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Everything posted by Menrva
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New Airbase
Menrva replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That's going to be a welcome addition for the Iraq terrains I made! Keep up the good work, mate! -
whats your modding plans for the new year?
Menrva replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
@daddyairplanes When you eventually manage to finalize the aircraft set, I can get my hands on reworking the campaigns! So, to rework the ODS campaign is definitely in my plans for this year, although I'm no campaign guru. Maybe I'll become one. Other plans: -To complete new terrain packages (can't say more, there will be surprises!) -To finalize the GUI and Sky Enhancement mods (release is coming) -
realSKY Environment Enhancement
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am still tweaking colours, trying to find better balances. They are something in between Cellinsky's widesky and the stock SF2 colours. Fog colours are a real PITA to get right. My huge thanks to Cellinsky, Stary, PanamaRed, Fubar512, Brain32, ShrikeHawk, BearGryllis, Orsin, luk1978, for their respective mod works! Following screenshots are just a work in progress, not the final quality; for some reason the new night colour seems very dark on screenshot, but in-game the environment is reasonably visible. Day Sunset Dusk Night Overcast Inclement- 23 replies
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Converting SF1 GUI To SF2
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I finally decided to push this mod forward, and it's pretty much complete, now. Only some little eye-candy elements need to be reworked. Here below a screenshot of the Mission Editor screen. The original SF1/WOX games never had such a screen so, in keeping the same style of the other menu screens, I have used bits from the original SF1 planning screen, made the green area larger, etc. Everything fits nicely I think. I expect this menu mod to be released in early 2019. It supports the Mission Editor DLC, but no support for the Campaign Customizer DLC, sorry. -
Fantastico lavoro! Devo proprio sbrigarmi a finire il terreno dell'Italia/Balcani...
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What does it take to run unlimited with StrikeFighter2?
Menrva replied to 1Patriot-of-many's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Let's not forget that SF2 is not so well optimized. That, and 3d objects with no proper distance LODs can cause bottlenecks too. However, that setup is really impressive. I can understand that it does not perform well on my low-end machine. But with high specs it should run smoother. On my end, (custom/improved) effects like smoke from ships etc., eat much FPS. Try to lower Effects to High, because with Effects to Unlimited the game even activates a horrible bloom effect. -
Hi, Erik! I've had a weird occurrence today. I logged out but the site always showed me online, sometimes claiming that I was browsing the Forums Index or the Downloads Categories. However, it did say that "I Last Visited X minutes ago". I tried to log in and log out numerous times, refreshing, etc. but the issue remains. Maybe it's just a glitch and it will disappear in a matter of hours. EDIT: It seems it was a glitch, all is fine now
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Widescreen?
Menrva replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Shirley it is text editable. Open the Options.ini file and find the following: AspectRatio=1.777778 1.777778 should be for 16:9 resolutions. I have no idea which value it is for 21:9 monitors. If you use a wrong aspect ratio, everything will appear stretched. EDIT: MiGBuster's value of 2.370370 should do okay -
I play Armored Fist 2 with DOSBOX, as well as F-22 TAW and Comanche Gold, which is a jewel compared to the arcade-ish Comanche 4. M1 Tank Platoon 2 is prone to crashes though. I guess it's flawed somewhere. Windows 10 isn't that bad. It was problematic at the beginning, but right now it's miles ahead Windows 7, and I can play the usual old games as I did on Win7. You can even reinstall Win10 without having to lose all your files and installed programs. With Win7 the recovery options were limited to restore points, and those sometimes don't help at all. Sorry for the off-topic.
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Strike Fighters 2 Screenshots Thread
Menrva replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sand Island, Midway Atoll Green Island, Kure Atoll Pearl & Hermes Atoll -
From the album Midway, North Pacific
Edge: Blaze, our recon mission is over. We should return to base... Chopper: Hey, Kid! Archer: You really should start calling him 'Captain'. Chopper: Forget it. If he's a Captain, then I want him to start trash-talkin' like a Captain. -
From the album Midway, North Pacific
AWACS Thunderhead: Just our luck, we're low on fuel. Emergency landing in progress. Chopper: What? Now you notice it? This is why we should call you Thunder-Blockhead... AWACS Thunderhead: This is Thunderhead! First Lieutenant Davenport, how many times do I have to tell you to cut the chatter?! Chopper: Guess I'll cut off the mic and try talking to myself. -
From the album Midway, North Pacific
AWACS Thunderhead: Wardog, keep your eyes open. We want to avoid yesterday's skirmish. Chopper: Man, I was starting to miss your sweet voice. Say, did you get it from your momma side of the family? AWACS Thunderhead: Cut the chatter... -
From the album Midway, North Pacific
Edge: Grimm, what's your status? Archer: This is Archer. We're closing on you now. -
From the album Midway, North Pacific
Chopper: Hey, Kid! All is quiet up here! That island seems abandoned... -
From the album Midway, North Pacific
Control Tower: Blaze, altitude restrictions cancelled. Proceed with your mission. Good luck! -
From the album Midway, North Pacific
AWACS Thunderhead: Wardog, execute recon over the area. Split in two flights and rendez-vous at the planned waypoint. -
From the album Midway, North Pacific
Control Tower: Wardog Squadron, you are clear for take-off! -
new Tornado 3d model
Menrva replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Brilliant! -
Upgrade for ODS...calling modders new and old
Menrva replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Sure, the more help we get, the better! -
Need Help with Stary'S wide sky mod
Menrva replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
@76.IAP-Blackbird Sorry for the late reply, I have been busy. I'll send you a PM about the daylight colours; I have my own ENVIRONMENTSYSTEM.INI file which is a combination of cellinsky's widesky and Stary's SARCASM mods. As for the bloom effect, AFAIK that is caused by the stock TWPOSTPROCESS.FX shader file. Stary also released a tweaked version of it. To disable the bloom, you must set Effects to High and not to Unlimited. Setting Effects to Unlimited will tell the game to make use of that horrible DX10 shader. -
Campaign Idea - SF2: North Pacific
Menrva posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I wanted to find a bigger use for the terrain I am making, and then this idea has come up. The USS Carl Vinson should have been around the Hawaii area by that time in RL. I imagine that a USMC unit from Hawaii gets forward deployed to the Midway Atoll to combat Soviet presence around Kure Atoll, which has gone dark since its LORAN station has been abandoned in the 70s. The campaign will pit the incoming USS Carl Vinson Carrier Group against the Novorossiysk and the Minsk Carrier Groups (the latter gets dispatched at a later time). I am having a bit of trouble in finding more info about the Soviet Pacific Fleet escorts and air squadrons. The USN units I chose should be correct for the period. There are still issues as the campaign is not balanced yet and Off Map Airbase air units don't seem to show up (though off map airbases work in single missions). More storyline details in the image below (little references to Ace Combat 5 for the few, good players who know it). If someone can help with more info about the Soviet Pacific Fleet, air units etc., I'd appreciate. -
Campaign Idea - SF2: North Pacific
Menrva replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@Pensy101 Thank you very much for posting such links! Michael Holm's website is a gold mine! If you can, I'd really like to know the composition of the carrier groups for the two carriers, Minsk and Novorossiysk, as well as their air units. I suspect that only one of them had Yak-38s, the other carrier carrying helicopters only. EDIT: My bad, I missed this bit of info you posted: "201st Anti-Submarine Warfare Brigade (Kotlin-class destroyers Burlivyy and Vyzyvayushschyy, Kanin-class destroyer Gordyy, Kashin-class destroyers Sposobnyy, Steregushschyy, Strogiy, and Odarennyy, Krivak I-class frigates Poryvistyy and Razyashschyy, Krivak II-class frigate Gordelivyy, Kresta I-class frigate Sevastopol, Kresta II-class frigates Admiral Oktyabrskiy, Vasiliy Chapaev, and Marshal Voroshilov, and Kiev-class aircraft carriers Novorossiysk and Minsk.)" Still, I read somewhere that the Minsk had Yak-38s from the 311th Independent Shipborne Assault Aviation Regiment, but no idea about the Novorossiysk