Lexx_Luthor
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Everything posted by Lexx_Luthor
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#1 Lockheed F-12 = 10 Lacking that, uh, ... F-14A, then MiG-25/MiG-31. finish Teh Dogfight at 50 miles, fly home for coffee & crumpets.
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Was MiG 23 ultimately a failure?
Lexx_Luthor replied to Emp_Palpatine's topic in Military and General Aviation
About that Ye-8 thing, Yefim indicates that the foreplanes added a couple gees turning ability at higher altitudes I think, need to re~read that. They fluffed the engine though. Gep, Tor, any thoughts on the Chinese double delta MiG-21s ... uh...J-7E and G maybe. It helped the Su-15, and MiG did make an early MiG-21 with (more moderate) double delta to explore wingtip Atolls. -
Good to hear. I watched the vid mostly to see where Putin watched the parade from. I was thinking, I couldn't picture him way up there behind all that concrete like the old commies. Thanks.
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Woa, nice Fitter pics, esp the flare (I think). Thanks Poland has the neatest air force insignia, ever.
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Was MiG 23 ultimately a failure?
Lexx_Luthor replied to Emp_Palpatine's topic in Military and General Aviation
Tom Cooper had an article from Air Enthuisast, 2002... Early MiG-23M/MS Floggers in Action ~> http://www.acig.info/CMS/index.php?option=com_content&task=view&id=183&Itemid=1 In another article, actually I think on his acig forum, he stated the MiG-23 was five years too late. The pilots who knew how to fight with it, did very well. Kinda like the P-40 had a rather raw reputation in the Pacific, outside the Flying Tigers in China, who were taught by Chennault how to use the plane to beat Oscars. To paraquote Yeager, its the player, not the flight model. -
Nice. Wush I was there. from United States Here is Wikipedia on Moscow Victory Parade 1945 ... ~> http://en.wikipedia.org/wiki/Moscow_Victory_Parade_of_1945 Gep, or someone, Putin was down in the crowd during the parade, is that normal now? In the old parades, you always saw Stalin, Kruchev...(sp?) lol, etc.. standing on the Kremlin Wall, waving and clapping. Stalin was the scary one with that limpy hand wave ... his wimpy clapping was even more scary, cos you knew when Stalin waved and/or clapped, somebody was going to get shot. Its nice to see something different. And, its *nice* to see Russia freed from not just Nazi occupation, but freed from Communist occupation as well.
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Was. Dave's beer got all lapped up.
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Hey that's pretty cool. Yea, but then what about the souls that vote them all in? An irrational conundrum. There is an alternative to not voting. I need to make up a I wrote in Ron Paul bumper sticker. He's was not allowed on the ballot for the last two president selections.
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Are Gunners too deadly?
Lexx_Luthor replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeap, iL2 gunners were the best. Don't know about iL3. -
Dave:: uh, me, lol Ep IV is a complete story for me, the beginning and the end, the rest were shallow -- very fun but not the gut punch deep and simple story that followed you around for weeks or months like original Star Wars had. I never saw the prequels. For me, only Apollo 13 with Tom Hanks had that same punch, and that was when I was much older. That was amazing what Ron Howard did there. But you've seen my mods, so you already know I'm a weirdo. Others may not know so,....
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Merry Christmas from North Pole
Lexx_Luthor posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm working on a supersize Ring Of Fire map but Sag over at Thudwire got me thinking some of ya'll might work on a major North Pole campaign. You need some terrain. I found 3DEM which can use GTOPO30 data to make sinusoidal projection and output a BMP file which Terrain Editor() can read. With some nudging from TK I was able to make 3DEM work with TE. 3DEM Website Is Gone, But 3DEM Still Available Here ~> http://freegeographytools.com/2009/3dem-website-is-gone-but-3dem-still-available-here The bmp's are 36 degree sections, and with a photopaint program I fit the resulting pie shaped bmp's into a large North Pizza. There are photopaint procedures that can either minimize and/or fill in the gaps for a reasonable appearance. The original 3DEM output BMP image this JPEG was made from is 10,000 pixels or 10,000km in TE: Full size fellas. I fit it into TE window using 12km tile size. I have tiled this with normal 2km tile size. It works, just takes a few minutes. The result is real, and spectacular. I constructed the map so the prime meridian is at bottom. You can rotate the square image by 90 degrees to taste, and I believe bmp's can be rotated 90 degrees without loss of detail. This is accurate, I think. How? On each pie BMP, I drew a small vertical line at the center top and when placing the pies, mated each top most pixel of the pies at the center of the big 10,000 pixel BMP. This point of intersection of all the pie lines is the pole. You can see the "gunsight" pattern at the coordinates (5000,5000) on the big BMP file. I will leave that there for you to check. Paint blue over it later. I have to upload the BMP first of course. If 10,000km is too large, a good crop would be 7,000km but that leaves out the Aleutians, Kamchatka, and England. A strictly North Pole campaign might could maybe still done without these lands. A further reduction to say 4,000km could be made if you want an SF-style undersized terrain. That might be an idea given the long flying times involved. After tiling in TE with 2km tile size, and 1km height resolution,... The 3dem .BMP is 95.3MB The terrain .HFD is 190MB The terrain .TFD is 286MB This loads fast and runs fine but I'm using a good recent system with 4GB memory and Windows-7. Don't try using TE on this 10,000km map with 2km tile size on less than 4GB memory. I can 7zip this up to CA for Christmas along with the pies. One of the procedures for minimizing the gaps is to merge the pies at their most northern land surface. Doing this would create a single large gap somewhere else, preferably in a pure ocean area like between Greenland and Iceland. The remaining gapping farther from the pole will still need filling -- my current method for my RoF map is copy the gap to new image, rotate vertical, copy some strips next to the gap, and flip to match one side of terrain, and un-rotate and place in position. The flipping lets one gap side be seamless, but the other is not. Another procedure could be to slide the pie slices toward the pole so they mostly merge, but this would reduce the Arctic Ocean size. I myself would rather merge most northern lands and fill the remaining gapping, as the gaps here are not nearly as large as the huge gaps on the southern areas of my 10000km RoF map. I once saw a discussion with TK and the BoB campaign modders at Thudwire about SF campaigns not requiring ground combat. I think a campaign line could be drawn through Bering Straight to the pole, past Greenland past Norway and down into Europe. If some of you want to do something different for the SF series, give an oversize North Pole campaign a thought. I can help with the BMP map but otherwrise I'm in the deep end with my RoF map now. Merry Christmas! -
Merry Christmas from North Pole
Lexx_Luthor replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, its not going anywhere fast, or slow for that matter. But its unbelievably interesting to research to make it....believable. Just found this tonight, you know those hex concrete plates on red airbases, well here's a 2007 article from FAA site. PDF ~> SOVIET PRECAST PRESTRESSED CONSTRUCTION FOR AIRFIELDS .. Here's the site ~~> http://www.airporttech.tc.faa.gov/ -
Can't end up worse than the prequels... : Don´t dare Murphy Actually, what really happened, as we will see, Greedo shot himself.
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some tests regarding aircraft drawing distances
Lexx_Luthor replied to mue's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Streak I agree and that's one of the reasons I'm staying with SF-1, but They will give TK a hard time anyways. Look at any game forum, shucks I complained at ubi when I first played FB with Trident integrated chipset, lol. When I got my first real gaming card, ATI 9200, I learned my lesson hard. -
Fishbed tactics against fighters?
Lexx_Luthor replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Love these threads, always learn something new. Yak-25 same thing, normal load 50rpg for each N-37, but max 100rpg "in overload condition". Yefim Gordon:: ...yet the ammunition boxes could hold twice as much." EmP:: But if you're gonna dogfight armed only with AIM-9B (what it was supposed to do), you're gonna have a baaaaad time. I've always suspected that B was like *every* other missile at the time, in this case a NAVY missile for fleet defense against bombers. Not much about this exact topic, but I just found... The Sidewinder Story:: -
Merry Christmas from North Pole
Lexx_Luthor replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well the new version is too good, maybe. Seamless yes, and it took only that one day to paste up, but since then, I've found some oddness that is just ... odd. The new version from unshaded 3dem can't be "enhanced" with brightness and contrast the same way I can do the older, shaded 3dem version. I've found that I can adjust brightness and contrast to give exact height results for Lake Baikal and the peak of the island/peninsula at the center of the lake, with Tibetan lakes only being pushed up about 500m. With the new version, the Tibetan lakes get lofted well over a kilometer. The color table behaves differently between the two 3dem options -- shaded vs unshaded. So I'll stick with the shaded. Anyways, the really large mountains look blocky, but the lesser mountains have personality. I guess, the new shaded method mountains look better in a uniform way, but they all look the same, while the older method mountains have more variabilty it seems. Anyways the map so far, new colour table much easier to work with. 110kb ~~> http://i35.photobucket.com/albums/d178/Lexx_Luthor/9000Tj2.jpg -
Syrian MiG-29 & MiG-23s in action
Lexx_Luthor replied to MigBuster's topic in Military and General Aviation
dunno nesher, Israel knows it can live with an alawite.gov, but not jihadist rebels with captured chemicals. What were we...USA...doing trying to destabilize -- using islamists moderate or not -- a .gov with HUGE amounts of chemicals? Smooth -23 thanks. The -29 is smokey though, one engine more than the other. Now I wish I had sound on my computer just to hear the -23. Love it. -
Merry Christmas from North Pole
Lexx_Luthor replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Done! Took about 8 hours, using the new tools, for a seamless terrain, and preserving all the river valleys...butt...there's a problem. 3dem produces those large sinusoidal gaps for a reason -- correct distances between any two points, which is something I have been proud of in this huge hemisphere map. I just threw that away. More to come about this. -
Merry Christmas from North Pole
Lexx_Luthor replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, spent a few hours pasting the western half, and its alot better than before, and so much easier, a day instead of weeks, working 24bits but I'll convert to 8bit when done, the new tools require 24bit bmps. -
Sorry to hear that Dave. Make sure yall get some sleep too.
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Interesting Ceaser, made me think, the F-12 would have made a great stealth fighter, since most wouldn't ever detect it at 80k feet and M=3, and like Tomcat may could have been able to just drop lower targets while on a high speed overhead pass, with followups coming behind of course. Unpopular opinion? Well....unpopular question...how many jet-jet gun kils since the eighties at least? Are guns finally obsolete, well depends, if you ever need one, it wouldn't be obsolete. So far we don't seem to need them, butt...I take it today its not as much cost to carry a gun so why not.
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Happy Birthday Dave. May you suffer many many more of them!!!
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Merry Christmas from North Pole
Lexx_Luthor replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
poasted:: I was afraid of this -- Modder = Artist = good enough is not good enough. Starting from seed....from the very beginning with 3dem. But, I am learning new methods in Photoshop Elements, and with the new colour table, things are going much eastier pasting together a seamless terrain. This is today's good news. -
A word of thanks
Lexx_Luthor replied to RUSTYMORLEY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I can't skin either, but there's some fantastical stuff made out there. Alot of early jets had bare metal, but many skins of these are not very shiny. You can adust this in each skin's texture file, .. I like shiny For metal skins, I use... Specular=1 Glossiness=0.1 Reflection=1 ...glossiness of 0.2 is good too, not as extreme. --- -- - For less shiny, painted skins.. either white F-106s or typical cammo skins, I use... Specular=0.3 Glossiness=0.1 Reflection=0.5 -
What is DLC #28 ?
Lexx_Luthor replied to Otto's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TK made an Su-9? Awsu9m!