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Polovski

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Everything posted by Polovski

  1. skins in BH&H2

    Many of Sandbaggers are in there now.
  2. CTD after Exit Mission command

    Who knows hard to say. Maybe gather all the logs and files as per last 2 pages of the BH&H II FAQ and send to support. It's not an issue, like many a program in Windows, for a few people, sometimes it may crash. We'd need more info.
  3. 2-seaters NOT taking off

    Yeah we have new code there in V1.05 (not yet released) that will should fix the take off for some aircraft that are having problem.
  4. 2-seaters NOT taking off

    Ok thanks guys we'll look into it.
  5. We have released a new patch V1.04 for WOFF BH&H II. Please see the WOFF BH&HII download page on our website. WOFF BH&H II CHANGE LOG: Version 1.04 22 April 2021 1) Fixed an issue that on some OS's would report the AC speed incorrectly in mission replay. 2) Aircraft fixes- SE5 and SE5A Viper, Fixed windscreen glass glitch in external view. Improved gun cover. Se5a Viper also improved external cockpit padding. of course includes all previous fixes and improvements.
  6. Graphic anomaly?

    This is improved some in V1.03.
  7. Agreed it's not really relevant, so I don't think it needs explaining really. Just take it from me that the sim is designed so you either fly and fight yourself, or let the AI do it. Yes you can shoot, in AI control, but you don't normally want to, that would be rather an arcade video game. It's not intentional that you can use the guns, just happens to be so. We handle the new stuff like lewis reloads as we coded it specially. Shooting was always in there already.
  8. This is correct, either fly and control the aircraft or don't ;) In autopilot you do not fire the guns, so unjamming isn't normally needed as AI are good at avoiding jams. But just because it works - just ignore it?
  9. Thanks BB, yeah could be Anti Aliasing, or something like that, Maybe worth looking at all things, pre rendered frames, vsync etc If you have an Nvidia profile make sure it's for cfs3.exe not WOFF.exe.
  10. WOFF BH&H II - Install Notes

    We don't recommend messing with files if you are not OK with editing config files. However yes technically it's possible. Backup the old WOFFKeys.xca with your controllers already setup, to another place on your hard drive. Uninstall PE using WOFFToolbox properly as above (and in the FAQ). Install BH&H II and the latest patch. Now make another backup this time of the new BH&H II WOFFKeys.xca and make sure you know which is which. Put those backups somewhere safe. Now open the old WOFFKeys.xca in Notepad or similar. Select and copy all the sections BELOW the first key assignments section. The key assignment starts right at the top with <Mappings> <Device Type="Keyboard"> <GameMode Name="Player"> and ends with the first line that says; </GameMode> So AFTER THAT copy all the text below. This is the controllers sections. Now edit the BH&H II WOFFKeys.xca and delete the lower sections after the first <\GameMode> Carefully paste the controllers sections. Compare to the original it should look very similar. Save as .xca (not *.txt) to do that if saving in Notepad set the file type to save as *.* first. WOFFKeys.xca is stored in C:\Users\<YOUR LOGON>\AppData\Roaming\OBD_Games\OBDWW1 Over Flanders Fields Note at your own risk, if you break something we can't help and you will likely need to reinstall after doing a clean uninstall.
  11. Before installing BH&H II, please uninstall any current WOFF installation you may have. To do this use WOFFToolbox program - found in C:\OBDSoftware\WOFF\Toolbox\ folder (or find your Toolbox folder if you installed elsewhere from default). So run WOFFToolbox then select the 'Uninstall WOFF' option. After it finishes, close the program.
  12. There's no change in mouse look code or Trackir at all for BH&H II (in fact for a long time) something else must be going on. Different GPU settings applied etc?
  13. Correct thanks Adger topic name changed.
  14. OK done Robert, Some rules for posting here I think, Keep it polite. We have no promises on anything here at all, it's purely a wish-list (nice to have, things you'd like to see one day perhaps) like the one on Simhq. No venting. No bugs or errors posted here please - no "please fix this" type posts.
  15. We have released a new patch V1.03 for WOFF BH&H II. WOFF BH&H II CHANGE LOG: Version 1.03 19 April 2021 Please see the WOFF BH&HII download page on our website. WOFF BH&H II CHANGE LOG: Version 1.03 1) Increased mist in rainy weather. 2) Improved bullet hit visual effect. 3) Improved Collision Avoidance. 4) Fixed an issue in QC that would cause large enemy flights to be too tightly spaced. 5) Aircraft fixes; Adjusted DM in a few aircraft to avoid some bullet strikes from own forward firing gun; Hannover, Nieuport 27, DFW, Fokker E.IV, B.E.12 HD (Home Defence), B.E.12. Small wire fix in BE2c Solo trainer.
  16. View snapping problem

    Ah yeah must be something in the background, as I say numpad just works no configuring. Only snaps instantly back after 0.5 of a sec when head tracking is active. Otherwise pans around nicely with snap (scroll lock ON) or keeps moving (scroll lock OFF) - always been like that So either head tracking stuff (I have Oculus no issues but it's not "on"), some other controller somehow forcing it forward (key pressing, PoV always on and pressing forward that kind of thing). Maybe try mouselook?
  17. View snapping problem

    Seems OK, I thought you meant it showed a POV for every binding rather than every device has a pov listed. On the left I notice a lot of buttons are "down" what are they doing mostly? Are any of them "on" pressing etc?
  18. View snapping problem

    Doesn't sound like it, do you have a screenshot?
  19. Insufficient Observers

    ah such is war...
  20. View snapping problem

    Ultimately you may need to do a clean uninstall and reinstall to see using WOFFToolbox option. (backup .xca). from email; for me it behaves as you describe when something else is overriding the view (Trackir here). Maybe your POV hat is sticking the front view on constantly something like that has to be.. --
  21. View snapping problem

    C Maybe backup your WOFFkeys.xca file, then experiment resetting all to default in WOFF keys program. Check no other odd bindings on your joystick, remove any axis not in use, and toe brakes etc anything not used. (.xca is in C:\Users\<YOURNAME>\AppData\Roaming\OBD_Games\OBDWW1 Over Flanders Fields No headtracking?
  22. View snapping problem

    OK I will reply only in here now rather than both in support email and here.. Is this a laptop? Do not use the eyepoint commands as they are normally to physically reposition or move the eyepoint in a semi-permanent mode. i.e to shift your cockpit eye point position, not used to look around. Numpad is for that or POV normally. If numpad does not work, something else must be interfering with the keys or numpad (other key program or joystick mapping?) or it's possible you have overwritten something in the config. Numpad works normally out of the box, it is a default, and just normally always works. BTW if you have head tracking. It will not work of course, it will briefly move, as the head tracking will override! For that put your tracking clip/hat down or disable the head tracking.
  23. View snapping problem

    Using what number keys? if you use 4 or 6 on the numpad (with Numlock ON) AND Scrollock OFF it will rotate the view constantly in the direction you press. Pretty much all the way around to the rear. If you are in GUNSIGHT view (F6 toggle) then all bets are off. Can you confirm that? Not sure what rotate eyeball is? TrackIR is the best way to look around.
  24. I believe it will only change your flight.
  25. Insufficient Observers

    .. and the Caudron he deliberately left the nice bomb window view I made, to still be on display ;)
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