Jump to content

ianh755

+MODDER
  • Content count

    655
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by ianh755


  1. This is the Original Unmodded Viewlist

     

    [ViewClass001]
    ViewClassName=FreeViewClass
    ViewType=FREE_VIEW
    ViewGroupID=0
    DefaultView=
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=FALSE
    StepZoom=FALSE
    ZoomScale=0.1
    PanScale=0.00140
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.0

    [ViewClass002]
    ViewClassName=CockpitViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass003]
    ViewClassName=SnapViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=FALSE
    SnapView=TRUE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=360.0,240.0,240.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.06

    [ViewClass004]
    ViewClassName=ExternalViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=80
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=FALSE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=TRUE
    RememberPosition=TRUE
    RememberFOV=TRUE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=TRUE
    LimitYaw=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinAngles=0.0,-100.0,0.0
    MaxAngles=0.0,100.0,0.0
    MinObjectDistance=10.0
    MaxObjectDistance=1000.0
    OffsetDistance=0.0
    ResetTime=2.5

    [ViewClass005]
    ViewClassName=FlybyViewClass
    ViewType=Flyby_VIEW
    ViewGroupID=0
    DefaultView=freeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE    
    FOV=45.0
    ObjectDistance=100.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    RememberAngle=TRUE
    RememberPosition=TRUE
    RememberFOV=TRUE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=False
    LimitYaw=FALSE
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    StepZoom=FALSE
    ZoomScale=0.01
    FOVRate=60.0
    MinObjectDistance=100.0
    MaxObjectDistance=4000.0
    OffsetDistance=40.0
    MinFOV=4.80
    MaxFOV=23.0
    ResetTime=120

    [ViewClass006]
    ViewClassName=ShoulderViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=0
    DefaultView=COCKPITFRONT
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE
    FOV=70.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    ZoomFOV=TRUE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=100.0
    Acceleration=10.0
    AngleRates=360.0,240.0,240.0
    FOVRate=60.0
    MinFOV=55.0
    MaxFOV=85.0
    ResetAngles=False
    ResetTime=1.0
    ResetRate=0.3
    TrackIRUseAbsolutePos=TRUE

    [ViewClass007]
    ViewClassName=DeathViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=40.0
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=FALSE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    TrackObjectPitch=TRUE
    TrackObjectYaw=TRUE
    TrackObjectRoll=TRUE
    LimitPitch=FALSE
    LimitYaw=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0

    [ViewClass008]
    ViewClassName=PadlockViewClass
    ViewType=PADLOCK_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.06

    [ViewClass009]
    ViewClassName=TargetViewClass
    ViewType=TARGET_VIEW
    ViewGroupID=2
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=45.0
    ObjectDistance=40.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0
    MinFOV=15.0
    MaxFOV=90.0
    ResetTime=2.5

    [ViewClass010]
    ViewClassName=TacticalViewClass
    ViewType=TACTICAL_VIEW
    ViewGroupID=3
    DefaultView=ObjectView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=45.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=90.0
    ResetTime=2.5

    [ViewClass011]
    ViewClassName=WeaponViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=4
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=40
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=TRUE
    RememberPosition=TRUE
    RememberFOV=TRUE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=TRUE
    LimitYaw=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.04
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=63550000.0
    Acceleration=63510000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinAngles=0.0,-100.0,0.0
    MaxAngles=0.0,100.0,0.0
    //distance to zoom
    MinObjectDistance=3.0
    MaxObjectDistance=1200.0
    OffsetDistance=0.0
    ResetTime=5.5

    [ViewClass012]
    ViewClassName=EjectViewClass
    ViewType=EJECT_VIEW
    ViewGroupID=5
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE
    FOV=45.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=90.0


    [ViewClass013]
    ViewClassName=TowerViewClass
    ViewType=TOWER_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE    
    FOV=15.0
    ObjectDistance=1000.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    StepZoom=FALSE
    ZoomScale=0.01
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=2000.0
    OffsetDistance=0.0
    MinFOV=5.0
    MaxFOV=60.0
    ResetTime=2.5

    [ViewClass014]
    ViewClassName=NarrowCockpitViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=30.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass015]
    ViewClassName=WideCockpitViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=90.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass016]
    ViewClassName=CheckSixViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=6
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.0

    //-----------------------------------------------------------------------------

    [View001]
    ViewName=FreeView
    ViewClassName=FreeViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_FREE_VIEW
    CycleNextControl=
    CyclePrevControl=

    [View002]
    ViewName=CockpitFront
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View003]
    ViewName=CockpitRight
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=90.0,0.0,0.0

    [View004]
    ViewName=CockpitLeft
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-90.0,0.0,0.0

    [View005]
    ViewName=CockpitUp
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_UP_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,30.0,0.0

    [View006]
    ViewName=ObjectView
    ViewClassName=ExternalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_OBJECT_NEXT
    CycleNextControl=GOTO_VIEW_OBJECT_NEXT
    CyclePrevControl=GOTO_VIEW_OBJECT_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=165.0,-20.0,0.0

    [View007]
    ViewName=FlybyView
    ViewClassName=FlybyViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_FLYBY
    CycleNextControl=GOTO_VIEW_FLYBY
    CyclePrevControl=GOTO_VIEW_FLYBY_PREV
    ObjectFrom=SearchAircraft

    [View008]
    ViewName=SnapViewFront
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    RightModifierControl=SNAP_VIEW_RIGHT
    RightModifierAngle=45
    LeftModifierControl=SNAP_VIEW_LEFT
    LeftModifierAngle=-45

    [View009]
    ViewName=SnapViewRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=90.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    LeftModifierControl=SNAP_VIEW_FRONT
    LeftModifierAngle=-45

    [View010]
    ViewName=SnapViewLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-90.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    RightModifierControl=SNAP_VIEW_FRONT
    RightModifierAngle=45

    [View011]
    ViewName=SnapViewUp
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_UP
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,60.0,0.0

    [View012]
    ViewName=SnapViewFrontRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=45.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View013]
    ViewName=SnapViewFrontLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-45.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View014]
    ViewName=SnapViewRearRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_REAR_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=135.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View015]
    ViewName=SnapViewRearLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_REAR_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-135.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View016]
    ViewName=SnapViewDown
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_DOWN
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,-20.0,0.0

    [View017]
    ViewName=ShoulderView
    ViewClassName=ShoulderViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_SHOULDER
    CycleNextControl=GOTO_VIEW_OBJECT_NEXT
    CyclePrevControl=GOTO_VIEW_OBJECT_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=-0.60,-9.0,3.3

    [View018]
    ViewName=DeathView
    ViewClassName=DeathViewClass
    UpdateAlways=FALSE
    ViewGotoControl=
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0

    [View019]
    ViewName=GroundObjectView
    ViewClassName=ExternalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT
    CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT
    CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV
    ObjectFrom=SearchGroundObject
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=165.0,-20.0,0.0

    [View020]
    ViewName=PadlockView
    ViewClassName=PadlockViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PADLOCK
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0
    Toggle=TRUE
    Target=TRUE

    [View021]
    ViewName=TargetView
    ViewClassName=TargetViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TARGET
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0
    Target=TRUE

    [View022]
    ViewName=PlayerToTargetView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0
    Target=TRUE

    [View023]
    ViewName=TargetToPlayerView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0
    Reverse=TRUE
    Target=TRUE

    [View024]
    ViewName=WeaponView
    ViewClassName=WeaponViewClass
    UpdateAlways=TRUE
    ViewGotoControl=GOTO_VIEW_WEAPON
    CycleNextControl=GOTO_VIEW_WEAPON
    CyclePrevControl=GOTO_VIEW_WEAPON
    ObjectFrom=SearchPlayerWeapon
    PositionOffsets=0.0,-15.0,0.0
    AngleOffsets=0.0,-15.0,0.0

    [View025]
    ViewName=PlayerToWeaponView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchPlayerWeapon
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0

    [View026]
    ViewName=WeaponToPlayerView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchPlayerWeapon
    PositionOffsets=0.0,-20.0,4.0
    AngleOffsets=0.0,0.0,0.0
    Reverse=TRUE

    [View027]
    ViewName=EjectView
    ViewClassName=EjectViewClass
    UpdateAlways=FALSE
    ViewGotoControl=
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=
    ObjectTo=
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0

    [View028]
    ViewName=TowerView
    ViewClassName=TowerViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TOWER
    CycleNextControl=GOTO_VIEW_TOWER
    CyclePrevControl=GOTO_VIEW_TOWER_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,0.0,20.0

    [View029]
    ViewName=GunsightView
    ViewClassName=NarrowCockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_GUNSIGHT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View030]
    ViewName=WideView
    ViewClassName=WideCockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_WIDE_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View031]
    ViewName=CheckSixView
    ViewClassName=CheckSixViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_CHECK_SIX_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=180.0,0.0,0.0
    PositionOffsets=0.0,3.8,2.2

    //-----------------------------------------------------------------------------

    [searchAircraft]
    ViewObjectGroupName=AircraftGroup
    ViewObjectStatusFlag=

    [searchGroundObject]
    ViewObjectGroupName=GroundObjectGroup
    ViewObjectStatusFlag=TARGETABLE

    [searchPlayerWeapon]
    ViewObjectGroupName=MissileGroup
    ViewObjectStatusFlag=PLAYERLAUNCHED

    [searchIncomingWeapon]
    ViewObjectGroupName=MissileGroup
    ViewObjectStatusFlag=PLAYERTARGET

    //-----------------------------------------------------------------------------
     


  2. This has Stary's reduced depth of field (looks amazing)

     

    [ViewClass001]
    ViewClassName=FreeViewClass
    ViewType=FREE_VIEW
    ViewGroupID=0
    DefaultView=
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=FALSE
    StepZoom=FALSE
    ZoomScale=0.1
    PanScale=0.00140
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.0

    [ViewClass002]
    ViewClassName=CockpitViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass003]
    ViewClassName=SnapViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=FALSE
    SnapView=TRUE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=360.0,240.0,240.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.06

    [ViewClass004]
    ViewClassName=ExternalViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=80
    //40
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=FALSE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=TRUE
    LimitYaw=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=20.0
    //60.0
    MinAngles=0.0,-100.0,0.0
    MaxAngles=0.0,100.0,0.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0
    ResetTime=60.0
    //2.5

    [ViewClass005]
    ViewClassName=FlybyViewClass
    ViewType=FLYBY_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE
    FOV=20.0
    //45.0
    RollControl=CAMERA_YAW_AXIS
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    //FALSE
    SmoothPositionTransition=TRUE
    //FALSE
    SmoothFOVTransition=TRUE
    RememberFOV=TRUE
    ZoomFOV=TRUE
    ZoomScale=0.02
    MinFOV=10.0
    MaxFOV=90.0
    MinObjectDistance=15.0
    MaxObjectDistance=500.0
    OffsetDistance=0.0
    //0.0
    ResetTime=2.5

    [ViewClass006]
    ViewClassName=ShoulderViewClass
    ViewType=SHOULDER_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE
    FOV=45.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    ZoomFOV=TRUE
    ZoomScale=0.005
    //0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=100.0
    Acceleration=10.0
    AngleRates=360.0,240.0,240.0
    FOVRate=20.0
    //60.0
    MinFOV=10.0
    //30.0
    MaxFOV=90.0
    ResetAngles=FALSE
    ResetTime=60.0
    //1.0
    ResetRate=0.3
    TrackIRUseAbsolutePos=TRUE

    [ViewClass007]
    ViewClassName=DeathViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=40.0
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=FALSE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    TrackObjectPitch=TRUE
    TrackObjectYaw=TRUE
    TrackObjectRoll=TRUE
    LimitPitch=FALSE
    LimitYaw=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0

    [ViewClass008]
    ViewClassName=PadlockViewClass
    ViewType=PADLOCK_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=45.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=90.0
    OffsetDistance=0.06

    [ViewClass009]
    ViewClassName=TargetViewClass
    ViewType=TARGET_VIEW
    ViewGroupID=2
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=45.0
    ObjectDistance=40.0
    PitchControl=CAMERA_PITCH_AXIS
    //brak
    YawControl=CAMERA_YAW_AXIS
    //brak
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0
    MinFOV=15.0
    MaxFOV=90.0
    ResetTime=2.5

    [ViewClass010]
    ViewClassName=TacticalViewClass
    ViewType=TACTICAL_VIEW
    ViewGroupID=3
    DefaultView=ObjectView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=45.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=90.0
    ResetTime=2.5

    [ViewClass011]
    ViewClassName=WeaponViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=4
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=40
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=TRUE
    RememberPosition=TRUE
    RememberFOV=TRUE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=TRUE
    LimitYaw=FALSE
    ZoomFOV=FALSE
    ZoomScale=0.04
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=63550000.0
    Acceleration=63510000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinAngles=0.0,-100.0,0.0
    MaxAngles=0.0,100.0,0.0
    //distance to zoom
    MinObjectDistance=3.0
    MaxObjectDistance=1200.0
    OffsetDistance=0.0
    ResetTime=5.5

    [ViewClass012]
    ViewClassName=EjectViewClass
    ViewType=EJECT_VIEW
    ViewGroupID=5
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE
    FOV=45.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=90.0

    [ViewClass013]
    ViewClassName=TowerViewClass
    ViewType=TOWER_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=FALSE    
    FOV=15.0
    ObjectDistance=40.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberPosition=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    StepZoom=FALSE
    ZoomScale=0.01
    FOVRate=60.0
    MinObjectDistance=10.0
    MaxObjectDistance=100.0
    OffsetDistance=0.0
    MinFOV=5.0
    MaxFOV=60.0
    ResetTime=2.5

    [ViewClass014]
    ViewClassName=CockpitGunsightViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=30.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass015]
    ViewClassName=WideCockpitViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=1
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=TRUE
    FocusObjectOnly=TRUE
    FOV=90.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=TRUE
    RememberAngle=FALSE
    RememberFOV=TRUE
    LimitPitch=TRUE
    LimitYaw=TRUE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinAngles=-135.0,-20.0,0.0
    MaxAngles=135.0,110.0,0.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.06
    TrackIRUseAbsolutePos=TRUE

    [ViewClass016]
    ViewClassName=CheckSixViewClass
    ViewType=FIXED_VIEW
    ViewGroupID=6
    DefaultView=CockpitFront
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FocusObjectOnly=TRUE
    FOV=60.0
    PitchControl=
    YawControl=
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=TRUE
    JumpToViewDiffGroup=TRUE
    SmoothAngleTransition=FALSE
    SmoothPositionTransition=FALSE
    SmoothFOVTransition=FALSE
    RememberAngle=FALSE
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    ZoomScale=0.01
    PanScale=0.00160
    MinSpeed=100.0
    MaxSpeed=10000.0
    Acceleration=2000.0
    AngleRates=480.0,360.0,360.0
    FOVRate=60.0
    MinFOV=15.0
    MaxFOV=120.0
    OffsetDistance=0.0

    /// new view classes by CA_Stary

    [ViewClass017]
    ViewClassName=ExternalFOVViewClass
    ViewType=TRACKING_VIEW
    ViewGroupID=0
    DefaultView=FreeView
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    ObjectDistance=80
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    JumpToViewSameGroup=FALSE
    JumpToViewDiffGroup=FALSE
    SmoothAngleTransition=TRUE
    SmoothPositionTransition=TRUE
    SmoothFOVTransition=TRUE
    RememberAngle=TRUE
    RememberPosition=TRUE
    RememberFOV=TRUE
    TrackObjectPitch=FALSE
    TrackObjectYaw=FALSE
    TrackObjectRoll=FALSE
    LimitPitch=TRUE
    LimitYaw=FALSE
    ZoomFOV=TRUE
    //FALSE
    ZoomScale=0.02
    PanScale=0.00140
    MinSpeed=100.0
    MaxSpeed=50000.0
    Acceleration=10000.0
    AngleRates=720.0,600.0,600.0
    FOVRate=60.0
    MinAngles=0.0,-100.0,0.0
    MaxAngles=0.0,100.0,0.0
    MinFOV=5.0
    MaxFOV=90.0
    MinObjectDistance=10.0
    MaxObjectDistance=3000.0
    //1000.0
    OffsetDistance=0.0
    ResetTime=2.5

    [ViewClass018]
    ViewClassName=FreeViewClassFOV
    ViewType=FREE_VIEW
    ViewGroupID=0
    DefaultView=
    AllowFromDiffGroup=TRUE
    SnapView=FALSE
    InsideView=FALSE
    FOV=45.0
    PitchControl=CAMERA_PITCH_AXIS
    YawControl=CAMERA_YAW_AXIS
    RollControl=
    ZoomControl=CAMERA_ZOOM_CONTROL
    RememberFOV=FALSE
    LimitPitch=FALSE
    LimitYaw=FALSE
    LimitRoll=FALSE
    ZoomFOV=TRUE
    StepZoom=FALSE
    ZoomScale=0.1
    PanScale=0.00140
    MinFOV=10.0
    MaxFOV=90.0
    OffsetDistance=0.0

    //-----------------------------------------------------------------------------

    [View001]
    ViewName=FreeView
    ViewClassName=FreeViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_FREE_VIEW
    CycleNextControl=
    CyclePrevControl=

    [View002]
    ViewName=CockpitFront
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View003]
    ViewName=CockpitRight
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=90.0,0.0,0.0

    [View004]
    ViewName=CockpitLeft
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-90.0,0.0,0.0

    [View005]
    ViewName=CockpitUp
    ViewClassName=CockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_UP_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,30.0,0.0

    [View006]
    ViewName=ObjectView
    ViewClassName=ExternalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_OBJECT_NEXT
    CycleNextControl=GOTO_VIEW_OBJECT_NEXT
    CyclePrevControl=GOTO_VIEW_OBJECT_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=165.0,-20.0,0.0

    [View007]
    ViewName=FlybyView
    ViewClassName=FlybyViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_FLYBY
    CycleNextControl=GOTO_VIEW_FLYBY
    CyclePrevControl=GOTO_VIEW_FLYBY_PREV
    ObjectFrom=SearchAircraft

    [View008]
    ViewName=SnapViewFront
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    RightModifierControl=SNAP_VIEW_RIGHT
    RightModifierAngle=45
    LeftModifierControl=SNAP_VIEW_LEFT
    LeftModifierAngle=-45

    [View009]
    ViewName=SnapViewRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=90.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    LeftModifierControl=SNAP_VIEW_FRONT
    LeftModifierAngle=-45

    [View010]
    ViewName=SnapViewLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-90.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20
    RightModifierControl=SNAP_VIEW_FRONT
    RightModifierAngle=45

    [View011]
    ViewName=SnapViewUp
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_UP
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,60.0,0.0

    [View012]
    ViewName=SnapViewFrontRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=45.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View013]
    ViewName=SnapViewFrontLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_FRONT_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-45.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View014]
    ViewName=SnapViewRearRight
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_REAR_RIGHT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=135.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View015]
    ViewName=SnapViewRearLeft
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_REAR_LEFT
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=-135.0,0.0,0.0
    UpModifierControl=SNAP_VIEW_UP
    UpModifierAngle=30
    DownModifierControl=SNAP_VIEW_DOWN
    DownModifierAngle=-20

    [View016]
    ViewName=SnapViewDown
    ViewClassName=SnapViewClass
    UpdateAlways=FALSE
    ViewGotoControl=SNAP_VIEW_DOWN
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,-27.0,0.0

    [View017]
    ViewName=ShoulderView
    ViewClassName=ShoulderViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_SHOULDER
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,-20.0,4.0

    [View018]
    ViewName=DeathView
    ViewClassName=DeathViewClass
    UpdateAlways=FALSE
    ViewGotoControl=
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0

    [View019]
    ViewName=GroundObjectView
    ViewClassName=ExternalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT
    CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT
    CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV
    ObjectFrom=SearchGroundObject
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=165.0,-20.0,0.0

    [View020]
    ViewName=PadlockView
    ViewClassName=PadlockViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PADLOCK
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0
    Toggle=TRUE
    Target=TRUE

    [View021]
    ViewName=TargetView
    ViewClassName=TargetViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TARGET
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0
    Target=TRUE

    [View022]
    ViewName=PlayerToTargetView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0
    Target=TRUE

    [View023]
    ViewName=TargetToPlayerView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchAircraft
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0
    Reverse=TRUE
    Target=TRUE

    [View024]
    ViewName=WeaponView
    ViewClassName=WeaponViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_WEAPON
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchPlayerWeapon
    PositionOffsets=0.0,-15.0,0.0
    AngleOffsets=0.0,-10.0,0.0

    [View025]
    ViewName=PlayerToWeaponView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchPlayerWeapon
    PositionOffsets=0.0,-40.0,8.0
    AngleOffsets=0.0,0.0,0.0

    [View026]
    ViewName=WeaponToPlayerView
    ViewClassName=TacticalViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    ObjectTo=SearchPlayerWeapon
    PositionOffsets=0.0,-20.0,4.0
    AngleOffsets=0.0,0.0,0.0
    Reverse=TRUE

    [View027]
    ViewName=EjectView
    ViewClassName=EjectViewClass
    UpdateAlways=FALSE
    ViewGotoControl=
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=
    ObjectTo=
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=0.0,0.0,0.0

    [View028]
    ViewName=TowerView
    ViewClassName=TowerViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_TOWER
    CycleNextControl=GOTO_VIEW_TOWER
    CyclePrevControl=GOTO_VIEW_TOWER_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,0.0,20.0

    [View029]
    ViewName=GunsightView
    ViewClassName=CockpitGunsightViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_GUNSIGHT_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View030]
    ViewName=WideView
    ViewClassName=WideCockpitViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_COCKPIT_WIDE_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=0.0,0.0,0.0

    [View031]
    ViewName=CheckSixView
    ViewClassName=CheckSixViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_CHECK_SIX_VIEW
    CycleNextControl=
    CyclePrevControl=
    ObjectFrom=SearchAircraft
    AngleOffsets=180.0,0.0,0.0
    PositionOffsets=0.0,3.8,2.5

    [View032]
    ViewName=ObjectView
    ViewClassName=ExternalFOVViewClass
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_VIEW_OBJECT_NEXT_FOV
    CycleNextControl=GOTO_VIEW_OBJECT_NEXT_FOV
    CyclePrevControl=GOTO_VIEW_OBJECT_PREV
    ObjectFrom=SearchAircraft
    PositionOffsets=0.0,0.0,0.0
    AngleOffsets=165.0,-20.0,0.0

    [View033]
    ViewName=FreeView
    ViewClassName=FreeViewClassFOV
    UpdateAlways=FALSE
    ViewGotoControl=GOTO_FREE_VIEW_FOV
    CycleNextControl=
    CyclePrevControl=


    //-----------------------------------------------------------------------------

    [searchAircraft]
    ViewObjectGroupName=AircraftGroup
    ViewObjectStatusFlag=

    [searchGroundObject]
    ViewObjectGroupName=GroundObjectGroup
    ViewObjectStatusFlag=TARGETABLE

    [searchPlayerWeapon]
    ViewObjectGroupName=MissileGroup
    ViewObjectStatusFlag=PLAYERLAUNCHED

    [searchIncomingWeapon]
    ViewObjectGroupName=MissileGroup
    ViewObjectStatusFlag=PLAYERTARGET

    //-----------------------------------------------------------------------------
     


  3. A "better visuals" flightengine.ini will increase the load times quite a bit just be aware. My rig is fairly high end (4.6Ghz, SSD, 16GB 2133mhz RAM and fastest air cooled GTX780 HOF graphics card) and with the graphics maxed out and  stock FE.ini it takes about 10secs to load a Stary tiled GermanyCE mission where as it takes 1min to load the same one using Starys FE.ini but it looks so much better.


  4. Thanks for all the work you did Russo, with the hardest parts now done the rest is mainly cosmetic now IIRC.

     

    As it's been a few years I'll go through my old pics and try and find out what the main areas which needed tweaking were and add that info here for the next modder to have a go at.

     

    1. The "engine skin" behind the nozzles needs adding to the models skin map (already on the skin itself) and the inside of the gun pods mapping to any black square on the skin.

    2. Various Decal bleeds - I'll find out more in a bit but definitely remember 2 need doing (on the L&R intakes outer skin and the Doppler panel underneath the nose).

    3. The intakes rounding off slightly and the hole in the top forward RWR filling in.

     

    There was other "it would be nice" stuff but for a release those above were the main issues.

     

    some pics of the area's involved -

     

    1.

     

    sh118.jpg

     

    2. 

     

    sh120.jpg

     

    3.

     

    sh117.jpg

     

    sh119.jpg


  5. FBO ramp chick.

     

    Looked like she walked forward as they were taxiing, so not a smart one.

     

    Those blades bite young lady! Even though it could just be filmed "zoomed in" and thereby compressing the distance between them I still would've shouted at her to move back.


  6. We do the same thing, shutdown a whole base just because of a report of even 1 person. Last time it happened it was because a few lads who were due to go to the Falklands later that week had just picked up their Arctic ops kit and decided to drive around wearing the anti-frostbite face mask which looks like a balaclava! 4 hrs later and the base was re-opened  :angry:


  7. Myself and ChrisBV were working on some new Sea Harrier bits but the nose of the model needed a lot of work and the model needed some smoothing and SF1 issues sorting which Russo started to look at for us but his work load was pretty high at the time so it was never finished and I didn't think it was good enough in it's current state to be released (originally a SF1 model so lots of issues with animations, decal bleeds, rough straight lines instead of curves etc).

     

    The Pic above has the right wording for the colours but the colours themselves are wrong, i.e it correct says Extra Dark Sea Grey (which is grey) but shows blue etc. Here's what the correct colours looked like -

     

    sh95.jpg

     

    sh65.jpg

     

    sh92.jpg

     

    sh113.jpg

     

    There was also two Twin AIM-9 rails built into the model for the '83+ model of the Sea Harrier but I don't have any pics of that right now.

     

    ***EDIT*** - Found a old menu screen with the twin rails -

     

    sh107.jpg

    • Like 4

  8. I'd say the people who fired the missile are "ultimately responsible" there hrc, being that they are the ones who actually killed people.

     

    All the other talk of who is right or wrong (airlines, governments etc) doesn't change the fact that the people who fired those missiles are the only ones Directly Responsible, it was "their" decision to kill people by shooting down a plane (regardless of who they thought was aboard it), nobody elses.

    • Like 1

  9. Hi all, I've just watched this on a different forum and the logic of it's use/inception escapes me.

     

     

    DARPA has spent millions of dollars creating a robotic mule to carry the troops heavy packs, extra water/food/ammo etc through all kinds of terrains but surely the KISS of it would be to just use a real Mule. It's cheaper, better over terrain, quieter (the Robo-Mule uses a diesel engine) and less likely to break down. True, there's some extra costs to buy, house, feed and care for a real mule but it still must work out cheaper per "unit" that the Robot version, surely!

     

    There's a smaller "Dog" version which was the original test unit and they'd like to make these too but once again, we've already got trained military dogs which do this job, how is a robo version going to be significantly better enough to justify the costs?

     

    The only advantage I can see is that they are less likely to be spooked during contact and run off which is always a possibility with animals.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..