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Menrva

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Everything posted by Menrva

  1. Menrva

    Ace Combat 8

    I bought the Premium Joker Flight Pack edition (with a little discount thanks to points accumulated at Bandai Namco's store), enough said! Project ACES is one of few development teams that deserve my money. Ace Combat 7 wasn't as good as previous main titles of the series, but it was plagued by development hell and the developers had to master using a new game engine. Now, after some six years of development, Ace Combat 8 has all the cards to become one of the best entries.
  2. ThirdWire is only focused on the mobile game and its PC port, and it's been so for several years, so nothing to be expected about Strike Fighters 2 which hasn't been touched since 2013 (13 years ago).
  3. @starfighter006 there's no use in editing or creating new STR files when adding new medals. Originally SF1 games featured multiple languages, hence STR files were useful in those cases when a different language was selected and loaded. SF2 is only in English so STR files for medals are no longer needed, they're just a remnant of SF1 using STRs for their strings. There's no utility to edit those as far as I know, hex-editing is the only way.
  4. Alright then. Rarely there would be SF1 specific issues, SF2 is just an upgrade of the same thing, modding on both is rather interchangeable. If you have specific questions that haven't been answered already in the Knowledge Base (https://combatace.com/forums/forum/349-strike-fighters-knowledge-base/), then create a topic and those with SF modding knowledge will answer, regardless if it's SF1 or SF2. The games have been modded for 20+ years, and the forums are also filled with topics on how to do this or that. Use the search bar (https://combatace.com/search/) and you'll likely find that your question has already been answered in other past topics.
  5. Very useful topic indeed, especially making a distinction between SF1 and SF2 modders, as if both games require entirely different skills while in reality they have most if not all features and modding tools in common (some folks have been modding the games for 20+ years, moved on to SF2 when it became the better modding platform). Thank you for taking the time of writing something this useful and for making me spend time reading it. PS: stop treating people like servants and maybe next time you'll get more help.
  6. Autopilot works just fine, you're likely flying for one of the units based in airfields far from the game's playable world, as such you won't be able to land on such places. If you like to land, select a unit which is based in airfields closer to Iraq. You can only land in the airfields shown in the planning map screen, anything else outside of it only exists as AI-only off map airbases.
  7. Yes. I want to point out that TK removed all references to the (vaporware) Win10 edition of Strike Fighters 2. I think it's a clear sign that an update or newer version of Strike Fighters 2 is never going to happen.
  8. Strike Fighters 2 Win10 Edition has been vaporware for years, so many that Win10 already reached its end of life cycle and support. Even a Win11 Edition would be kind of late now, with Windows 12 apparently being not too far away. I doubt TK has the resources or the interest to update the PC games anymore. It is a huge pity, those games carry tremendous potential, and having them available for purchase at more affordable prices at a store like GOG or Steam would be better than what he's doing now. We've been beating this dead horse for so many years that, who knows, maybe a miracle happens and the horse wakes up.
  9. @saisran that sucks. Try installing the game outside of Program Files, Windows is more and more restrictive when executing applications installed in there. Hopefully that is enough of a workaround, otherwise we have a problem.
    A new welcome addition to the world of Strike Fighters!
  10. I can only understand, to build one requires a lot of time and work, it feels like a very time consuming and boring task. If you ever work on a new one, think that it could also be used for the F-35s with that additional canopy bow; much like what the developers did in the Joint Strike Fighter game from 1997, where the X-32 and X-35 literally have the same pit, just the latter with that cockpit bow.
  11. Is it the one I released in my F-35 package? It seems so. You're free to use it, but please keep the credits, the cockpit textures are not entirely my work. For this F-32 I actually wish we had something different without that upper frame, but it cannot be hidden through .ini data tweaks in this cockpit, it's all part of the same cockpit mesh. By the way, this old F-35 cockpit was made by Klavs81, who sadly passed away time ago.
  12. None so far. Unless you're in a hurry, I'd say let's wait and see what happens. If the digital store isn't restored at some point, we'll have to try contacting TK and ask him if the PC games are abandonware or not.
  13. Me too, but this doesn't mean it's acceptable. It's a disservice to other users and for those wishing to buy it. First of all, I hope TK is doing fine. Second, I hope the site comes back online and that we can get an explanation. We've had the feeling the games were abandoned by TK for years, time for ThirdWire to clarify their intentions about it.
  14. What the title says, I cannot get into ThirdWire's website. I can't download my purchases from the store anymore if I wanted to. This isn't looking good, I wish TK could explain what's going on.
  15. My best wishes to you, René. You've provided the community with fantastic creations. When I'm around here I'll make sure your contributions are properly credited if used or included elsewhere. As Wrench already said, stop by once in a while! You're part of CA's history among the greatest modders of Strike Fighters.
  16. Not possible, I'm afraid, game engine limitation. The game never supported helicopters, they exist with many workarounds as mods.
  17. What I denounced when opening this topic back in 2023 had nothing to do with CombatACE temporarily blocking free downloads (back then they still weren't blocked) which, by the way, have been reinstated months ago by the site's owner after spending his own money to update and keep the servers working. People stealing the work of modders and republishing it elsewhere as their own work is not excusable in any case. The very least would be to add the names of the modders involved in some credits list, which was not the case of what I denounced back in 2023. The internet has its own set of rules, but folks like you would rather have it running as a jungle, much like world leaders are doing right now with no dignity for human life. Topic is locked, I've had enough of these posts trying to defend unexcusable behaviors. Enjoy your ban, now the account will be gone for good like you desired and you won't be able to complain over the discovery of water and fire anymore.
  18. So sorry about this, but glad you're still with us, Volker. Wish you a total recovery, take your time, health comes first.
    Wonderful improvements over the original!
  19. @Viper63a you can remove me from the credits, I have nothing to do with the pilots' 3d models, I'm not a 3d modeler.
  20. Package has been updated to v1.2, now featuring correct flags for the FCU and Sotoa.
  21. Not possible as far as I know, you can't control the direction of a gun turret from cockpit view, no such functions exist in the game. The closest thing is having a separate bomb sight in cockpit view, Stary made a cool one in his Il-28 cockpit. In it, you could use autopilot and switch to the bombsight station for dropping bombs with it. Nothing to do with gun turrets though, that's not possible.
  22. I'm a great Ace Combat fan! Got in love with the series since I played AC04 as a kid, the first AC I ever played! It's arcade but it doesn't turn me off even when I play realistic flight simulators, it's the kind of game I usually go back to for the great stories, action and soundtrack, it's a rush of adrenaline. Looking forward to AC8!
  23. That DLL comes from SF2 North Atlantic. The other games you install must all be on the same patch level (July 2013), otherwise their executables can't run DLLs from other versions. I never had such an issue, so that's all I can suggest.
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