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column5

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Everything posted by column5

  1. In fact, it might be a good idea to quit while we are ahead. This has been a really interesting discussion, and it has been great to read everyone's ideas. Please keep in mind that this was a hypothetical question and that, as TK said, ThirdWire is not associated with this in any way. We still have our polls open regarding the content of a community produced game, so let's focus on this as a question of what CA members would like to see in a flight sim, or what kind of game would emerge if the CA community built their own game. We'll leave ThirdWire out of it so as not to create confusion. Thanks for the great discussion guys!
  2. I'm suggesting that the fun versus realism continuum doesn't preclude adding more detail. Its a matter of what risks the developer can take and how much it costs. This was an idea to promote debate and discussion and to that end, it has been a great success. Let's not get carried away by believing something like this could ever happen. This thread proves that everyone has a different idea of what the perfect flight sim would be, so any kind group development project on this scale would die squealing under its own weight.
  3. Here we go. And the winnar iz.... No surprise, the Phantom came out on top, with the movie star Tomcat close behind. The MiG-21 is the higest ranked opposition plane, though it lags behind the top two vote getters. Some interesting this about the results in my opinion: 1. The A-10 did not get a single vote. 2. We had some votes for unarmed recon planes and strategic bombers. 3. The F-111 was a surprise vote getter
  4. OK guys I am compiling the results now. Couple of mintues and I will post them. I have eliminated all aircraft that don't meet the criteria (entered service after 1980) and weighted the responses. Your #1 choice got 3 votes, your #2 got 2 votes, and your 3rd place choice got 1 vote.
  5. All options are allways open, its just a matter of what is practical and reasonable. :)
  6. Yeah and we can't ask any developer to make such an investment on speculation, given what we know about the flight sim market. That's where the idea of funding it ourselves came from.
  7. I hope I did not give that impression. I proposed the idea of hiring TW because your are our favorite game studio and it made the discussion more interesting than just talking about hiring developer X. Let's not poke into TK's business matters. Better for everyone that way. :yes:
  8. Well, the odds are stacked against it, but who knows, the poll resutls might be influential despite the small sample and unscientific method. If nothing else, its fun to talk about it, share ideas and daydream about the "perfect" sim.
  9. Russ, we want our Buckarrooo and we want it now! I'm with you piloto, the Buccaneer is at the top of my most-wanted list.
  10. For this part of the poll, please rank the following features in order of importance for you. Put the most important feature at the top and the least important feature at the bottom. 1. Detailed carrier ops 2. Seat-switching in multi-seat aircraft 3. Dynamic campaign (less story-driven) 4. Story-driven campaign (less dynamic) 5. Detailed cockpit procedures (switchology) 6. Detailed comms and ATC 7. High moddability (like SF series) 8. High resolution graphics, terrain and effects 9. Good performance on older systems As an example, here are my ranking: 1. High moddability 2. Detailed carrier ops 3. High res graphics, terrain and effects 4. Story-driven campaign 5. Detailed comms and ATC 6. Seat-switching 7. Dynamic campaign 8. Detailed cockpit procedurs 9. Good performance on older systems If you have not voted in the other CPG polls, see them here: http://forum.combatace.com/index.php?showtopic=25437 and here: http://forum.combatace.com/index.php?showtopic=25469
  11. Possibly a poor choice of wording on my part. I really wasn't thinking of any other games when I wrote the descriptions. The idea was that MP dogfight would be much easier to implement than MP coop.
  12. Check Best Buy if you have one nearby. They have DDR2 dimms super cheap: http://www.bestbuy.com/site/olspage.jsp?sk...d=1166840340953 If your machine takes DDR then $100 would probably be resonable for a 1 GB stick.
  13. $100 sounds high for a 1 GB module these days. What type of memory does your system use? Just speaking in general, going from 512 to 1 GB should give you a nice all-around performance improvement, not just in the TW games, unless some other component such as the CPU or video card is particularly old (ie, a weak link).
  14. Great! I was thinking you might have changed it to F-4X.
  15. Look in your main INI file for your F-4X mod and find the "LoadoutImage=" line. What does it say?
  16. I would start with the NATO Fighters packs which you can download at column5.us in the Campaigns section. They will let you quickly add a lot of mods to your WOE install with a few clicks. After that, you'll want to start perusing the Knowledge Base here at CA. There is a wealth of information in those articles, and most of the basics are covered.
  17. Yeah. ;) The problem would be getting high-def models of some of these planes. It would be a long-term project.
  18. Off topic, but a Wings Over Canada mod with these planes and others would be a great project if any modders were so inclined.
  19. Soooo... Should I count your votes this way: 1. F-4 2. F-18 3. F-14
  20. This is the second poll in the Community Produced Game series. The question is, which aircraft would you like to see featured in a "study" simulation based on the ThirdWire engine? This aircraft would be the primary flyable aircraft, and would be modeled in more detail than the stock aircraft. For the purposes of this poll, please list three choices, in order of preference. When I compile the results, I will weight the choices appropriately. Also, please list only one aircraft on each line. Limit yourself to aircraft that served in the "classic" jet era, roughly 1950 to 1980. Finally, try not to list just your favorite aircraft. Give some consideration as to whether the aircraft you choose would be fun in a flight sim and attract buyers. For example, I would like to have a detailed A-7 sim, but it would be far less likely to sell well compared to an F-4 sim. As an example, I will give my resposnes: 1. F-4 2. F-14 3. F-8 If you have not voted in the first poll (multiplayer), please do so here: http://forum.combatace.com/index.php?showtopic=25437
  21. Allah willing, more terrorists will die.
  22. There would of course be other planes in the sim. The idea was that one, and it has been suggested two, would be more detailed than the others.
  23. Just a reminder that when you vote, please choose the MINIMUM level of MP support that would be required for you to invest money up front. Not your preferred level of support. :)
  24. The CAT extractor is pretty easy to use. I'll give a quick rundown and if you need more info let me know and I'll post more tomorrow. Just think of the CAT files as ZIP files and the extractor is the tool you use to unzip them. You launch the extractor and browse to the CAT file you want to open. Aircraft, ships and vehicles are in objectdata.cat. Terrain related files are in the CAT file for the terrain. You open the CAT file in the extractor and it will list all of the files inside. You select one you want to extract and hit the button, and it will extract it to the same folder the CAT file is located. You can then move it to wherever it needs to be. Its really simple and after you have done it once you will be an expert. ;)
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