Do335
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Everything posted by Do335
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smooth lol. skyviper for president!
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One day an american president would proudly say "I am a gamer!". Is entirely possible.
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@ ravenclaw & GMG
Do335 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
fixed in wings over korea on several aircraft with this bug among many damage modelling stuff;) Ditto x 1000! I think LODviewer brings damage modelling to modding which was almost nonexistent before. -
Looking for a good, safe Batch File Converter
Do335 replied to Geary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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When hitchhiking in the galaxy, remember to bring your towel.
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graphics very bla
Do335 replied to gitrdun's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
^well there's the answer. No dx10 gfx card, no water shader. The fastest (and cheaper vs. buying a new card) should be gerwin's IcelandNA terrain mod no? Older ones before NA still do DX9. -
graphics very bla
Do335 replied to gitrdun's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Water set to "Medium" is just a bland blue surface, "High"+ uses shader model 3.0 (?) which is like it in fubar's video. Best guess, if the gfx card is old enough to not have SM3.0, medium and high makes no difference... -
Have kept a few cats growing up. They always slept a lot towards the end and not around humans as much:(:( Thinking back I wish I could've spent more time with them those times. Very honestly 10+ is old age for cats so it needs care and love now. But each cat is different, a summer born cat is usually afraid of the cold for example and curls up in the winter.
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KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Your -51 will work as long as you put the prop skins in. Wrench's notes was written quite early and as you can see there is new info. Your B-29 problem is one of a kind so far. I can help troubleshoot further, but as always in modding, how much does one want to bother;) -
KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It is confirmed to work without Wrench:) Reason is simple -- the aircraft and cockpit LOD is in SF2I. -
KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The 3rd package (Wok 3 of 3) have the necessary files for installs without Exp1 as per (long and distinguished....) install instructions. RF-51D uses a standalone 3d model and textures so, doesn't rely on TW installs. B-29: Tis weirdness never happened to me. Did u release brakes just in case... What happens when putting on autopilot? -
KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok frenchie I've checked my setup and the propellers are visible. Do you have expansion pack 1 installed? The propeller disc skins are in exp1 (easy to check, in a fresh unmodded install if the P-51D is flyable means yes) -
KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks like a bug finally . I'll check when back. -
KAW packproem with 2 aircraft
Do335 replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Most if not all of these data problems were fixed in Wings over korea campaign pack. But if just adding a few single mods, you can pretty much revert to TW default data.ini or use baffmeister's edit. B-29 is more problematic, hopefully someone (im outta town) can attach a working data.ini. -
Modifying an old terrain to use updated tilesets
Do335 replied to LightningIII's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
^yah. But was just idea about that airbase problem. No biggie. -
yep. iirc the first vid there was from yours truly:D
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Modifying an old terrain to use updated tilesets
Do335 replied to LightningIII's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There is also [NeutralLocation] Neutral001=4 Neutral002=5 Neutral003=6 from SF2I campaigns -
Wings over Korea (1 of 3)
Do335 replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hiya ragnarokryan, it is likely because the pre-selected campaign is one where there is no flyable plane within the mod (like the 1979 europe or 1982 Israel campaign etc) Try this, open up your Options.ini (location C:\users\<username>\Saved Games\ThirdWire\StrikeFighters2 Korea\Options.ini) and find the [campaign] section. You'll find something like this CampaignName=820606 Lebanon War <----delete the bolded part so it is blank after the = PlayerService=IDF PlayerUnit=69IDF AircraftType=F-4E_Kurnass_78 and relaunch the game. The game would refill that line and following sections with korean campaign infos.- 121 replies
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- kaw
- korean air war
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(and 2 more)
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very intense mate! Nice shooting there.
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okie didn't know that. Recently took a bit look at the hunter flight model and it did seem to have very high lift past the buffet point (AlphaStall). but contemporary foes are afterburning frescos so maybe TK tuned it up a bit? (conspiracy theory? ....)
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Hey the force is strong with TK's delta wings:) Love 'em notes Eric (cough *Sherminator* cough), they explain much better what is happening and what you're doing.
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Default throttle settings
Do335 replied to Trotski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Could be the exe is not made to detect throttle position at mission start, once you do something there's input signal from the controller and it changes. I've had other flight sims do/don't do the same thing. -
Wings over Korea all-in-one pak?
Do335 replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
3 points: ya old guys will probably say "always been like that" but it's new/very interesting for me yet:D:D Ok, about relating to captured terrain, it is what I thought also. the dogfights took part close to the contested strategic node. but i took a closer look and between the first and second mission, there were no frontline changes ie. no ground units was in offensive. yet, one pilot made it back. But we did move forward one node on the 3rd mission. But then again I never remember having 2 pilots return in 2 consecutive missions so it is probably related somehow. Which means the campaign engine remembers the location of bailed out pilots. Which leads point 3: How AWESOME is that?... -
Wings over Korea all-in-one pak?
Do335 replied to Do335's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thought I was seeing things before but found hard proof now.. MIA pilots have a chance to return. In mission 2 and 3, each of the two MIA pilots returned