Lexx_Luthor
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Everything posted by Lexx_Luthor
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Baloney. Its all about paperwork reduction. You know how many guys have told me.......... I was gonna fly Tomcats in TEH NAVY, but I messed up my knees. Everybody wants to be a Movie Star or Tomcat Pilot. Reduce the number of applicants. Ussian football is all about NAVY paperwork reduction. The greatest Conspiracy OF ALL TIME. Avoid football like the plague....take up Marital Arts!!!
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Idea for a new mod...
Lexx_Luthor replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Back when I was in the FB, I made the smoothest mission. I setup a ring of maybe 100 German observation balloon launchers in a valley surrounded by the steep forested Kuban mountains (south east Kuban map). That was the best immersive map in the early FB days. I setup a Russian AA piece that, under AI control, would fire against the balloon launchers. As each one got destroyed, the balloon would begin to slowly rise into the air forever. Player aircraft took off a mountain top (no airfield) and you fly down to the valley and start popping balloons. Rocket armed I-153 was alot of fun, then use the MGs. Best was TB-3, where you fly around and switch to various open gunner cockpits and pop balloons with a small MG. The TB-3 was slow enough that you had to pop balloons as fast as possible, because the balloons will eventually rise above your ability to climb the airplane. The fun mission got a good reception among people who downloaded it. One fella/fellatte poasted that his/her daughter loved the mission. -
KMD
Lexx_Luthor replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yea, try leaving Adjust Start Heading and Adjust Takeoff/Land unchecked...ignore them. One or both cause jumping and blowups. -
Sidewinders and clouds
Lexx_Luthor replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Oh yea, and clouds are condensed water vapour -- tiny water droplets. IR is blocked by this. So clouds are bad news. Just to clear up any confustion: even on "clear" cloudless days, there is still alot of IR absorbtion at low altitudes on humid days, less on dry days. At high altitudes, this is not an issue, its always dry. although sometimes water/ice clouds do get up near and into the stratosphere which would be a problem. I'm not sure about the IR absorbtion by ice however (cirrus clouds and thunderhead blowoffs). Never thought of that. -
Sidewinders and clouds
Lexx_Luthor replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey yough 76. Inrared light is absorbed by water vapour -- the haze in the sky that turns the sky from blue to, well, haze. The hazier the air, the less IR radiation gets to the missile seeker. Ideally, you want a combat environment with minimal water vapour, cold temperature, and thin air. Vietnam was fought at low level, in hot air, with tropical style humidity water vapour levels. However, no matter where on Earth, you find the ideal conditions above say 30,000 feet near the stratosphere. Czech this article out if you have not seen it yet which describes the China/Formosa air war 1958 where the AIM-9B proved brutally lethal and dependably reliable at the high "korea-esque" combat altitudes. China and Taiwan since 1945; Part 1~> http://www.acig.org/artman/publish/article_145.shtml Word search for Arrival of the Snakes and read on down through the entire Turkey Shoot section to the end. It evaporates the pop culture Myth of Sidewinder "unreliability." -
Yeah the link comments, ex-boyfriend?
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Whoa. You were that close? What's it like out there?
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Jug:: Think of it as a Xen thing. Its the same as the intention behind the 2nd Ammendment. An armed citizenry is a peaceful citizenry free from the violent tyranny of street thugs and government thugs. Peace is staying home and protecting your own families with a mailed fist, not running around the world playing "house to house" ensuring profits for bankers and corrupt politicians. When the B-52 and KC-135s became available, SAC came home. Every target in the world could be reached out to and Touched from USA (and Greenland). Here is a fascinating article on this: how SAC eagerly abandoned its overseas bases when advances in aviation finally allowed it. Strategic Frontier: American Bomber Bases Overseas, 1950-1960 [301 Pages] PDF FILE by Kurt Schake~> http://www.theblackvault.com/documents/ADA353633.pdf
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Suggestions or Solutions Anyone?
Lexx_Luthor replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Caution: The game's canopy "reflection" option does not work with 3rd Party cockpits, or at least those that don't use the stock canopy "reflection" tga. Turning OFF canopy "reflection" only works for stock Thudwire cockpits, or it may work if the stock tga is used, but I can't be sure. But, there is something going on with that Tornado canopy tga's appearance. I tried it and don't see that. -
CIM-10A Bomarc
Lexx_Luthor replied to winterhunter's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Got it thanks. In my pure fantasy strategic campaign, I'm thinking of the possibility to use forward deployed Bomarcs for covering returning strike aircraft flying back to overseas bases after missions into USSR. Good luck in new job. For those interested, an exotic short read, a kinda "Super Bomarc" Mach 4 test ramjet used as SAM target.... Lockheed Kingfisher~> http://www.designation-systems.net/dusrm/m-60.html -
KMD
Lexx_Luthor replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Did you set aircraft to player? If you did, it could be a cockpit problem. So.... ....what airplane? KMD is complex enough that providing full details can be helpful. -
KMD
Lexx_Luthor replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am able to get a first starting point/airport however everytime I try to make another waypoint I am flatly denied I don't know if this is what you need, but what I do is make a buttload of waypoints, non-edited, THEN I set the plane to takeoff. Setting to takeoff consumes waypoints it seems, so try making a whole bunch of waypoints BEFORE setting the plane to takeoff. To create new waypoint, it's Ctrl+mouse click right? I forgot. My hands make the waypoints. I do not! So hehehe I *think* my hands use Ctrl+mouse. -
There's a great old timer's forum at this website ~> http://www.f-106deltadart.com/ , and they do take questions. Some good discussion there.
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KMD
Lexx_Luthor replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
heehe yes it is....just the way I like it!! Some tips: Before moving on to editing another object, click APPLY or the KMD forgets what you did to the first object. Until you build Faith in how KMD works waypoints, make sure to check all waypoints to make sure they are what you want. Somewhere there is a BuGG that on some occasions swaps player flight. It happens rare enough that I havent bothered to localize it, and it could even be something in my diet. What are you trying to do that gives you fits? Maybe I can help a bit. I was fitted with KMD as well, long ago, but I eventually figured it out. The tutorial is a start, but you have to hack away at some things until it you get what you want. Once you figure it out, KMD, exactly like Terrain Editor (TE), is flawless, smooth, EMP-fast and easy as pi to work with, and so I call KMD the KE. Its simple to understand. And completely credible, and convincing. -
Frogfeet
Lexx_Luthor replied to Jug's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Jug:: Indian style. If you didn't know Boopidoo has modified his/her Su-15 cockpit for Su-7. IAF article about Su-7 during 1971 Ind/Pak War ~> http://www.bharat-rakshak.com/IAF/History/Aircraft/Su-7.html Su-7 was like Fokker D7; super easy to fly. TK's Su-7 is the first *real* Sukhoi jet out-of-box in any of the combat flight The Sims.... (I am repulsed by post-modern "jets." Wretchfest Maximus ) -
Prox Fuse Realism
Lexx_Luthor replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Tailspin that looks like what I saw. I figured increase fuse range to make missile "better" but it didn't work unless the warhead is powerful enough to do damage at the greater range. So larger fuse range is good for larger warheads. Back in the day, near abouts 1960, nuc warheads were needed for supersonic vs supersonic head on AAM attacks because the fuzing at that time was not fast enough, or so I read anyways. -
removal of co pilot from Vulcan pit.
Lexx_Luthor replied to mikeymead's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes the co-pilot is part of the cockpit model. It can be Moved out of view. Easy as 2pi/2. Near full instructions with worked examples are here~> http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4410 Not quite full, since I never moved up to Patch 2008 with the "open cockpit" thing. But you will learn how to Move cockpit objects around or out of view. First 3 or 4 pages are some good learnin. The rest is fluff. In the Cockpit folder, look at the OUT text file for CoPilotseat and underneath that is Body....that mesh should do it. -
Prox Fuse Realism
Lexx_Luthor replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yough wait up Fubar. You say they exploded so they did detonate, just no effect. I recall my experiments that fuse distance does have effect, in the SF1, and did not need hitting. Perhaps I need to look again. I found you can set it too high and the missile explodes too far from the target -- so no damage. -
Douglas B-31
Lexx_Luthor replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very interesting. I wonder if the twin bubble canopies would have surived to production. They usually don't. I'm using the C-69 as possible rough standin for Republic R-12 Rainbow, 45k feet and 450+ mph. ~> http://www.spyflight.co.uk/Rainbow.htm -
The F-84, Can I Get the Real Story?
Lexx_Luthor replied to Anthony W.'s topic in Military and General Aviation
My guess? Beyond a few hundred km, early F-86s were holes in the ground unless their pilots could find a place to land. Korea was considered a sideshow and LeMay was preparing for the main act. He needed to test the F-84E as long range escort fighter for long range bombers and its best to find out instead of waiting until after the curtain goes up. Well that's my amateur thinking anyways. -
The F-84, Can I Get the Real Story?
Lexx_Luthor replied to Anthony W.'s topic in Military and General Aviation
Now this is interesting: Did LeMay refuse F-86 because he wanted to test the F-84 as SAC day escort fighter in the Korean War? ----------------------------------------------------------------------------------- : : Lt. Gen Stratemeyer thought that the F-84s were no match for the MiG-15s and preferred the Sabre for the task but he was under pressure of the temperamental SAC commander, General Curtiss LeMay, who wanted to see the Thunderjets of the 27th FEW acting as escorts. This is an unusual episode since FEAF was distinct from SAC and under the direct control of the Joint Chiefs of Staff. SAC continued to control all the bomber forces in the ZI (Zone of Interior - i.e., the United States). Stratemeyer gave in and crossed his fingers in hope that the 334th FIS will be enough to keep the MiGs away from the bombers. Nothing remotely similar would happen in what turned out to be one of the worst USAF operations up to that date. : : ~ http://www.acig.org/artman/publish/article_315.shtml ----------------------------------------------------------------------------------- -
The F-84, Can I Get the Real Story?
Lexx_Luthor replied to Anthony W.'s topic in Military and General Aviation
Had a great flying distance, unlike F-86 Antons and Emils. -
Yankee Air Pirate 2 - Ready
Lexx_Luthor replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
streak:: I did the same thing, being forced to go back to 06 for my own stuff, at least for now, so I understand the concept. -
Bomarc WIP
Lexx_Luthor replied to winterhunter's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ya this era is really interesting, sci-fi almost. Something new for me: Lockheed Kingfisher; a kinda Super Bomarc ramjet sorta.... Military aviation development stopped dead, full stop, about that time, as in the other major aviation nations (USSR, Britt, etc...) -
Terrain Editor Questions....
Lexx_Luthor replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wrench, do you have NewTE, several years old now, which can import up to four (4) DEM files if needed? ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?t=3059