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OneoftheLost

JAGDSTAFFEL 11
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Everything posted by OneoftheLost

  1. Yea, I feel kind of stupid! Normally I'm used to huge amounts of beginner tutorials and things created by the community. (I.e. Il2's fan-made tutorial campaign.) Or a built in one, it never occured to me that Strike Fighters might require the player to .. I dunno...read the manual? :P Ive always used 'em as a reference. A desert to the main course if you will. I think I have everything figured out now! My one 'niggle' is more curiosity then anything else. I was really looking for modern planes when I was looking at Third Wire, and it seems that they tend towards more historical planes. (vietnam, 60's, cold war. etc. etc.) Is the development team more interested in these periods? I was hoping they had made a title with more modern planes. (I.e. F-16, F22, F35, etc. etc.) My second question is about planes. I'm starting to realize that most of the planes added through mods seem to be variations in the stock game itself. I.e. I have yet to find one F-16 for the standard Strike Fighters 2, which is a shame, because I would really like to fly that or the F-15. I did see an F-15 based on an NPC model. Are the Third Wire games, hardcoded to only allow certain planes and cockpits? I figured there would be a HUGE number of planes and cockpits. Or is this only what is hosted? Lastly, as you can guess, I am looking for a fully-implemented F-16/F-15 plane for standard Strike Fighters 2. Are there any? and are there any campaigns for such craft? Or should I wait until I have the cash for Strike Fighters 2 Isreal? Thanks again for all the help!
  2. Im not sure how this has gone since the last post, but I just wanted to give my congratulations! I was looking for a LONG time at trying to get my PL, but money is much more of a factor for me. Still, its heartening to hear, and see someone else do it. :) Hope you are still flying!
  3. Ok, you both lost me. When I look through the 'knowledge base' all I see are numerous stickies regarding converting things from SF1 to SF2 and how to mod, as well as various graphical stuff. Am I missing something? I was asking about learning the basics. Its been a long day, so I'm probably missing something very simple. *EDIT* Just found the manual! :P Thanks for all the help!
  4. Hello all! I've been craving a good jet flight sim for a while now. LOMAC was a turn off because I would have to order a hard-copy. Plus, Ive heard nothing but good things about Third Wire and their sims, and I'll admit I wanted to see what the huff was about. I purchased Strike Fighters 2 and just installed it. I'm glad I have previous flight sim experience. Is there any tutorial whatsoever? Ive been free-flying in the missions as opposed to doing them. I tend to fly WWI and WWII flight sims. (Il2 and ROF respectively.) So I was pretty unhappy about the lack of a tutorial. It seems easy enough to take off, and I found the buttons for ejecting, chaff, etc. etc. Still, I have no idea how to lock on, or anything like that. Let alone LANDING. Is there some sort of help file or community-made tutorial maps around? Or am I just going to have to tough it out?
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