were Rendered Inert By TK. Take For Instance The Default SA-8 And SA-8B Launchers Set Up As Mobile Sams That Used The Same Naming Conventions In The Weapons Folder As Well As The Ground Object Folder. Left SA-8 Folder In GroundObject File As Is And Created SA-8L And SA-8BL Folders. One Process I Use For Tracking Down CTD Problems Is To Fire Up Procmon Through WSCC By Sysinternals And Drop To Taskbar Making Sure My Filters Are All On And Capture Events And AutoScroll On. After A Session With SF2 I Bring It Back Up And See How The Game Compiles Itself. So If TK Releases Another PC Title,Patch,DLC, Thats Fine By Me, If Not There Is Still The Modding Community.