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Stephen1918

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Everything posted by Stephen1918

  1. Lloyd C.II revised

    Last night I uploaded a new version of the Lloyd C.II. This was one of my first planes and I have learned a lot over the years. This version has better details around the nose, and better component structure. I have made all new LODs and all new skins. Ojcar has also revised the FM. http://combatace.com/files/file/12079-lloyd-cii/
  2. Streamers (Squadron Leader, etc.)

    I tried making a streamer as a pilot. No luck. The pilot does not have a built-in animation, the game engine controls his head motion, and it moves it 'way too much, about 180 degrees side-to-side. The streamer was swinging all over the place, not realistically at all. I think the answer will be a weapon/gun pod/fuel tank kind of attachment. Maybe Geezer will have more luck.
  3. Lloyd C.II

    Thank you! I have a lot on my list, the Walfisch is on the list, but I don't know when I'll get to it.
  4. Lloyd C.II

    Version v2

    611 downloads

    This is a complete revision of the Lloyd C.II with all new LODs, new skins, and improved decals. Ojcar has also improved the FM for this plane. Any skins that were made for the original version will not work with this version. The Lloyd C.II was based on a pre-war Austro-Hungarian airplane but with a slightly shorter wingspan and the addition of a machine gun on a circular mount for the observer. The C.II featured a plywood body and swept-back, tapered wings and was used for reconnaissance and light bombing throughout the war. The gun ring had limited movement, especially in the vertical direction, which I have tried to reproduce in my model. This will be a challenging plane to fly because you need to move the plane to bring enemy planes into range of the gunner. There is no gun for the pilot. There are also two bomb loading options for light and heavy bombing runs. (We don't know if the Lloyd ever carried 50kg bombs, but we included the option anyway.) I have included three skinning options, one with standard Austro-Hungarian markings from early in the war, and two from later in the war. I have included my skinning templates for those who want make their own skins. I have included a set of serial numbers which will be randomly assigned to each plane. The numbers are fictitious, but in the correct range for the Lloyd C.II. Ojcar made a new data.ini for this plane. He added the heavy bomb option to the loadout. The 6.5 Schwarzlose gun he created for the original plane is included, along with his instructions for loading the gun data ("DataReadMe.txt") Credits: Great thanks to Ojcar, who made the excellent FM and who added some nice features to this plane. Installation instructions: This is a complete revision of the original Lloyd C.II. If you have the plane already, begin by deleting the Lloyd C.II from the Aircraft Folder, and (if you run FE2) from the Decals folder. Then install the new plane. For FE1: Unzip the file and move the folder named "LloydC2" into the FirstEagles/Objects/Aircraft folder. For FE2: Unzip the file and move the folder named "LloydC2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "LloydC2". Move the folder named "D" from the Aircraft/LloydC2 folder into the Decals/LloydC2 folder you just made. To install the gun: This is the same gun that was included with the original Lloyd C.II. If you had the original plane, you don't need to install the gun. If this is your first install, follow the instructions below. For FE1: Follow the instructions in Ojcar's DataReadMe.txt file. You'll have to make changes to the LloydC2_data.ini file. For FE2: Follow the instructions in Ojcar's DataReadMe.txt file.
  5. Streamers (Squadron Leader, etc.)

    Making something to attach as a loadout shouldn't be too hard (like the Le Prieur tubes) but I don't know how you would get the game to run the animation. Does anyone know how to make a weapon animate?
  6. FE2 Mission Editor

    CrazyhorseB34 - have you tried Nippy's Dogfight editor for FE1 and FE2? It lets you select the types of planes (up to 4 types for each side) - but you cannot set targets or waypoints. I have used it for making simple missions.
  7. Armed Observers for FE

    Trotski00 - I have an M7/B.I in the download section. It's very similar to the M10E/B.II (with single bay wings) and it is unarmed. Bortdafarm has a B.I with two bay wings, so it's similar to the M10Z/B.II. Maybe those will work for you? Gterl - The "remove component trick" does work in FE1/Gold. I learned about it in the SF forums (which uses the same game engine as FE.) Search on Combat Ace for "remove component trick" and you'll find several threads that mention it.
  8. Operation Albion terrain

    I like this terrain! A great addition to the Eastern Front. Are you planning to upload it someday soon?
  9. File Name: Armed Observers for First Eagles File Submitter: Stephen1918 File Submitted: 14 March 2017 File Category: First Eagles - WWI and Early Years - Add On Cockpits When World War I began, airplanes were designed strictly for reconnaissance. They were unarmed and built for stable flight rather than maneuverability. Within a very short time air crews began to carry weapons. Observers with pistols or rifles became common until armed aircraft were produced. I have made a set of armed observers for First Eagles. The observer carries a rifle "at the ready." He moves his head, but does not shoot the gun. There is one for each stock pilot color, and one for each of the helmeted pilots I made before. A total of six observers. You will need to install the observers into the game, then make a change to the data.ini for each plane to make them appear in the game. The center point matches the center point of the FE Gold and FE2 stock pilot, so they should swap into your plane without any adjustment. If the plane uses the old style FE1 pilot, some minor tweaking may be required. Note that this only replaces the stock pilot and will not replace a gunner built into the 3D model. My thanks to Whiteknight06604 for suggesting the idea and for beta-testing the observers. Installing the observers into the game: For FE1 - Open my folder named "FE1" and copy all twelve files into your "Aircraft" folder. Don't put them into any of the other folder. The LOD names are the names of the new "pilot." The numbers match the FE pilot numbers so uniform colors will match. For FE2 - Open my folder named "FE2" and copy all six folders into your Objects/Pilots folder. The folder names are the names of the new "pilot." The numbers match the FE pilot numbers so uniform colors will match. Putting the observers into a plane: For both FE1 and FE2 - Open the plane's data.ini file. Find the section for crew (about 1/2 to 3/4 of the way down). The Observer should be in SeatID=2. Change the PilotModelName to the name of one of the new observer. Save the file and fly. (You might want to comment out the original name and type in a new line, like in my example, in case you want to change back.) Example: // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT SeatID=1 PilotModelName=WWIpilotNew2 PilotHeadNodeName=head Position=0.0,-0.2,0.70 MinExtentPosition=-0.32,-0.41,-0.26 MaxExtentPosition= 0.32,0.36, 0.82 [Observer] SystemType=PILOT_COCKPIT SeatID=2 //PilotModelName=WWIpilotNew2 <--old pilot name PilotModelName=WWIObserver2 <--new pilot name PilotHeadNodeName=head Position=0.0,-1.0,0.70 MinExtentPosition=-0.32,-1.28,-0.26 MaxExtentPosition= 0.32,-0.50, 0.82 Click here to download this file
  10. I only have two unarmed 2 seaters - the Fokker M.7/B.1 and the recent Farman HF.20 - there may be others that I don't know about. I know that other modders (such as Whiteknight) have modified the Data.ini of some planes to make unarmed 2 seaters, maybe they will upload their mods for us...
  11. Armed Observers for FE

    I made two 2 seater SPADs a little more than a year ago. They're available in the download area.
  12. Version

    67 downloads

    When World War I began, airplanes were designed strictly for reconnaissance. They were unarmed and built for stable flight rather than maneuverability. Within a very short time air crews began to carry weapons. Observers with pistols or rifles became common until armed aircraft were produced. I have made a set of armed observers for First Eagles. The observer carries a rifle "at the ready." He moves his head, but does not shoot the gun. There is one for each stock pilot color, and one for each of the helmeted pilots I made before. A total of six observers. You will need to install the observers into the game, then make a change to the data.ini for each plane to make them appear in the game. The center point matches the center point of the FE Gold and FE2 stock pilot, so they should swap into your plane without any adjustment. If the plane uses the old style FE1 pilot, some minor tweaking may be required. Note that this only replaces the stock pilot and will not replace a gunner built into the 3D model. My thanks to Whiteknight06604 for suggesting the idea and for beta-testing the observers. Installing the observers into the game: For FE1 - Open my folder named "FE1" and copy all twelve files into your "Aircraft" folder. Don't put them into any of the other folder. The LOD names are the names of the new "pilot." The numbers match the FE pilot numbers so uniform colors will match. For FE2 - Open my folder named "FE2" and copy all six folders into your Objects/Pilots folder. The folder names are the names of the new "pilot." The numbers match the FE pilot numbers so uniform colors will match. Putting the observers into a plane: For both FE1 and FE2 - Open the plane's data.ini file. Find the section for crew (about 1/2 to 3/4 of the way down). The Observer should be in SeatID=2. Change the PilotModelName to the name of one of the new observer. Save the file and fly. (You might want to comment out the original name and type in a new line, like in my example, in case you want to change back.) Example: // Crew --------------------------------------------------------- [Pilot] SystemType=PILOT_COCKPIT SeatID=1 PilotModelName=WWIpilotNew2 PilotHeadNodeName=head Position=0.0,-0.2,0.70 MinExtentPosition=-0.32,-0.41,-0.26 MaxExtentPosition= 0.32,0.36, 0.82 [Observer] SystemType=PILOT_COCKPIT SeatID=2 //PilotModelName=WWIpilotNew2 <--old pilot name PilotModelName=WWIObserver2 <--new pilot name PilotHeadNodeName=head Position=0.0,-1.0,0.70 MinExtentPosition=-0.32,-1.28,-0.26 MaxExtentPosition= 0.32,-0.50, 0.82
  13. Back in January, Crawford and Whiteknight were talking about an unarmed version of the Farman HF.20. I posted one yesterday. This version has the pilot in front and no machine gun. It has a small bomb loadout and the bombs drop from beside the cockpit, as if the observer is dropping them over the side. This version uses the same skins as the original, but has a unique name so you can have both versions in the game. The decals on the Russian version use the decal positions that Crawford posted.
  14. Unarmed Farman HF.20

    I've been working on an early plane in which the observer shoots a rifle. Getting him to move and shoot wasn't any more complicated than making a conventional gunner move and shoot. (You were right, he pivots from the hips.) But he is part of the plane, I haven't figured out how to make an add-on gunner for existing planes. I like your idea of an "eye candy only" observer with a gun. I could make one holding a rifle "at the ready" (port arms) and moving his head. The pilot moves his head quite a bit, I don't think an observer would look good if he moved that much from the hip. I'll play with your idea and see what I can come up with.
  15. Farman HF.20 unarmed

    Version

    92 downloads

    The Farman HF.20 was developed in 1913 and was being used by most of the air forces in Europe by the time World War I began. It was designed for reconnaissance and had very stable flight characteristics, but it didn't have a very powerful engine and wasn't suitable for fighter or bomber missions, although some pilots made the attempt. The Farman F.20 was withdrawn from front line service as more nimble aircraft became available. This version does not have a machine gun and places the observer behind the pilot.It can carry a small bomb load, with the bombs being released over the side. This install will not replace the original Farman HF.20, so you can fly both of them in First Eagles. My skins for Belgian, French, and Russian versions will work for both versions of the HF.20. I have included all three in this download. The Russian version uses the decal.ini posted by Crawford in the forums. Decals and my skinning templates are included in the download. Some flyers wore simple crash helmets in WWI, especially in the early days. I am using a pilot with a helmet in this plane. The pilot and installation instructions are included in the download, in case you don't already have it. The Farman HF.20 has a wider wingspan than First Eagles expects so you should install my "Airfields for Large Planes" available in the Combat Ace downloads area. Otherwise, when starting on the runway, your wings may be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts. Credits Thanks to Ojcar for making the data file for the Farman HF.20. Thanks also to Crawford who created a more accurate decal.ini for the Russian version and who provided resources for the Farman cockpits. Installation Instructions For FE1 - Unzip the file. Move the folder named "FarmanHF20U" into your FirstEagles/Objects/Aircraft folder. For FE2 - Unzip the file. Move the folder named "FarmanHF20U" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanHF20U". Move the folder named "D" from your Aircraft/FarmanHF20U folder into the Decals/FarmanHF20U folder you just made. You may not need to install the pilot with helmet, it has been available for download for some time and you may already have it. If you don't already have it, I have included the pilot and instructions for installing in a separate folder included in this download.
  16. Unarmed Farman HF.20

    This is an intriguing idea. I tried once to make a gunner that could be assigned as a weapon, like the machine guns that can be added to a plane. I made a figure that will sit in the plane, but I couldn't figure out how to make him move and shoot...
  17. File Name: Farman HF.20 unarmed File Submitter: Stephen1918 File Submitted: 11 March 2017 File Category: Other Entente Aircraft The Farman HF.20 was developed in 1913 and was being used by most of the air forces in Europe by the time World War I began. It was designed for reconnaissance and had very stable flight characteristics, but it didn't have a very powerful engine and wasn't suitable for fighter or bomber missions, although some pilots made the attempt. The Farman F.20 was withdrawn from front line service as more nimble aircraft became available. This version does not have a machine gun and places the observer behind the pilot.It can carry a small bomb load, with the bombs being released over the side. This install will not replace the original Farman HF.20, so you can fly both of them in First Eagles. My skins for Belgian, French, and Russian versions will work for both versions of the HF.20. I have included all three in this download. The Russian version uses the decal.ini posted by Crawford in the forums. Decals and my skinning templates are included in the download. Some flyers wore simple crash helmets in WWI, especially in the early days. I am using a pilot with a helmet in this plane. The pilot and installation instructions are included in the download, in case you don't already have it. The Farman HF.20 has a wider wingspan than First Eagles expects so you should install my "Airfields for Large Planes" available in the Combat Ace downloads area. Otherwise, when starting on the runway, your wings may be touching the wings of the planes next to you. This will cause an immediate collision and you or other planes in your flight may lose their wingtips as soon as the game starts. Credits Thanks to Ojcar for making the data file for the Farman HF.20. Thanks also to Crawford who created a more accurate decal.ini for the Russian version and who provided resources for the Farman cockpits. Installation Instructions For FE1 - Unzip the file. Move the folder named "FarmanHF20U" into your FirstEagles/Objects/Aircraft folder. For FE2 - Unzip the file. Move the folder named "FarmanHF20U" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FarmanHF20U". Move the folder named "D" from your Aircraft/FarmanHF20U folder into the Decals/FarmanHF20U folder you just made. You may not need to install the pilot with helmet, it has been available for download for some time and you may already have it. If you don't already have it, I have included the pilot and instructions for installing in a separate folder included in this download. Click here to download this file
  18. I have uploaded several files for the Spanish Civil War. (Currently waiting for administrative review.) I have a new plane, the Breguet XIX which was used by both sides. I have included two versions, with appropriate skins, decals, and loadouts. My thanks to Ojcar for making the FM. I have also uploaded a fake terrain, based on the stock Verdun, with new place names, Jan Tuma's tiles, and new building skins. I have used Geezer's and my own airfield buildings, vehicles, ground crew, and AA guns. The terrain includes everything you will need to make a separate SCW install of FE. I have also uploaded 8 tanks and armored cars (4 for each side) for the Spanish Civil War.
  19. Spanish Civil War uploads

    I'm hoping that Gterl will be inspired to finish the Spanish terrain that he started some time ago. I'm also looking forward to Geezer's planes for the SCW. I have several more planes for SCW started, but I'll be bouncing back and forth between WWI and SCW. I have some new planes for WWI started too.
  20. Spanish Civil War uploads

    The kudos go to Geezer. The "Woody" is one of Geezer's vehicles, part of the 1930's ground and terrain object sets he uploaded a couple of years ago. I used three of my own WWI era trucks I made for Galicia. The rest of the vehicles in the Spanish terrain were made by Geezer.
  21. File Name: Spanish Civil War, Tanks & Armored Cars File Submitter: Stephen1918 File Submitted: 21 February 2017 File Category: First Eagles - Golden Era - Object Mods I have made eight tanks and armored cars for the Spanish Civil War. They are equally divided between the factions, with four for each side. Several FT-17 tanks were purchased by Spain after WWI. Some of them were still in service when the Civil War started and were used by both sides. I am using the LODs from the FE Objects.ini. I have made new data files using SCW nations and new skins. The Schneider tank was used in WWI, and a few were purchased by Spain after the war. Only a few were still in service when the Civil War started, and were used by the Republican (government) forces. I have made a new version for SCW with a new data file and skins. The Lancia armored car was also introduced in WWI. Production continued well into the 1920s and it was used by the Italian Army until the beginning of WWII. The Italians provided several to the Nationalist (rebel) forces when the Spanish Civil War began. I have made a new version for SCW with a new data file and skins. The Panzer 1 was a small German tank first introduced in 1934. It has a crew of two and was armed with two machine guns in a turret. More than a hundred of them were provided to the Nationalist forces. Most of them were operated by the Condor Legion (German troops fighting for the Nationalists) but many were operated by Spanish units. The UNL-35 was a Spanish built armored car armed with two machine guns, one in a turret and one in the body. It was used extensively by Republican forces but with a high center of gravity, it did not perform well off-road. Production began in 1937 and continued throughout the war. After the war the UNL-35 served in the Spanish army until the late 1950s. The T-26 was a Soviet tank armed with a 45mm gun. It was probably the best tank used in the Spanish Civil War. A relatively large number were purchased by the Republic during the war. Many of them were captured during the war and used by the Nationalists. I have made a data file and skins for both sides. My data file for the T-26 tank uses the 2 pounder Davis gun which is included in First Eagles. I have also included gun data for the 45mm tank gun which was actually used in the tank. You can install and use it if you wish. Installation Instructions Unzip the file and open my folder named "GroundObject". Copy all the folders to your FirstEagles/Objects/GroundObject folder. All of the tanks and armored cars use the same skin for the destroyed version. Copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder. Click here to download this file
  22. File Name: Spanish Civil War Terrain (fake) File Submitter: Stephen1918 File Submitted: 21 February 2017 File Category: First Eagles - Golden Era - Terrain and Environmental Mods Fake Spanish Terrain This is a placeholder until a better Spanish terrain is made. It will show up as "Central Spain" in the game. This terrain is based on the Verdun terrain, using the Verdun.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes: - I have renamed all the locations in the Target.ini and Movement.ini with names from the Guadalajara area of central Spain. I did my best to match town and airfield locations with the terrain coordinates, but I couldn't always find an exact match. - I modified the terrain tiles to remove the trench line. I have left a few battlefields for Army Co-operation missions. - I have used Jan Tuma's tile set, the Spring tiles are included with this download. I made some minor changes to skins for buildings and trees. - I have made extensive changes to the airfields, using hangars, buildings, and vehicles I made for Galicia, as well as hangars, buildings, and vehicles made by Geezer for the 1930's. I have also used Geezer's AA guns. All the necessary objects are included in the download. - I created new briefing maps with the new place names. I have created two nations for the Spanish Republic forces (the government forces) and for the Spanish National forces (the rebel forces). Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names. A text file is included which you can use to modify your Nations.ini file. I have also created new icons for the planning maps and in-flight maps to represent the two new nations. Credits Jan Tuma made the terrain tiles which I have included in this download. Geezer made some of of the hangars, airfield buildings, vehicles, ground crew, and AA guns included in this download. Ojcar provided links to some very helpful information about the Spanish Civil War and the vehicles, weapons, and equipment used in it. Gerwin made the TFD editor which I used to modify the terrain. Installation Instructions I highly recommend that you make a separate install for the Spanish Civil War because nations, icons, ground objects, terrain, and planes are completely different from the stock First Eagles. Note, you will need to keep the "Verdun" terrain folder because "FakeSpain" uses the Verdun cat file. My folder named "FakeSpain" contains the actual terrain. Put the entire folder into your "Terrain" folder. The folder named "Flight" contains a text file which needs to be added to your "Nations.ini" file. If you don't see a Nations.ini in your Flight folder, you will need to extract it from the FlightData.cat file. Open both files, copy everything from my "AddToNationsIni.txt" file and paste it at the end of your "Nations.ini" file. Change the "XXX" to the next numbers in your sequence. Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names. The folder named "Flight" contains icons which show correct insignia for the in-flight map. Copy them into your "Flight" folder. Note that after this, in the in flight map, all "Friendly" airfields will be represented by a Republican roundel and "Enemy" airfields will be represented by a National roundel. My folder named "GroundObjects" contains all the ground objects used in the terrain. If you have made a separate install for the Spanish Civil War, you should delete all the WWI ground objects and replace them with the new ones. I have adjusted the data files to reflect correct nations for the Spanish Civil War. My folder named "Menu" contains icons for the two new nations which will appear in the planning map. These will simply extend the set currently there. Any planes whose nation is "Germany" or "Italy" will still be represented with WWI German or Italian insignia. But planes whose nation is "SNAF" or SRAF" will be represented by the appropriate new insignia. You will need to extend the end date of First Eagles in order to fly planes from the 1930s. In the First Eagles folder, open the Options.ini, under [singleMission] (a little more than halfway down) set the end date to after the war. The Spanish Civil War ended in April 1939. I set my end date to the end of the year: EndDate=12/31/1939 Click here to download this file
  23. Version

    129 downloads

    Fake Spanish Terrain This is a placeholder until a better Spanish terrain is made. It will show up as "Central Spain" in the game. This terrain is based on the Verdun terrain, using the Verdun.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes: - I have renamed all the locations in the Target.ini and Movement.ini with names from the Guadalajara area of central Spain. I did my best to match town and airfield locations with the terrain coordinates, but I couldn't always find an exact match. - I modified the terrain tiles to remove the trench line. I have left a few battlefields for Army Co-operation missions. - I have used Jan Tuma's tile set, the Spring tiles are included with this download. I made some minor changes to skins for buildings and trees. - I have made extensive changes to the airfields, using hangars, buildings, and vehicles I made for Galicia, as well as hangars, buildings, and vehicles made by Geezer for the 1930's. I have also used Geezer's AA guns. All the necessary objects are included in the download. - I created new briefing maps with the new place names. I have created two nations for the Spanish Republic forces (the government forces) and for the Spanish National forces (the rebel forces). Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names. A text file is included which you can use to modify your Nations.ini file. I have also created new icons for the planning maps and in-flight maps to represent the two new nations. Credits Jan Tuma made the terrain tiles which I have included in this download. Geezer made some of of the hangars, airfield buildings, vehicles, ground crew, and AA guns included in this download. Ojcar provided links to some very helpful information about the Spanish Civil War and the vehicles, weapons, and equipment used in it. Gerwin made the TFD editor which I used to modify the terrain. Installation Instructions I highly recommend that you make a separate install for the Spanish Civil War because nations, icons, ground objects, terrain, and planes are completely different from the stock First Eagles. Note, you will need to keep the "Verdun" terrain folder because "FakeSpain" uses the Verdun cat file. My folder named "FakeSpain" contains the actual terrain. Put the entire folder into your "Terrain" folder. The folder named "Flight" contains a text file which needs to be added to your "Nations.ini" file. If you don't see a Nations.ini in your Flight folder, you will need to extract it from the FlightData.cat file. Open both files, copy everything from my "AddToNationsIni.txt" file and paste it at the end of your "Nations.ini" file. Change the "XXX" to the next numbers in your sequence. Note that I am using "SNAF" as the name of the Spanish National forces, and "SRAF" for the Spanish Republican forces. The nation names in the planes and ground objects have to match these names. The folder named "Flight" contains icons which show correct insignia for the in-flight map. Copy them into your "Flight" folder. Note that after this, in the in flight map, all "Friendly" airfields will be represented by a Republican roundel and "Enemy" airfields will be represented by a National roundel. My folder named "GroundObjects" contains all the ground objects used in the terrain. If you have made a separate install for the Spanish Civil War, you should delete all the WWI ground objects and replace them with the new ones. I have adjusted the data files to reflect correct nations for the Spanish Civil War. My folder named "Menu" contains icons for the two new nations which will appear in the planning map. These will simply extend the set currently there. Any planes whose nation is "Germany" or "Italy" will still be represented with WWI German or Italian insignia. But planes whose nation is "SNAF" or SRAF" will be represented by the appropriate new insignia. You will need to extend the end date of First Eagles in order to fly planes from the 1930s. In the First Eagles folder, open the Options.ini, under [singleMission] (a little more than halfway down) set the end date to after the war. The Spanish Civil War ended in April 1939. I set my end date to the end of the year: EndDate=12/31/1939
  24. File Name: Spanish Civil War, Breguet XIX - 2 pack File Submitter: Stephen1918 File Submitted: 21 February 2017 File Category: First Eagles - Golden Era - Axis Add-On Aircraft The Breguet XIX was developed in 1924 as a light bomber and reconnaissance plane. It was used by many nations throughout the 20's and early 30's. Several variations were produced, with different engines, gun configurations, and fuselage designs. Spain bought several Breguet XIXs and eventually began producing them in their CASA (Construcciones Aeronáuticas SA) plants. By the early 1930s the Breguet XIX was obsolete and beginning to be replaced. When the Spanish Civil War began, there were almost 100 still in service and they were used by both sides until better planes became available. I have made the Breguet XIX B2 bomber variant as produced by CASA. It has a Vickers machine gun mounted in the fuselage, and two Lewis guns mounted on a scarff ring. It has a Lorraine-Dietrich 12 cylinder engine and can carry a small bomb load. I have made two versions, one for each side, with appropriate skins, decals, and loadouts. My skinning templates are included. The bomb loadouts for the Nationalist version use the German 50kg bomb (Ge50kg) from Geezer's 1930s Bomb Pack, available in the Combat Ace, First Eagles Golden Era Download section. Credits Thanks to Ojcar for making the data file for the Breguet XIX, and for supplying me with some valuable reference material. Installation Instructions For FE1 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.) For FE2 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "Breguet19N" and "Breguet19R". Move the folder named "D" from your Aircraft/Breguet folders into the appropriate Decals/Breguet folders you just made. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.) Click here to download this file
  25. Version

    137 downloads

    The Breguet XIX was developed in 1924 as a light bomber and reconnaissance plane. It was used by many nations throughout the 20's and early 30's. Several variations were produced, with different engines, gun configurations, and fuselage designs. Spain bought several Breguet XIXs and eventually began producing them in their CASA (Construcciones Aeronáuticas SA) plants. By the early 1930s the Breguet XIX was obsolete and beginning to be replaced. When the Spanish Civil War began, there were almost 100 still in service and they were used by both sides until better planes became available. I have made the Breguet XIX B2 bomber variant as produced by CASA. It has a Vickers machine gun mounted in the fuselage, and two Lewis guns mounted on a scarff ring. It has a Lorraine-Dietrich 12 cylinder engine and can carry a small bomb load. I have made two versions, one for each side, with appropriate skins, decals, and loadouts. My skinning templates are included. The bomb loadouts for the Nationalist version use the German 50kg bomb (Ge50kg) from Geezer's 1930s Bomb Pack, available in the Combat Ace, First Eagles Golden Era Download section. Credits Thanks to Ojcar for making the data file for the Breguet XIX, and for supplying me with some valuable reference material. Installation Instructions For FE1 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.) For FE2 - Unzip the file. Move the folders named "Breguet19N" and "Breguet19R" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create two new folders named "Breguet19N" and "Breguet19R". Move the folder named "D" from your Aircraft/Breguet folders into the appropriate Decals/Breguet folders you just made. If you haven't already done so, you will need to download and install Geezers 1930s Bomb Pack 01 - available in the download area of Combat Ace (First Eagles - Golden Era - Object Mods.)
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