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Everything posted by Kodiak
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SU-24 WIP
Kodiak replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This is a SWEET looking plane, temp. skin or not!! There will be a lot of guys that can make other skins if the plane is released! This is a winner anyway!! I love it!!! Best regards, Kodiak. -
Removing radar screen
Kodiak replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here's my Huddata.ini with the upper right corner radarscreen removed. ------------------------------------------------------------------------------------- [Debug] DisplayDebug=TRUE TextFontName=Arial TextSize=10 [infoDisplay] BackgroundImage= BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.20 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=1.0,0.0,0.0,1.0 FriendlyTargetColor=0.0,0.0,1.0,1.0 UnknownTargetColor=1.0,1.0,0.0,1.0 WaypointColor=1.0,1.0,1.0,1.0 TextFile=HUDText.str NormalColor=1.0,1.0,1.0,1.0 WarningColor1=1.0,1.0,0.0,1.0 WarningColor2=1.0,0.0,0.0,1.0 AGLAltStart=609.6 AGLAltWarning=152.4 [Display001] DisplayType=DIRECTOR ObjectType=TARGET_ENEMY ConeSize=15 BoxSize=05 BoxType=SQUARE BoxColor=1.0,0.0,0.0,0.75 ConeModelName=redcone [Display002] DisplayType=DIRECTOR ObjectType=TARGET_FRIENDLY ConeSize=10 BoxSize=05 BoxType=SQUARE BoxColor=0.0,0.0,1.0,0.1 ConeModelName=bluecone [Display003] DisplayType=DIRECTOR ObjectType=NEXT_WAYPOINT ConeSize=15 BoxSize=05 BoxType=TRIANGLE BoxColor=1.0,1.0,1.0,0.5 ConeModelName= [Display004] DisplayType= PosX= PosY= Width= Height= Alpha= InitTime= [Display005] DisplayType=DIRECTOR ObjectType=RADAR_TARGET ConeSize=15 BoxSize=05 BoxType=DIAMOND BoxColor=1.0,1.0,0.0,0.75 ConeModelName=yellowcone ----------------------------------------------------------------------- You can copy and paste this into an empty textfile and then name it huddata.ini Best regards, Kodiak. -
charlielima, in a strange way you remind me of Bender from Futurama
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WOI aircrafts and terrain in WOE
Kodiak replied to erafitti's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm gonna do just the opposite of what you are doing, put all the planes and terrain from WoE (and WoV and SFP1) into WoI. Isn't it better to do it like that? -
Copying The WoI F-16 to WoE?
Kodiak replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
lol, I'm copying all the planes and terrain from WoV and WoE to WoI! -
SU-24 WIP
Kodiak replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Great work!!! Any idea when it is ready for release (beta release if needed)?? I really want this bird in my games, this is a MUST HAVE!!! And now I've seen it!!! It cannot be UNseen!!! Best regards, Kodiak. Keep up the good work!! -
The Gumpert Apollo car from GTR Evolution was converted for GTR2. You can download the mod here: http://rapidshare.com/files/142498335/Gump...th_BrakeFix.zip And some extra cars here: http://rapidshare.com/files/142499343/Extr...rt_Mod_GTR2.zip Have fun. :yes:
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Voodoo Over Europe and Madagascar
Kodiak replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Any releasedate?? Looks great, can't wait! Best regards, Kodiak. -
Thanks!! You can't imagine how much we appreciate it!! Thanks again man!!
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All soldiers in the IDF got the "2nd Lebanon War" insignia
Kodiak replied to Nesher's topic in Military and General Aviation
Congrats to you! Words fail me but I think whiteknight06604 said it well!! Best regards, Kodiak. -
Anyway to let the AI run out of fuel?
Kodiak posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I tested this with debugging on and noticed that the AI NEVER runs out of fuel!! :( Even when their fuelamount drops to 0.0 their engine(s) still keep running and they can still afterburn themself back home if they want to! That is not realistic! We all know that WoE is not the most realistic sim there is but I would like it that the AI atleast returns back home when they reach Bingo fuel!! Is there a way to make the AI also run out of fuel and not only the player??? Somewhere in one of the many ini-files or data-files?? Anybody knows??? Thanks in advance. Best regards, Kodiak. -
Best XPdriver for my Gainward GeForce 7900GS Golden Sample
Kodiak posted a topic in Hardware/Software Chat
Anybody got any advice what could be the best driver for my Gainward GeForce 7900GS Golden Sample?? My OS is Windows XP, and now I am using the 162.18 drivers and in some games those drivers give me a bit of a blurr, specially when there are fonts on the screen! I appreciate all tips and advice! Big thanks already. Best regards, Kodiak. -
If a pilot like that ejects at night and you walk into him with his helmet still on I bet your pants are full of crap LOL!
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TA-4J update
Kodiak replied to Fracture's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
-. --- - / -- -.-- / .. -.. . .- .-.-.- / .. / -.. --- -. .----. - / . ...- . -. / -.- -. --- .-- / .... --- .-- / - --- / .-. . .- -.. / --- .-. / .-- .-. .. - . / -- --- .-. ... . -.-. --- -.. . ? / -... . ... - / .-. . --. .- .-. -.. ... --..-- / -.- --- -.. .. .- -.- .-.-.- -
MIG-31 UPDATE
Kodiak replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Damn that is a beautiful picture of a Mig-31 landing with the mountains in the back, it has a real nice feeling to it! You have it in a bigger size?? Would love to have it as a background!! Best regards, Kodiak. -
Still waiting for some russian planes...
Kodiak replied to ValAstur's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
We need SU-25, SU-24, SU-34, and a better Mig-29. Best regards, Kodiak. -
Fix for AmokFloo's Tornado CTD's
Kodiak posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hello, Open the tornado_data.ini file from AmokFloo's Tornado with notepad and search for the [rudder] section! Then REPLACE the whole rudder section with this [Rudder] SystemType=CONTROL_SURFACE InputName=YAW_CONTROL ReverseInput=TRUE MaxDeflection=10.0 MinDeflection=-10.0 CDdc=0.0144 Cydc=0.2777 Cldc=-0.0055 Cndc=-0.1367 CldcAlphaTableNumData=15 CldcAlphaTableDeltaX=4.00 CldcAlphaTableStartX=-28.00 CldcAlphaTableData=-12.433,-10.883,-9.281,-7.632,-5.947,-4.233,-2.498,-0.751,1.000,2.746,4.478,6.189,7.870,9.512,11.108 CndcAlphaTableNumData=15 CndcAlphaTableDeltaX=4.00 CndcAlphaTableStartX=-28.00 CndcAlphaTableData=0.869,0.902,0.930,0.953,0.972,0.986,0.996,1.000,1.000,0.995,0.985,0.970,0.950,0.926,0.897 ControlRate=5.0 MaxControlSpeed=180 RotationAxis=Z-Axis ModelNodeName=rudder ReverseModelOrientation=TRUE Then save and go fly! The game should not crash to desktop anymore now when using the rudder! Best regards, Kodiak. -
MIG-31 UPDATE
Kodiak replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Any releasedate yet?? Can't wait, we need more good russian interceptors!! Best regards, Kodiak. -
F-16E/F Block 60
Kodiak replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Seems like there is a problem with the weaponpylons! If you don't load any weapons under the wings then the pylons still show up Normally they must not be there if no weapons loaded and show a nice clean wing! Can the maker of the model check this please? I love to do some earobatics with only sidewinders on the wingtips and clean (empty) wings, but the pylons always seem to be there Best regards, Kodiak. -
Pacific Terrains?
Kodiak replied to Hawk MMS's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Can anybody point me to the Japan terrain??? I looked all around but cannot find that one! Big thanks in advance! Best regards, Kodiak. -
Florian's Tornado Rudder
Kodiak replied to Heck's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I use rudder via my Saitek X45 rudder, if it is to anyone's intrest. And like I said, no problems at all. If you use the FLIGHTENGINE.INI tweak then PLEASE try the one that I posted here in the forum! Because mine is a bit more drastic then the other ones. If I remember correctly I had to do that because otherwise my old Tornado's also kept crashing the game , so I changed the numbers a bit more, now all works fine. Best regards, Kodiak. EDIT Here are the settings I use in the FLIGHTENGINE.INI [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=2048 MaxMeshPerScene=2048 MaxModelPerScene=4096 MaxLightPerScene=1024 AspectRatio=1.333333 MinPixelSize=1.0 -
Florian's Tornado Rudder
Kodiak replied to Heck's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
My vidcard is a Gainward GeForce 7900 Golden Sample. Also have a merged WoE/WoV installed, no problems here. Why don't you try a clean fresh install next to your already installed WoE and ONLY install the Tornado as an add-on and see what it does! And if CTD then apply the Flightengine.ini tweak and try again, see what it does. Best regards, Kodiak. -
Florian's Tornado Rudder
Kodiak replied to Heck's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Strange, I have none of those things but I have the flightengine tweak! I have WoE patched to latest version and ALL Tornado's installed that are released!! I can use rudder left and right no problem at all. Best regards, Kodiak. -
New Tornado IDS needs fix
Kodiak replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In your FLIGHT folder is a file named FLIGHTENGINE.INI, go in there with notepad and go to the [GraphicsSettings] section. replace everything in that section with this ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=2048 MaxMeshPerScene=2048 MaxModelPerScene=4096 MaxLightPerScene=1024 AspectRatio=1.333333 MinPixelSize=1.0 That could be a fix! I have those settings and have no problems whatsoever with any Tornado released!! If that file is not in your flightfolder than you have to extract it. Let me know if this fix works. Best regards, Kodiak.