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RogerSmith

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Everything posted by RogerSmith

  1. can anyone tell me why the PAK-FA leans to the left as if there were a heavy external tank on the wing? I got the PAK-FA from here: http://combatace.com/topic/62762-sf2-series-dact-reports/page__st__100#entry482446
  2. Hope you get it soon, makes the gameplay more actiony heh
  3. yup, I'm a no-good, noob pilot haha
  4. does anyone know if I can get a template for the F-15C that came with the NATO Fighters 5?
  5. I was able to redo the Galm squad. I even made them better than the F-15A version
  6. Do you plan on getting TrackIR?
  7. 2 half-wings

    F-15 can fly with 1 wing! :D
  8. Not sure, doesn't have any readme's but the layout looks like this.
  9. Just random weirdness http://youtu.be/kq-R9iFdZX4
  10. nvidia WHQL 306.97 drivers

    Installed, didn't see any significant differences for SF2
  11. EE Lightning coming down

    were the tomatoes ok? :p
  12. Nope, no OUT file. I don't know, I got it through EricJ's post attachment
  13. didn't work. I just now noticed when I fly with the gear down it now wants to lean to the right and leans left when it's up
  14. http://combatace.com/topic/62762-sf2-series-dact-reports/page__st__100#entry482446
  15. // Landing Gears --------------------------------------------------------- [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.85 RetractTime=5.85 AnimationID=1 DragArea=0.25 HideGearNode=TRUE ModelNodeName=NoseGear ShockNodeName=NoseStrut ShockAnimationID=2 ShockStroke=0.15 SpringFactor=1.5 DampingFactor=1.8 WheelNodeName=nose_Wheel RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.290 Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=75.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=TRUE BrakingCoefficient=0.85 RollingCoefficient=0.05 MaxDeploySpeed=129.47 CompressGearOnRetraction=FALSE MaxLoadFactor=5.0 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.90 RetractTime=5.90 AnimationID=1 DragArea=0.40 HideGearNode=TRUE ModelNodeName=LeftMain ShockNodeName=Left_MainStrut ShockAnimationID=5 ShockStroke=0.2 SpringFactor=1.1 DampingFactor=3.5 WheelNodeName=Left_Main_Wheel RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.58 CastoringWheel=FALSE HasBrakes=TRUE Locking=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.10 MaxDeploySpeed=129.47 CompressGearOnRetraction=FALSE MaxLoadFactor=6.0 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.90 RetractTime=5.90 AnimationID=1 DragArea=0.40 HideGearNode=TRUE ModelNodeName=RightMain ShockNodeName=RightMain ShockNodeName=Right_MainStrut ShockAnimationID=7 ShockStroke=0.2 SpringFactor=1.1 DampingFactor=3.5 WheelNodeName=Right_Main_Wheel RotationAxis=X-Axis ReverseWheelRotation=False RollingRadius=0.58 CastoringWheel=FALSE HasBrakes=TRUE Locking=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.10 MaxDeploySpeed=129.47 CompressGearOnRetraction=FALSE MaxLoadFactor=6.0
  16. Rearward firing missile?

    So I guess Ace Combat Zero was right
  17. Decided to rewrite the summary because it seemed confusing
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