Jump to content

Stephen1918

+MODDER
  • Content count

    1,168
  • Joined

  • Last visited

  • Days Won

    19

Everything posted by Stephen1918

  1. Armchair aces 1915

    33LIMA - I really enjoy your action reports. They bring the game to life for me and I'm always inspired to fly another mission or two. Ojcar - Thanks for Armchair Aces, I find myself flying the missions instead of doing other things, like making new airplanes... :) I'm looking forward to future installments.
  2. Rumpler C.I is here

    I've uploaded the Rumpler C.I , it's awaiting administrative review. This plane was used on all the fronts for most of the war. The download includes two skins, one for the early years and one for later. It also includes two loadouts for bombs. Ojcar has made a great FM for the Rumpler, it bogs down a little when carrying bombs (it had a 160hp engine) but performs very well as a recon/fighter. I have also included a sound file, made by Nix, for the 160hp Mercedes engine. My thanks to Ojcar and Nix for their help.
  3. File Name: Rumpler C.I File Submitter: Stephen1918 File Submitted: 13 March 2012 File Category: Other Central Powers Aircraft The Rumpler C.I was a general purpose two-seat plane first produced in 1915. It was used on all fronts and served throughout the war. My model is armed with a Parabellum machine gun on a Schneider Ring in the rear cockpit along with a synchronized Spandau mounted on the left side the engine. I have included two loadouts, one for eight 11 kilo bombs carried under the wings, and another for two 50 kilo bombs carried under the fuselage. I have also included three skinning options - A plain linen and a light blue paint representing early models, and a green/mauve camouflage for later in the war. I have included my templates for those who want to make additional skins. This plane uses the national markings that come with First Eagles, so you can change nationalities to fly for Austria, Bulgaria or the Turks. I have included decals for serial numbers and, on the linen and light blue skins, for flight letters. You can choose the letter in the loadout screen. The numbers will be applied randomly. Historical Notes: The serial numbers are fictitious, but in the correct range for the Rumpler C.I. I don't know if the flight letters are realistic. The plane looked too naked, and I saw one photo of a Rumpler with a letter "J" on the side, so I allowed my imagination to take over. Credits: My thanks again to Ojcar for making the excellent FM file for this plane. Also, my thanks to Nix for making the realistic engine sound file for the Mercedes 6 cylinder engine. (This is the same sound file used with the Albatros C.III so you may already have it.) Installation instructions: For FE1: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder. For FE2: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RumplerC1". Move the folder named "D" from your Airplanes/RumplerC1 folder into the Decals/RumplerC1 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder. Click here to download this file
  4. I have uploaded a new version of the Albatros C.III. It's waiting for administrative review. While working on the Rumpler, ojcar made some changes to the Albatros C.III FM. The new FM is a little slower, but the plane climbs a little better and is harder to stall. With the new FM, this plane is now friendlier when flying in hard mode. I also made some very minor changes to the skins, I mostly just toned down the green, which I think was a little too bright.
  5. Stephen1918, read this...

    I have a Rumpler C.I almost finished. And I have a DH9 started. I'll also do a DH9a and DH4 since the only difference from the 9 is the fuselage. I have about 12 other planes on my list of requests. I'll get to them all when I can. So many planes...
  6. Armchair aces 1916

    Another great set of missions! I admire the amount of work you've done to make these.
  7. Both sets are beautiful. Thanks for these.
  8. Vickers Gunbus

    I have uploaded a Vickers FB5 Gunbus. It includes a standard linen skin and a set of decals for the early British flag markings as well as a complete set of serial numbers. My thanks to ojcar for making the FM. This plane was underpowered, but is quite maneuverable and fun to fly.
  9. Armchair aces 1915

    Great work ojcar! I love the idea of a series of missions over a length of time.
  10. File Name: Vickers FB5 "Gunbus" File Submitter: Stephen1918 File Submitted: 24 February 2012 File Category: Other Entente Aircraft The Vickers FB5 was the first British plane designed specifically as a fighter. It was nicknamed the "Gunbus" because the pusher style aircraft had a factory installed machine gun mounted in the front, giving the gunner a wide angle of fire. Although underpowered for its size, the large tail surfaces made it quite maneuverable. The Gunbus was an effective fighter for its time and was used to create the first fighter squadron, the RFC No. 11 Squadron. The Vickers FB5 was quickly outclassed and replaced by other fighters but it made a lasting impression on pilots. I have included two skins with decal ini's for both the Standard Linen used by Britain and France, as well as an early British skin with flags instead of roundels. I have also included a set of serial numbers which will be applied randomly. I have included my skinning templates for the plane and the cockpit. Historical Notes The serial numbers are fictitious, but in the correct range for most FB5s. Details of the instrument panel are mostly conjecture. Several kinds of gun mounts were used on the Gunbus, most of them required considerable upper body motion for the gunner. In First Eagles, it is not possible to animate the gunner, so my gun mount is fictitious, but at least allows the gunner some freedom of movement. Credits My thanks to Ojcar for once again making an excellent data file for the Vickers Gunbus. My thanks to Nix for providing the sound for the Gnome engine Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file. Installation Instructions For FE1 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "VickersFB5". Move the folder named "D" from the Airplanes/VickersFB5 folder into the Decals/VickersFB5 folder you just made. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder. To install the fake machine gun, follow the instructions in the file named "InstructionsForInstallingGuns". Click here to download this file
  11. Vickers FB5 "Gunbus"

    Version Version 2

    622 downloads

    The Vickers FB5 was the first British plane designed specifically as a fighter. It was nicknamed the "Gunbus" because the pusher style aircraft had a factory installed machine gun mounted in the front, giving the gunner a wide angle of fire. Although underpowered for its size, the large tail surfaces made it quite maneuverable. The Gunbus was an effective fighter for its time and was used to create the first fighter squadron, the RFC No. 11 Squadron. The Vickers FB5 was quickly outclassed and replaced by other fighters but it made a lasting impression on pilots. I have included two skins with decal ini's for both the Standard Linen used by Britain and France, as well as an early British skin with flags instead of roundels. I have also included a set of serial numbers which will be applied randomly. I have included my skinning templates for the plane and the cockpit. Historical Notes The serial numbers are fictitious, but in the correct range for most FB5s. Details of the instrument panel are mostly conjecture. Several kinds of gun mounts were used on the Gunbus, most of them required considerable upper body motion for the gunner. In First Eagles, it is not possible to animate the gunner, so my gun mount is fictitious, but at least allows the gunner some freedom of movement. Credits My thanks to Ojcar for once again making an excellent data file for the Vickers Gunbus. My thanks to Nix for providing the sound for the Gnome engine Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file. Installation Instructions For FE1 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "VickersFB5". Move the folder named "D" from the Airplanes/VickersFB5 folder into the Decals/VickersFB5 folder you just made. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder. To install the fake machine gun, follow the instructions in the file named "InstructionsForInstallingGuns".
  12. Infantry Units

    I have uploaded some new infantry units for First Eagles, which includes a dust effect for when they're moving and a gunshot sound for their rifles. I've included Peter01's gundata for their rifles, modified to use my sound effect. They are in five man squads and are all identical except for their helmets and uniform colors. There are infantry for: Britain, France, Germany, Italy, Austria, Belgium, America, Russia, Australia, and Turkey. You can load them individually if you don't need them all. I've included instructions for installing the guns and sounds. Thanks to Heck and Geo for leading the way!
  13. Infantry Units

    33LIMA - The dust emitter is in the [MovementSystem] section of the data file for each unit. try deleting the emitter in the line "MovementEmitterName=" and see if that helps. I could make a version with four man squads if that would help. Let me know.
  14. Version

    514 downloads

    I have created 10 new infantry units for First Eagles. They are all pretty much identical except for their helmets and uniform colors. Each unit is a five man squad (three riflemen and two runners.) The units will move around and the riflemen will aim and fire independently. I have created a dust effect for when they are moving and I've created a gunshot sound for their rifles. The rifles are based on Peter01's rifle data, with my sound effect and a few other minor changes. All the Entente units use the Lee Enfield rifle, and all the Central units use the Mauser. This download includes infantry units for: Britain, France, Germany, Italy, Austria, Belgium, Russia, America, Australia, and Turkey. I couldn't bring myself to kill the poor guys, so they just disappear when they get shot. Credits My thanks to Heck and Geo for leading the way! Thanks also to Peter01 for his original rifle data files. Installation Instructions Unzip the file and copy the units you want from my GroundObjects folder into your FirstEagles/Objects/GroundObjects folder. Copy the sound file "InfantryRifle.wav" from my Sounds folder into your FirstEagles/Sounds folder. Copy the dust effect "RunningInfantryEmitter.ini" from my Effects folder into your FirstEagles/Effects folder. Follow the instructions for installing the guns and sound in the two other instruction files included with the download.
  15. Armored Cars

    I have uploaded a set of five armored cars for First Eagles. These will show up in place of tanks for Army Co-operation missions during the early years of the war, and for nations that did not have tanks. The data file is a combination of the truck and tank data files, and I have included a destroyed version and played with the data so they explode and burn pretty well. I have not tested this in FE2, but I believe it will work OK. Please post to let me know if you have problems with installation or game play in FE2.
  16. Armored Cars

    Thanks guys. I made the Ehrhardt and Putilov for Lemberg because tanks weren't very common on the Eastern Front. Then I made a few more to use on some of the other fronts. I didn't spend too much time on the data files, I was mostly concerned with making them move at a reasonable speed, and rotate their turrets and fire their guns in a reasonable way. Feel free to tweak them if you want. I've learned a lot about skinning and rigging, now I'm going back to making airplanes.
  17. File Name: Armored Cars File Submitter: Stephen1918 File Submitted: 28 January 2012 File Category: First Eagles Object Mods Tanks did not appear on the battlefield until mid 1917 and were used mostly on the Western Front. But cars and trucks with steel plating and machine guns were used from the beginning of the war and were used in large numbers on all fronts. I have made a set of five armored cars which can be used to replace the tanks in Army Co-operation missions. The tanks in First Eagles have a start date of 5/1917, these armored cars have a start date of 5/1914, so they will automatically replace the tanks in missions dated 1916 or before. This download includes: A British Rolls Royce, built on a Silver Ghost car chassis and armed with a Vickers Machine Gun in the turret. If you've seen the movie "Lawrence of Arabia," this is the car they used in some of the battle sequences. A German Ehrhardt, with two Maxim Machine Guns in the turret. These were used mostly on the Eastern Front. A French Peugeot, with a Hotchkiss Machine Gun in the Turret. Peugeots didn't have turrets until very late in the war, but I thought this looked better than an open truck, and it was easier to build. An Italian Lancia, with two Fiat-Revelli Machine Guns in the turret. The rails on the front were for ripping up barbed wire. A Russian Putilov, built on a British Austin truck chassis, with Vickers Machine Guns in two turrets. The steel trough around the gun and the multiple turrets are fairly typical of Russian armored vehicles. I have included destroyed versions of all the trucks. They explode and burn quite nicely. Installation Instructions Unzip the file and drag the five armored car folders and the file named "DestroyedArmoredCar.bmp" into your FirstEagles/Objects/GroundObject folder. All the destroyed vehicles use the same skin and the BMP file must be in root level of the GroundObject folder. Click here to download this file
  18. Palestine theatre

    I only have FEG, so I won't be able to use the Palestine terrain unless someone can downgrade it. But I will still help when I can. I've been planning on making a Rumpler CI and I have all the resources gathered, A DH9 has also been requested and I'm researching it. I'll start with those two. I don't know if you've seen this site yet: http://www.tayyareci.com/digerucaklar/turkiye/ww1.asp It lists all the aircraft used by the Ottoman Empire in WWI, including captured planes, and includes some information about how they were deployed.
  19. First Eagles ScreenshotsThread

    I've been making buildings and learning how to do other ground objects, let me know if you need planes, buildings, or other 3D stuff. The Middle East would be a great addition to FE.
  20. I've uploaded an Eastern Front Terrain, sort of... I took the Verdun Terrain, changed the names and made a few other cosmetic changes - including minor changes to the terrain tiles, some new building skins, and new building LODs to replace 2 of the stock buildings. Most of it remains the same as the stock Verdun. (I wanted a place to fly my Russian and Austro-Hungarian planes.)
  21. Eastern Front - Lemburg, Hungary

    I updated the Lemberg terrain. This version has level airfields and some new buildings for the airfields, including two hangars, a barracks, and a headquarters building. I also created a staff car. This version completely replaces the original version. Your comments and criticisms are welcome.
  22. Some Hanriot Hd.1's for late 1918

    These are sweet. The Hanriot is one of my favorite planes.
  23. File Name: Galicia - Eastern Front File Submitter: Stephen1918 File Submitted: 20 December 2011 File Category: First Eagles Terrain and Environmental Mods NOTE - This terrain is a complete revision of the Galicia Terrain. I recommend that you delete the original before installing Galicia Version 2. Version 1 Notes: Galicia was the name of a territory in northern-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, and was then recaptured by the Austro-Hungarians later. It was also a battleground after the war, first in fighting between Poland and the Ukraine, and later between Poland and The Soviet Union. Today the district is part of both Poland and the Ukraine. My Galicia terrain is based on the Verdun terrain, using the Cambrai.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes: - I have renamed all the locations in the Target.ini and Movement.ini with actual Hungarian place names from World War I. I did my best to match town locations with the terrain coordinates, but I couldn't always find an exact match. - I modified the terrain tiles to make the trench line narrower. I have included new terrain tiles with all the trenches removed from all the no-mans-land and trench terrain tiles. - Since the Eastern Front was much more fluid than the Western Front, I added some old battlefields to the terrain. Flying over a cratered area does not necessarily mean that you're flying over the front line! - I added much more forest and grassland. This terrain requires the Cambtai.cat file because Verdun doesn't have the grassland terrain tiles. I also removed some of the villages and airfields. - I have added Supply Depots. These use the airfield ground tile, but are covered with warehouses and other buildings, making them high value bombing targets. - I created new briefing maps with the new place names. - I swapped "Enemy" and "Friendly" locations to put Russia to the north. - I replaced two buildings with my own LODs. "vCity7" was a gray cube with rounded corners and randomly scattered windows. I have replaced it with a town hall style building. "FrTownBuilding4" was a three story village building. I have replaced it with something more like a hotel. These building have their own skins. - I created new buildings to replace most of the tents and canvas hangers. I made a Barracks building, a Headquarters building, a Storage building, and two hangars. I also made a (static) staff car for each airfield. - I made new skins for some of the buildings. These skins use some components from max188's Hi-Res Buildings and from mauricepiesligeros's Gilbraltar Buildings. I have altered them pretty extensively and added my own details. - All the airfields have been flattened and the surrounding terrain has been smoothed. - Since the Eastern Front had less air-to-air combat, I made more ground targets. I added factories to many of the cities to increase the number of bombing targets. I added a few more balloons for balloon busting missions, I added some truck routes for armed recon missions, and I added some ground attack routes for army co-operation missions. Everything else is the same as the stock Verdun Terrain. I have deliberately kept this as minimal as possible. Anything that works with Cambrai should also work with this, so you should be able to upgrade however you wish. I haven't tested it, but it should be possible to use the Cambrai seasonal tiles with the Galicia terrain (but the trenches will reappear during the other seasons.) Version 2 revisions: - I removed the duplicate airfield - I revised the hangars so they cast shadows now - I added SpinyNorman's Air Raid Warning Ambulances to all airfields - I repositioned some of the Anti Aircraft guns so they're not inside buildings - I made tweaks to some of the building skins and terrain tiles and I fixed the trees so they only have one trunk - I revised the Nations.ini, Targets.ini, and Movement.ini to be more compatible with the Eastern Front campaign - I added some airfields with wider aircraft spacing for bombers to take off without colliding Installation Instructions: If you haven't already done so, download and install SpinyNorman's Air Raid Warning Ambulances Unzip the file and move the folder named "Galicia" into your FirstEagles/Terrain folder. NOTE - You must have the wwiCambrai terrain installed (which came with FE Gold) in order for the Galicia terrain to work. Any mods you may have made to your Cambrai terrain should not affect Galicia. OPTIONAL - On my computer I made a separate install of First Eagles for the Eastern Front. I made map icons which use Russian insignia (instead of French) for "Friendly" planes and airfields. I have included those icons with this download and you can install them if you wish. - Warning! - installing these will change the map icons on all your other terrains as well. To install the map icons, open the folder named "OptionalFlightFolder" and copy the two files into your FirstEagles/Flight folder. Click here to download this file
  24. Galicia - Eastern Front

    Thanks whiteknight, I've been interested in the Eastern Front for some time. It isn't perfect but it will do until someone makes a real one.
  25. Version Version 2

    539 downloads

    NOTE - This terrain is a complete revision of the Galicia Terrain. I recommend that you delete the original before installing Galicia Version 2. Version 1 Notes: Galicia was the name of a territory in northern-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, and was then recaptured by the Austro-Hungarians later. It was also a battleground after the war, first in fighting between Poland and the Ukraine, and later between Poland and The Soviet Union. Today the district is part of both Poland and the Ukraine. My Galicia terrain is based on the Verdun terrain, using the Cambrai.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes: - I have renamed all the locations in the Target.ini and Movement.ini with actual Hungarian place names from World War I. I did my best to match town locations with the terrain coordinates, but I couldn't always find an exact match. - I modified the terrain tiles to make the trench line narrower. I have included new terrain tiles with all the trenches removed from all the no-mans-land and trench terrain tiles. - Since the Eastern Front was much more fluid than the Western Front, I added some old battlefields to the terrain. Flying over a cratered area does not necessarily mean that you're flying over the front line! - I added much more forest and grassland. This terrain requires the Cambtai.cat file because Verdun doesn't have the grassland terrain tiles. I also removed some of the villages and airfields. - I have added Supply Depots. These use the airfield ground tile, but are covered with warehouses and other buildings, making them high value bombing targets. - I created new briefing maps with the new place names. - I swapped "Enemy" and "Friendly" locations to put Russia to the north. - I replaced two buildings with my own LODs. "vCity7" was a gray cube with rounded corners and randomly scattered windows. I have replaced it with a town hall style building. "FrTownBuilding4" was a three story village building. I have replaced it with something more like a hotel. These building have their own skins. - I created new buildings to replace most of the tents and canvas hangers. I made a Barracks building, a Headquarters building, a Storage building, and two hangars. I also made a (static) staff car for each airfield. - I made new skins for some of the buildings. These skins use some components from max188's Hi-Res Buildings and from mauricepiesligeros's Gilbraltar Buildings. I have altered them pretty extensively and added my own details. - All the airfields have been flattened and the surrounding terrain has been smoothed. - Since the Eastern Front had less air-to-air combat, I made more ground targets. I added factories to many of the cities to increase the number of bombing targets. I added a few more balloons for balloon busting missions, I added some truck routes for armed recon missions, and I added some ground attack routes for army co-operation missions. Everything else is the same as the stock Verdun Terrain. I have deliberately kept this as minimal as possible. Anything that works with Cambrai should also work with this, so you should be able to upgrade however you wish. I haven't tested it, but it should be possible to use the Cambrai seasonal tiles with the Galicia terrain (but the trenches will reappear during the other seasons.) Version 2 revisions: - I removed the duplicate airfield - I revised the hangars so they cast shadows now - I added SpinyNorman's Air Raid Warning Ambulances to all airfields - I repositioned some of the Anti Aircraft guns so they're not inside buildings - I made tweaks to some of the building skins and terrain tiles and I fixed the trees so they only have one trunk - I revised the Nations.ini, Targets.ini, and Movement.ini to be more compatible with the Eastern Front campaign - I added some airfields with wider aircraft spacing for bombers to take off without colliding Installation Instructions: If you haven't already done so, download and install SpinyNorman's Air Raid Warning Ambulances Unzip the file and move the folder named "Galicia" into your FirstEagles/Terrain folder. NOTE - You must have the wwiCambrai terrain installed (which came with FE Gold) in order for the Galicia terrain to work. Any mods you may have made to your Cambrai terrain should not affect Galicia. OPTIONAL - On my computer I made a separate install of First Eagles for the Eastern Front. I made map icons which use Russian insignia (instead of French) for "Friendly" planes and airfields. I have included those icons with this download and you can install them if you wish. - Warning! - installing these will change the map icons on all your other terrains as well. To install the map icons, open the folder named "OptionalFlightFolder" and copy the two files into your FirstEagles/Flight folder.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..