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fr3ds3n

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Everything posted by fr3ds3n

  1. Hey Folks, actually I´m working on a new cockpit for the A6 intruder. I´m am almost done with all the new textures, an I´m trying to update the avionics. It´s working already, but i got a problem with the TVSCREEN, for the WALLEYE boms etc. There is a pretty ugly white space arround the screen and I´m unable to get rid of it. I tryed it for dys, now im out of ideas. Maybe you guys can help. I attached the images, and the modified avionics.ini Best, F [TextureData] RadarTexture=cockpit\A-6A_radar.bmp RWRTexture=cockpit\A-6A_RWR.bmp [AvionicsData] AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=5 RangeSetting[2]=10 RangeSetting[3]=20 RangeSetting[4]=40 RangeSetting[5]=80 RadarPosition= MaxElevationAngle=15 MinElevationAngle=-45 MaxAzimuthAngle=57 ScanPattern[1].BarElevation[1]=2.0 ScanPattern[1].BarElevation[2]=-2.0 ScanPattern[1].ScanRate=60 ScanPattern[1].ScanBeamAngle=6.0 ScanPattern[1].ScanArc=40 GroundMapRangeSetting=1,2,3,4,5 GroundSearchStrength=75 TerrainAvoidanceRangeSetting=2,3 ClearanceDistance=152.4 StartRangeSetting=3 [RadarDisplay] FadeImageIntensity=0.3 ImageFadeTime=0.30 SweepIntensity=0.4 StrobeIntensity=0.6 ElevationScale=100 NoiseLevel=0.1 PPIArc=40 GroundReturnFadeTime=2.0 NoiseLevel=0.1 HorizonBarSize=0 HorizonBarTexture=RadarHorizon.tga HorizonBarGapSize=0.19 HorizonBarIntensity=0.30 MapBackgroundLevel=0.2 MapHighlightLevel=0.6 [RadarDisplayGround_Map] Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE [RadarDisplayTerrain_Avoidance] Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE [RWR] Type=TEWS AirSearchTexture=RWR_Unknown.tga AirTrackTexture=RWR_Unknown.tga AirLockTexture=RWR_Unknown.tga GroundSearchTexture=RWR_Unknown.tga GroundTrackTexture=RWR_Unknown.tga GroundLockTexture=RWR_Unknown.tga MissileActivityTexture=RWR_Missile.tga PriorityTexture=RWR_Priority.tga SearchSize=0.20 TrackSize=0.20 LockSize=0.20 SearchFlash=FALSE TrackFlash=TRUE TrackFlashRate=0.5 LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrackSound.wav LockSound=RWRLockSound.wav FlashActivityOnLaunch=TRUE ThreatLibraryFile=TRAM90_RWR.lst [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [TVDisplayData] UseRadarTexture=TRUE DisplayLimitLeft=3 DisplayLimitRight=150 DisplayLimitTop=3 DisplayLimitBottom=150 ApplyFilter=TRUE FilterMaterial=DTVFilterMaterial OverlayTexture= [DTVFilterMaterial] DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=1 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE [HUD] HUDMaterial=HUDMaterial HUDColor=0.18,1.0,0.48,0.7 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.09,-0.080 ViewportBottomRight=0.09,0.220 GunBoresightAngle=0 //RocketBoresightAngle=-2 // stock LAU-3 RocketBoresightAngle=0 // stock LAU-10 [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE [HUDFont] TextFontName=Arial TextSize=10 TextBold=TRUE [HUDModeNav] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScaleNAV Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_AltitudeText Symbol[06]=HUD_LaserTarget Symbol[07]=HUD_SpeedScale Symbol[08]=HUD_AltScale Symbol[09]= [HUDModeAG] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_RadarAltText Symbol[06]=HUD_LaserTarget Symbol[07]=HUD_CCIP Symbol[08]=HUD_MavSeeker Symbol[09]=HUD_SpeedScale Symbol[10]=HUD_AltScale Symbol[11]=HUD_RADALT_IndexMark Symbol[12]= [HUDModeAA] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_AltitudeText Symbol[06]=HUD_LCOS Symbol[07]=HUD_SRMSeeker Symbol[08]=HUD_SpeedScale Symbol[09]=HUD_AltScale Symbol[10]= [HUD_FlightPath] SymbolType=FLIGHTPATH_MARKER ImageFilename=cockpit\hud\A-7E_flightpath.tga ImageSize=0.032 [HUD_AttitudeBars] SymbolType=ATTITUDE_BARS ImageFilename=cockpit\hud\A-7E_attitude_bars%d.tga ImagePosition=0.0,0.0 ImageSize=0.18 StepInterval=5 StepHeight=0.25 [HUD_HeadingScale] SymbolType=HEADING_SCALE ImageFilename=cockpit\hud\A-7E_Heading_Index.tga ImagePosition=0.0,-0.028 ImageSize=0.012 ScaleImageFilename=cockpit\hud\A-7E_heading_scale.tga ScaleImagePosition=0.0,-0.042 ScaleImageSize=0.08 Scale=20.0 TextPosition=0.0,-0.060 HorizontalAlignment=CENTER VerticalAlignment=CENTER ScaleTextInterval=10 ScaleTextUnit=10 ScaleTextPosition=0.0,-0.050 ScaleTextFormat=%02.0f DisplayUnit=DEG [HUD_HeadingScaleNAV] SymbolType=HEADING_SCALE ImageFilename=cockpit\hud\A-7E_Heading_Index.tga ImagePosition=0.0,0.136 ImageSize=0.012 ScaleImageFilename=cockpit\hud\A-7E_heading_scale.tga ScaleImagePosition=0.0,0.122 ScaleImageSize=0.08 Scale=20.0 TextPosition=0.0,-0.060 HorizontalAlignment=CENTER VerticalAlignment=CENTER ScaleTextInterval=10 ScaleTextUnit=10 ScaleTextPosition=0.0,0.114 ScaleTextFormat=%02.0f DisplayUnit=DEG [HUD_AirspeedText] SymbolType=AIRSPEED_TEXT TextPosition=-0.085,0.156 HorizontalAlignment=LEFT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=KNOTS [HUD_AltitudeText] SymbolType=ALTITUDE_TEXT TextPosition=0.085,0.156 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=FEET UseThousandsSeparator=TRUE [HUD_RadarAltText] SymbolType=RADAR_ALT_TEXT TextPosition=0.085,0.156 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=FEET MaxValue=19999 UseThousandsSeparator=TRUE [HUD_PitchText] SymbolType=FLIGHT_PATH_TEXT TextPosition=0.095,0.108 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=DEG [HUD_CCIP] SymbolType=CCIP LaserRanging=TRUE FallLineImage=cockpit\hud\A-7E_FallLine.tga ImageSize=0.100 [HUD_LCOS] SymbolType=LCOS ImageSize=0.100 FallLineImage=cockpit\hud\A-7E_FallLine_AA.tga //ImagePosition=0.0,0.00 [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\hud\A-10A_guncross.tga ImageSize=0.025 [HUD_LaserTarget] SymbolType=TD_LASER ImageFilename=cockpit\hud\A-7E_laser_target.tga ImageSize=0.020 [HUD_MavSeeker] SymbolType=TD_EO ImageFilename=cockpit\hud\A-7E_laser_target.tga ImageSize=0.020 [HUD_SRMSeeker] SymbolType=TD_HEAT ImageFilename=cockpit\hud\A-7E_SRM_Seeker.tga ImageSize=0.050 ImagePosition=-0.0,0.010 [HUD_SpeedScale] SymbolType=IMAGE ImageFilename=cockpit\hud\A-7E_SPD_Scale.tga ImageSize=0.09 ImagePosition=-0.077,0.088 [HUD_AltScale] SymbolType=IMAGE ImageFilename=cockpit\hud\A-7E_ALT_Scale.tga ImageSize=0.09 ImagePosition=0.077,0.088 [HUD_RADALT_IndexMark] SymbolType=IMAGE ImageFilename=cockpit\hud\A-7E_RADALT_MARK.tga ImageSize=0.026 ImagePosition=0.078,0.164
  2. img00064

    From the album Korea and Birds 2

  3. oh and what do you mean by MFD page? Sorry, for beeing such a greenhorn...
  4. Really nice Pit. Where can I get it? Looks really great!! obligatory screenshot
  5. What you see on my pix is selfmade stuff --> terrain, hawx and effects. Gonna upload a big maxed out package soon. some more effects...
  6. img00137

    From the album HAWKS

  7. HAWKS

  8. img00136

    From the album HAWKS

  9. img00134

    From the album HAWKS

  10. That cockpit looks great!!! Where can I get this? Is it downloadable? cheers! THUNDERBOLTS!
  11. img00130

    From the album HAWKS

  12. img00128

    From the album HAWKS

  13. img00122

    From the album HAWKS

  14. img00120

    From the album HAWKS

  15. New volumetric trees for my korea terrain...check it out!
  16. img00112

    From the album korea new trees

  17. korea new trees

  18. img00111

    From the album korea new trees

  19. img00107

    From the album korea new trees

  20. It´s based on the KAW mod. But I changed all the objects and retextures the tiles.
  21. img00103

    From the album korea 3

  22. korea 3

  23. img00100

    From the album korea 3

  24. img00098

    From the album korea 3

  25. img00096

    From the album korea 3

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