Hi,
I have a couple of questions regarding Lo-Mac.
Can you already explain some details of the 3D Engine? How configurable is it in terms of PS usage? Does the game use some kind of auto-detection of cards and/or does it use a max-fps limiter? Is it fully D3D only or is there also the choice to switch to OpenGL? Does the engine include a benchmark mode... or a framecounter to meassure avg. FSP in a replay?
Since Lo-Mac seems to become the most important modern flightsim I would really like to see a way to use it as a benchmark.
Not sure if you can answer those questions but I would really appreciate it! Thanks! :)
Lars Weinand - Tom's Hardware Guide