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Everything posted by Polovski
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BH&H 2 Screenshots and Movies Thread
Polovski replied to Polovski's topic in WOFF BH&H2 - General Discussion
Great pics. On the ripped wing, if you look at busy 1.bmp in ...\WOFF\OBDWW1 Over Flanders Fields\campaigns\CampaignData\Nations You can see an Alb with missing lower wing, and landed upside down the struts all intact complete with wires and fittings ;) also the lower wing came off beautifully clean. (thanks to JFM for those, hope it's OK to post it here as an example). -
Hi all, We have released a new patch V1.02 for WOFF BH&H II. WOFF BH&H II CHANGE LOG: Version 1.02 14 April 2021 1) Log books should now display the training flights correctly. 2) Varied the range of tree sizes. 3) Fixed a Winter Grassland MOS issue. 4) Increased the volume of player bullet hit sounds and reduced the external volume. 5) Time advance flight simulation 'casualties' should now be accounted for correctly. 6) Fixed some duplicate airfields and some missing airfields in global layers: - 1914; 1918; 1918+4; 1918+9; 1918+11. 7) New Feature: Implemented cockpit shake when guns are firing. 8) Fixed an issue with Auto Enlistment that would sometimes terminate in a blank screen. 9) Fixed an issue that would sometimes render a 'pilot in training' already set to autopilot at mission start, in Quick Combat and Quick Scenario. 10) Fixed an issue that prevented mission replay from working on non-English OS's. 11) Aircraft model fixes ; - Albatros D.I extra rigging wire removed from cockpit view. - BE2c variants small visual issue with rigging fixed. - SPAD XIII, removed vibration from Altimeter, improved filler cap in cockpit view, other minor fixes. Please see the WOFF BH&H II downloads section on our website.
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Hi all, We have released a new patch V1.02 for WOFF BH&H II. WOFF BH&H II CHANGE LOG: Version 1.02 1) Log books should now display the training flights correctly. 2) Varied the range of tree sizes. 3) Fixed a Winter Grassland MOS issue. 4) Increased the volume of player bullet hit sounds and reduced the external volume. 5) Time advance flight simulation 'casualties' should now be accounted for correctly. 6) Fixed some duplicate airfields and some missing airfields in global layers: - 1914; 1918; 1918+4; 1918+9; 1918+11. 7) New Feature: Implemented cockpit shake when guns are firing. 8) Fixed an issue with Auto Enlistment that would sometimes terminate in a blank screen. 9) Fixed an issue that would sometimes render a 'pilot in training' already set to autopilot at mission start, in Quick Combat and Quick Scenario. 10) Fixed an issue that prevented mission replay from working on non-English OS's. 11) Aircraft model fixes ; - Albatros D.I extra rigging wire removed from cockpit view. - BE2c variants small visual issue with rigging fixed. - SPAD XIII, removed vibration from Altimeter, improved filler cap in cockpit view, other minor fixes. Please see the WOFF BH&H II downloads section on our website. Edited April 8 by Polovski
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Hi all, We have released a new patch V1.01 for WOFF BH&H II. WOFF BH&H II CHANGE LOG: Version 1.01 8 April 2021 1) Revised Terrain Brightness slightly for Summer and Spring. 2) Revised Autogen Building Lighting slightly. 3) Fixed a runtime issue when the player turns all goggles settings off in workshops. Please see the WOFF BH&H II downloads section on our website.
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Wotr installed fine. But black screen when loading
Polovski replied to Watts's topic in WOFF/WOTR - FAQ/Technical Issues
OK gather the files as per the last 2 pages of the WOTR FAQ please and send them to support and email, I will have a look. Do NOT post any logs here please. https://www.wingsoverthereich.com/index_htm_files/WOTR-FAQ.pdf -
OK thanks Buffin we hope to have fix for it soon. - edit: Fixed in V1.02 (not yet released)
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Could be related to the language setting on the PC what language is it set to, Czech? See per section 5 in the FAQ. Does it happen every time you go into QC? If so, could you please make the error happen, and then send the outcomes.xml please (to the support email address) ? The other files would be good to thanks.
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Previous WOFF unInstall problem
Polovski replied to Madmiral's topic in WOFF/WOTR - FAQ/Technical Issues
Very odd, it must have been deleted by your Anti Virus. What AV? Check the logs of your Anti Virus - it's possible it may show there. Best to do support in the WOTR/WOFF Tech sub forum not in this announcement - I will move this soon. Maybe uninstall via Windows and then clear any remaining folder yourself. It's not ideal as your anti virus is deleting files. If it deletes the new WOFFToolbox too, then report it to your AV company as a false positive please. (you may need to exclude WOFF folders, and woff.exe cfs3.exe and wofftoolbox.exe from scanning). -
Hi Buffin, can you say what you where clicking on at the time? Can you send the logs and files please from LOGS folder to our support email, - also we'd need outcomes.xml, your mission xml, and your pilots please? This all provided you have not run another mission sim since the error. Please see the last 2 pages of the FAQ how to find those things and send please. (If you HAVE run the sim since and flown, then the info won't be any use. If so if you get the error again then exit and gather the files as above please and send to support). WOFF BH&H II FAQ is here : FAQ_WOFF_BH&HII thanks. For security don't post any logs here please.
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Problem assigning mixture to axis
Polovski replied to elephant's topic in WOFF/WOTR - FAQ/Technical Issues
There's no change at all there Elephant. It worked last time so should now. Something must have changed. What is the problem exactly? -
The variable incidence tailplane...
Polovski replied to TROOPER117's topic in WOFF BH&H2 - General Discussion
You can adjust the trims but the wheel is not animated for that Trooper. I believe End and Pg down are the elev trim. -
d3d8 ini file adjustments...
Polovski replied to TROOPER117's topic in WOFF BH&H2 - General Discussion
Indeed d3d8.ini WOFFScenery\shaders for that Trooper117, it overwrites the one in the main root every time. -
Wotr installed fine. But black screen when loading
Polovski replied to Watts's topic in WOFF/WOTR - FAQ/Technical Issues
Hi Watts, is this a laptop? If so you need to disable splash screen. Other than that check the FAQ section 37 for example. See support page on the wotr website. -
Observation: Logged landing aerodrome
Polovski replied to busdriver's topic in WOFF BH&H2 - General Discussion
Basically it's because there are airfields close together so the AI in sim can detect more than one to land at and does not always return the correct one. It is what it is at the moment. -
You can open the bomb bay and see them.. shift+B
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Thanks Gaw for the comments, always good to have a new challenge ;)
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Observation: Going Home logic loop
Polovski replied to busdriver's topic in WOFF BH&H2 - General Discussion
Yeah lol, I guess people may still take it the wrong way no matter what it says. Just bear in mind it means the aim of the aircraft is... So when damaged all bets are off anyway, that goes for all activity labels. -
Observation: Going Home logic loop
Polovski replied to busdriver's topic in WOFF BH&H2 - General Discussion
Just confirmed with WM (coder), Going home indicates they are basically running - usually because of damage to their aircraft. He said that was tested already in beta and when that was seen they showed damage (we use development labels). We may change the label though we shall see. -
BH&H II Crash to Debrief screen
Polovski replied to Foobat's topic in WOFF/WOTR - FAQ/Technical Issues
Thanks Foobat, we will take look. -
Observation: Going Home logic loop
Polovski replied to busdriver's topic in WOFF BH&H2 - General Discussion
AI Going Home is fairly generic, that's what he may be aiming to do, but if the aircraft has damage affecting control he may be struggling to do that. On the fact it showed he was alive after a crash, he may have survived or he may be an historic pilot/ace so will always survive until the correct day. -
Observation: Logged landing aerodrome
Polovski replied to busdriver's topic in WOFF BH&H2 - General Discussion
Probably the other field is very near, sometimes AI will land at that base instead. I don't see the airfield label there which was it? -
WOFF BH&H II - Install Notes
Polovski replied to Polovski's topic in WOFF BH&H2 - General Discussion
Exit WOFFToolbox, and then yes you can delete the OBDSoftware folder and its contents. -
BH&H II Crash to Debrief screen
Polovski replied to Foobat's topic in WOFF/WOTR - FAQ/Technical Issues
Hi Foobat, Please send the files to the support email address. Find the files in the \WOFF\Logs folder, and send the other detaisl reqquested as per the last 2 pages of the WOFF BH&H II FAQ (found on the support page). (do NOT post them here please). Please don't run the sim until you have sent those (make sure you exit WOFF Manager before grabbing the files). Thanks. -
Obviously other things may have changed in that time in the system, Windows updates and so on but yes probably best to leave it on the left Stache.
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BH&H II Briefing screen peculiarities
Polovski replied to Foobat's topic in WOFF/WOTR - FAQ/Technical Issues
The ammo count is %. Yes ticked means you have them.