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busdriver

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About busdriver

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  1. Throwback Thursday: Red Baron 3D

    That was a massive amount of fun...that bastige Hermann Göring challenged you to a 1-v-1 duel then showed up with 2 wingmen.
  2. OTT Observations

    Did a clean reinstall yesterday. Have not encountered any AI spearing their target, no abrupt mission quitting. Did see some apparent ghosting from my X-56 throttle (TAC toggle Shift + T, and Level Autopilot Ctrl + F) so I removed those key bindings. So far those ghost inputs have not shown up again. And I'm now trying a powered USB connection. Perhaps a new keyboard and HOTAS are in my near future.
  3. OTT Observations

    Yep going to follow the recipe from Mike Dora's thread.
  4. I've already noted the issue that sometimes (not always) when using Basic Autopilot my airplane's phase of flight changes to "drone" and the rest of the formation leaves me flying straight and level. BTW "drone" is the activity label you get when you engage Level Autopilot. Other odd behavior I'm seeing frequently is an attacking airplane spearing (mid-air collision) its target. During my first two engagements after upgrading to OTT I was speared. I'm seeing it on a majority of sorties. During a 20 Sqn (F2b) bombing sortie, our 6 ship formation bounced a single recce DFW that was going home (it was on our side of the lines) rather than letting our escort of N-27s engage it. I watched one of our F2b spear the DFW. On my last sortie, 56 Sqn (SE5) patrol near an enemy airfield, the entire squadron of 12 SE5s bounced 5 x DFW in the landing phase circling their aerodrome. I watched 3 of my squadron mates spear their targets. Looking at that screenshot above reminds me of a saying I frequently heard guys use back during the Jurassic Era of flying F-16s...those AI closing on the DFW are "all d*ck and no forehead." I watched this happen two more times. Oddly my last three sorties ended abruptly while I was flying. I noticed this message when I tried to review the last one...the 56 Sqn sortie. I'm going to uninstall BH&H II and try a clean install. Bleh...
  5. Basic Autopilot Function

    Hey Rick, I've experienced this "drone" behavior with both novice and veteran pilots, fighter and bomber/recce careers. My OTT install was on an unmodified v1.38 that seemed to be normal (don't recall any episodes where the formation left me flying solo). The automatic quitting is a completely new experience. I have no HOTAS key binding that might have caused the sim to quit.
  6. Basic Autopilot Function

    Apparently there aren't many of us playing this right now. I was hoping others might have noticed some anomalous behavior. Specifically I have experienced (while on autopilot) my airplane's activity switch to "drone" while the rest of the formation turns or climbs away from me. Typically I use autopilot from takeoff until getting close to the target/patrol line (using spot view to pan around or simply enjoy watching the formation). This allows me to make a head call or grab a cuppa during that first half hour or so. I've returned to find my airplane cruising along alone following what amounts to having failed to turn. I witnessed the formation make a turn at a waypoint while my airplane flew straight and level (didn't have labels called up, but it was during the transit phase). I just managed to take a screenshot of my airplane turning to the drone mode while the rest of the formation turned away and began a climb. I wasn't touching my keyboard or HOTAS when this occurred. My airplane remained a drone as a gaggle of EA began their attack on our formation. Moving my stick does not disengage the autopilot, (I had forgotten that limitation/aspect) cycling autopilot once reverted to the active mode where my airplane turned to engage the bandits. A second cycling/press of the autopilot gave me control. From there the dogfight was fun, I was lightly wounded and headed for a friendly airfield. About 2 miles on final for landing the mission quit on its own (I wasn't mashing any keys or buttons) and offered this debrief.
  7. Got OTT sorted and updated to V1.01 thanks fellas! I need a refresher on what should happen when I engage the "Basic Autopilot Function." I've not spent any time playing WOFF in at least 6 months. ISTR having my airplane takeoff, rejoin, fly formation and drop bombs from altitude (whilst trying to get the sight picture for level bombing). What should happen whilst using Basic Autopilot? Should my airplane complete a level bombing attack? Should my airplane complete a photo reconnaissance run? Should my airplane return to base or a diversion aerodrome and land safely (assuming I'm not wounded and the airplane is undamaged)?
  8. Rick Rawlings Let's Play WOFF

    #14 remarks near the end about whether to claim those two Albatros scouts without having a witness: IRL guys like Bishop would make the claim and get credit. I think regular guys file the claim and have it denied. In a situation like yours, I file the claim if I see the bandit on fire screaming toward the ground, crash, or make a forced landing even if it most likely will get rejected. Then I edit the claim details in the Pilot Log Editor to indicate an observation balloon (giving its location relative to NML) witnessed the victory. Like you, I'm not very concerned if I get credit "c'est la guerre." Nice video.
  9. Novice question

    The MODS folder resides here (in my case the WOFF folder) You can see what I've got in the MODS folder And when you double click JSGME you see those same two options in C:\WOFF\MODS The take away is that in my case, Jerbear's skin packs 4, 5, and 6 are not in the MODS folder so they are not available.
  10. Currently flying several RFC reconnaissance careers. I can't remember, but seem to recall that the RE8 while carrying a camera is missing the artwork for the camera. I don't see it mentioned in the Recon Wars notes I've printed. Am I correct that this has been mentioned before?
  11. @Becker02 thanks mate, we're on the same page. The mods were the current versions from Sandbagger's site. I had checked steps 1 and 2, and I can't honestly say if the CCFA mod works for me. To be fair, I have not paid close attention to the airfield environment. My current career is assigned to Hesdigneul with 2 Sqn. The airfield looks the same with and without CCFA installed. Perhaps if I were flying from a custom airfield I would notice a difference. It's all good. Thanks for your time
  12. No worries mate, read that bit of red text in my OP out loud.
  13. The unmodified sim works fine, the historically populated airfield mod does not. Initially avoiding using the "easy" setting in an attempt to evaluate how nasty "normal" is. Normal is pretty brutal when trying to meet the parameters required for a successful Recce sortie. It is what it is.
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