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Everything posted by karpin2
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TMF F-14 Tomcat Superpack
karpin2 replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
All of them. Except The TW's aircraft. -
TMF F-14 Tomcat Superpack
karpin2 replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
obviously, I know not upload a photo... https://www.dropbox.com/s/r1rhegfeplzvcf0/img00008.JPG?dl=0 https://www.dropbox.com/s/4t7g8n4i2oce689/img00009.JPG?dl=0 https://www.dropbox.com/s/wvu8dps3hdc01to/img00010.JPG?dl=0 https://www.dropbox.com/s/98c0umcu0zyuieo/img00013.JPG?dl=0 I am running Windows 7. Please tell me the exact file. ***_Avionics.INI? -
TMF F-14 Tomcat Superpack
karpin2 replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes, sorry. I was wrong. The MDIG is working properly. It's the VDI. Nothing is showing. I'm using ripple quantity but shows no symbol. I can see the TV color, but i think that it has an error. With GBU select -
TMF F-14 Tomcat Superpack
karpin2 replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I can't see the VDI (It's off), or the radar in the MDIG in any cockpit. However, F-14A from TW work fine. Where would the problem? Thanks. A greeting. Karpin2. -
Bug in Speech from "Red Crown"
karpin2 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I saw that the first response of "Red Crow" is defined by this entry in the SpeechSystem.ini file. [Concept001] // MSN_SPC_TACC_RADAR_CONTACT, Priority = FALSE TargetFragmentID = SPC_TACC_LEAD_CALLSIGN CallerFragmentID = SPC_TACC_TACC_CALLSIGN BodyFragment001 = SPC_TACC_RADAR_CONTACT BodyFragment002 = SPC_TACC_FREQUENCY But in the game, communication -> BodyFragment002 = SPC_TACC_FREQUENCY <-, (something like "stay in this frequency") is not pronounced by the operator. Is there a fault in a configuration file? -
Bug in Speech from "Red Crown"
karpin2 replied to karpin2's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for you reply Wrench. Well, the operator says that phrase in SF1. It does not seem that the game engine has changed so much between them.