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Jug

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Everything posted by Jug

  1. After updating my WoV with the latest patches I found that my B-52D needed some INI changes to fix the lighting and the exhaust positioning. Attached file seems to work fine: Here you go, Jeff. BUFF_D_Addons.txt
  2. Old bomber pukes never die. This file has some addon that make sorties in SEA fun in the Stratojet (aka Jimmy Stewart). B_47_Addons.txt
  3. Any other shooters here?

    In Alabama, where you have to own a pickup truck to vote, you must be able to carry the weapon to get a license. If a 10-year old can carry a full-sized shotgun...good to go. All of my three children know how to handle weapons, shoot, and defend themselves and Lord protect the fool that messes with my daughters. If they don't kill you then they will wound you greviously and then you get to see me. Even though I don't shoot a lot any more, my home-built gave me a lot of fun and satisfaction when I was stationed at Beale AFB, CA, plinking at vermin. I used a Mauser 98 bolt action, Douglas supreme barrel, chambered at 25-06, Bushnell scope, and hand-loaded bullets. I could knock the whiskers off of a rat out to about 800 yards on a no-wind day and life was good.
  4. F-22A boo boo

    While I admit to being guilty of some, if not all, of the DOAHs listed on this thread, you'll have to admit that updating weapons and making them available for a mission and/or aircraft is getting a little complex. It took me a while after the latest game updates to figure out the Weapons.ini is supposed to be in the objects folder and not in the weapons folder (which has to be made). I probably missed some simple instructions here, but it is still frustrating to not be able to get a Snakeeye Mk82 on my F-4E for a strike mission in WoV. Is there a standard/accepted/best way to include the wonderful new weapons coming from the mod community with the existing variety of weapons paks. I have been downloading new weapons individually and weapons paks as they become available, but it is tough to figure out why a weapon shows up as an option and another does not show up. We have a really smart community here and I can see where a new guy could be confused, so can we come up with a better standard way to load up the best of the best to those who need/want it most?
  5. Great job, my friend. Beautiful work!
  6. Good job, Warren. Is the ReadMe file supposed to be blank? Lot of rookies around here........?
  7. OK, everybody step back from the keyboard and keep your hands in sight. Now.....GROW UP! This is a simulator forum and everybody on here deserves to be here. Why can't we just talk about simulator stuff and leave the bickering to others better qualified to do a good job of it?
  8. BUFF Gunners (Bulldogs) are a tough lot. I don't think we lost that many BUFFs to MiG attacks over Hanoi. My own gunner, LeRoy Shook, was a moonshine mountain man from Colorado and was always slavering to shoot down a Canadian 101 (Canadian F-101s from 425 Squadron at Bagotville, and others, used to practice intercepts on Loring BUFFS when we were motoring around on navigation practice legs over upper Canada). I was for it, but my copilot, Chris Tengeblad from Chicago, told me it would be bad for international relations. Imagine that from a guy from south Chicago. My EWO, Len Wakefield, slept through the whole deal, but promised that he could smoke the on-board radar sets on the 101 with small spike from our jammers. At the very least, sterilize the aircrew. I was for that, too, but my copilot interceeded again.
  9. I don't know off-hand the answer to that question, Jedi. Seems like I read that the MiGs were seeking cover in the BUFF formations to keep away from the roving packs of F-4s during Linebacker ops. Cannot say as I blame them since we were putting hundreds of aircraft in the sky over Hanoi for a bunch of days running. Not sure about the kill ratio, but the gun-to-gun shootouts from rear attacks were not in their favor since they did not get a chance at less than a three pack of BUFFs (that's 12 .50 cals loading up your windscreen). The amount of Jamming for their onboard radars from the BUFFs probably melted their onboard units, so a missile shot was a poke in the dark. Even a heat seeking attack would be tough with three BUFFS tossing out bunches of flares the size of BBQ pits I would not be surprised if they lost more MiGs to BUFFs than the other way around. All of those attacks were high altitude night bombardment a la RAF during WW2.
  10. WHOA Check This!

    I am a believer as well. I just don't have any credible proof. The UFO crowd is a dodgey lot with not much else going for them (my opinion). I flew the U-2 for some eleven years on active duty and converse with the brotherhood (active and inactive) at our conventions every other year in California. I, also, know most of the SR-71 aircrews as they worked right down the hall from the U-2 Squadron at Beale AFB, CA. I don't know anyone of the aircrews that has ever seen any type of UFO. Doesn't mean they don't exist or haven't been around, but you'd think the guys regularly flying in near-space would be the first to see something if it were happening. I am one of the few people you'll encounter that has actually been to area 54 in the Nevada desert. The place was mostly empty and that was 15 years ago. Sorry, UFO crowd, no aliens. All of that leaves me with the UFO crowd and their vivid imaginations for any type of credibility. I, also, think if the RAF has no record of the incident in Dave's article, it probably didn't happen. Sorry guys, government conspiracy theories are usually just figments of imagination and until there is some real proof, I can't buy it.
  11. Red Flag...sure. The real thing.....you don't want any part of it. I have been reflecting on how many successful missions I have flown in all of the Wo*/SF sims and they all come back to low high-speed ingress and low high-speed egress. That combined with some extensive practice at the range will enable successful missions with the "one pass, haul ass" rule in effect. If the job is to move dirt, then move dirt. Don't mess with the fighters coming or going. Think about it, risking your jet to tangle with another fighter is risking an asset that can be used to move dirt again tomorrow. It is all about turf ownership and the Army and Marines are pretty good at that. Dirt moving helps them much more than kill marks on the front of your jet. The BUFF is a beast at low altitude and I cannot wait to put the Bone through its paces. In the meantime, the Aardvark or the Thud is about as much fun as you can have with your clothes on.
  12. Any chance for the last combat call for the Buccaneers?????
  13. Here's two desert pink Jags Jag_Loading.bmp Jag_Loading2.bmp
  14. I flew Red Flag in my BUFFasaurus and the fair-haired fighter boys there all got a chance to have their way with me. Think a little about a fighter zipping up the rear of a BUFF for a shot. At the time, my quad-fiftys (B-52G) could shoot just a little before a F-16/15 gatling gun could and filled the air with more lead (hazard #1). Missile shot from the rear quarter was a risky deal, because your launch vehicle was just too close to mother earth (hazard #2). If you succeed, gun or missile, a lot of metal is coming apart right in front of you. Angle off gun shot was difficult because the same time you were in effective range for the gun, you are also too tight to pull out without hitting the ground (hazard#3). Angle off missile shot will hit the ground first that low (hazard #4). Nose on attack requires a bunch of speed (and gas) to get ahead of the BUFF and the BUFF must be cooperative and fly a straight line....not likely. (hazard #5). If you are able to set up a head on shot it is as near a suicide run as there is from the rear (hazard#6). Talked in post mission brief to an A-7D driver that actually flew under my BUFF in an attempted head on pass. It took all he had to just fly the jet once he got in position, there was no time to set up for whatever shot he had in mind, and he nearly lost it all flying through my jetwash (BUFF puts out a pretty good wake). He had to use a seat cushion extraction tool to get out of his jet postflight. Lastly, and my favorite, during the ingress, my BUFF was tossing out a SRAM (400KT Nuke) about every 30 miles (simulated). Those fighter jocks that were not blind, found that their radios didn't work, radars didn't work, motors didn't work, and vital pieces of their jets had dissappeared (wings, empenage, rudder) (extreme hazard #7). Following my Red Flag experiences, my fear of Soviet defenses went way down. Actually my biggest fear in a stragegic strike mission into the Soviet Union during the Cold War was forest fires. We were scheduled to arrive some hours following the missile strikes and the potential for some horrific forest fires was very real. The G model could only take a 5 degree thermal spike across the intake without flaming out. Think about flying over cold Siberia, through a blazing forest fire, and over cold Siberia once again. Chances were much higher that I and my crew would be walking home after a flameout landing someplace than as a casualty to some fighter dude. Back to thread, flying the Bone at low altitude amplifies all of the 7 hazards big time plus a few more on top. It gets down to how many Bone strikes can you survive before you don't have a place to land your fancy painted fighter jet. Industrial capacity dirt movers rule!!!!!
  15. If the Buc gets low, she'll wiggle her shapely hips and dissappear into the hills.................................beautiful sight coming and going!
  16. Actually, our Italian Ministry of CA Aircraft Production is slaving away on one and it will be sweet..............................lol
  17. Bastante com as reclamas da lingua, seu capacidade en ingles e melhor tanto quanto meu!! Soltace de Alabama.
  18. USAF bombs Las Vegas

    Boink! Doesn't BDU-33 have a small smoke charge in it to mark hits on the range? Is that what you are calling the spotting charge?
  19. This is a cut and paste from ICAO lighting regulations for all aircraft (including all military aircraft): Aircraft navigation lights are placed in a way similar to that of marine vessels, with a red navigation light located on the left wingtip leading edge and a green light on the right wingtip leading edge. A white navigation light is as far aft as possible on the tail. The anti collision light system (either strobe lights or rotating beacon) is required to be operational and to be turned on for all airplanes built after March 11, 1996 on all aircraft operations. Anticollision light systems on aircraft must at least meet the anticollision light standards of ICAO, as applicable, except that the color may be either aviation red or aviation white. Anticollision lighting systems consist of a rotating beacon on the top of the fuselage and a rotating beacon on the bottom of the fuselage. The color on all US aircraft is red. On the ground the beacons should rotate (flash) and the navigation lights flash. In the air, the beacons should flash and the navigation lights should be steady. I thought this might help the modding community since we can turn the position lights on, position them correctly, turn the rotating beacons on and position them correctly on the add-on aircraft built for Third Wire sims. In future models, if the modder is interested in getting it right, green light on right wingtip (sitting in the cockpit) and red light on the left wingtip, white light on the tail, dorsal and ventral red anticollision beacons. First click of CTRL-L should turn the landing lights on (gear extended), navigation lights to flash, and anticollision beacons to flash. Second click of CTRL-L should turn the landing lights on (gear extended), navigation lights to steady, and anticollision beacons to flash. Currently in the sim, the first CTRL-L turns the landing lights on (gear extended), navigation lights to flash, and anticollision beacons to flash. The second CTRL-L turns the landing light on (gear extended), navigation and anticollision lights to steady. OK, I get the award for rivet counting this week, but it appears this can be done relatively easily in the build up phase and why not?
  20. I knew all you smart guys would have an easier way than I suggested. Thanks. Hey, I can even do it. Thanks to all for the way forward.
  21. I sure hope the ReadMe file is good. I'm a little confused by this thread................... of course, confused is considered my normal state. Not enough oxygen in my earlier days.
  22. Bring them on, 101. Want me to do some lighting?
  23. Loudly, I support backups. Meekly, I admit that my external drive just failed and I get to start my CA archive all over again. The industry made CDs and DVDs for a reason and you'd think I'd know better, but here I am and it is what it is.
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