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MigBuster

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Everything posted by MigBuster

  1. No point trying to compare an F-4 with an F-15/16 they are on a different planet when it comes to retaining energy in a turn. Ensure your throttle is calibrated properly outside the game if possible...trying to remember if debug view shows Throttle state. Usually keep speed up and use the Vertical where you can and don't get slow........a lot of aircraft will outturn it easily when slow like the MiG-17F for example.
  2. Pass on Open Track - TrackIr has always worked fine so potentially some may have used OpenTrack in the past. Minimise game.......leave another App open and use basic Alt + Tab would do it.............although how many times it will work per session cannot say. Recording Software back in the day was Fraps although I used NVIDIA Shadowplay which was built into GEForce Experience and is now just part of the in Game Overlay. Expect a lot will do it.
  3. AI Vs Humans - the rematch

    Quite possibly one of the biggest news stories ever in the history of combat flight simming is now set to take place where a gamer will take on Heron Systems AI Falco in a simulated BFM 1v1 Guns bout. For those not familiar, last month the small AI company Heron AI systems beat its AI contenders in simulated F-16 1 v 1 BFM dogfights including entries from companies such as Lockheed Martin. As a winner it then took on a real life US ANG F-16 pilot (Callsign Banger) and soundly won that also 5-0. Now poor old Banger did tell Heron Systems that he had about 2 days training in VR before taking on the task - of course gamers might say he needed about 2 years to be any good which may have led to some in the media including former F-16 pilot C.W.Lemoine implying that a gamer might have done a better job. Therefore the winner of this years "Folds Of Honour" competition will get to fly off against Herons AI in a similar BFM match. Folds of Honour is a 1v1 BFM Guns only competition in DCS taking place this September - anyone can play and all proceeds goes to the Folds Of Honour charity. Register Here: https://givergy.us/FightforHonor2020/?controller=home Event information: https://splashonegaming.com/fightforh... Event Discord: https://discord.gg/7KNegQB
  4. AI Vs Humans - the rematch

    That is how things used to happen with traditional programming......so in computer game AI it was essentially scripted and followed a set number of options it has been programmed to do by a Human..........and is therefore very limited. That approach is not practical for AI. This AI agent takes a totally different approach using what is called Reinforced Machine Learning. So for this dogfight trial they take a baseline AI agent that can do next to nothing..........and then basically tell it the environment and what it can do (Pitch Roll etc) then it has to work the rest out by trying something and getting rewarded if correct or being asked to try again. So after 4 months and probably millions of attempts of learning it was rubbish but after 10 months of learning it was far better. So for the trial it trained itself to a good enough point. During the Dogfight trial itself it could only go on what it had learnt itself up to that point which was clearly adequate for that....but the potential is clearly there for further development..........expect there is still a very long path to travel. I don't think being better than Humans at BFM over time is a problem.....the problem I have is reliability and predictability of the training data it ends up with ......even with basic programming computers just pi$$ off and do their own thing too often.
  5. AI Vs Humans - the rematch

    Don't put more than 20p on that is all I will say
  6. AI Vs Humans - the rematch

    The future DARPA really see is a manned fighter Jet where the AI does all the flying ( inc BFM) and the Man does the cognitive mission parts. So the pilot essentially can go from jet to jet without ever having to learn how to fly it. Some potential Advantages of AI Never get tired and always 100% No training Very quick reactions (OODA) Can flawlessly fly the numbers Can do more G but not really as big a deal as most think.
  7. https://venturebeat.com/2020/06/06/how-microprose-returned-to-making-military-sim-games/amp/ How MicroProse returned to making military sim games I was delighted to discover that MicroProse, the military simulation game company that was once the pillar of the war game community, was reborn under the leadership of game developers David Lagettie and John “Wild Bill” Stealey. Hoping to capitalize on nostalgia and the hole in the market left by the dearth of military strategy games, the new MicroProse has announced three games coming to Steam soon, with more on the way. This is another post for the geriatric gamers crowd, like my interview with Joe Kucan of Command & Conquer fame. I first interviewed Kucan, who plays the villain Kane, more than two decades ago. The same is true for my first interview with Stealey, who was the cofounder of MicroProse. Stealey taught me how to fly WWII airplanes in the simulation game Warbirds from.....................
  8. What a Wonderful World

    Very impressed myself - has quite a bit of depth but fairly easy to fly the stock aircraft around. Have been touring places like Malta, Guadalcanal, Rabaul, Oahu, Guam, Iceland, Hong Kong, so some amazing terrain and places to land. Indonesia is pretty challenging in a Cessna 172 with the many dirt runways on the mountain slopes.
  9. Microsoft Flight Simulator 2020 pre-order

    Microsoft Flight Simulator becomes top-selling game on Steam in less than a day https://www.pcgamesn.com/microsoft-flight-simulator/top-seller
  10. Microsoft Flight Simulator 2020 pre-order

    With the release of Microsoft Flight Simulator now only a few weeks away, we are now able to talk more freely about some of the exciting new features and future plans to come for the new simulator. Microsoft and Asobo Studios have been busy sharing all-new details for the upcoming flight simulator including detailed information on Virtual-Reality (VR), buying the simulator on Steam and also what the future for flight simulation looks like. Virtual-Reality (VR) Perhaps one of the most anticipated feature requests Microsoft and Asobo see is having Virtual-Reality with the new simulator. After the initial E3 trailer in 2019, the team heard loud and clear that VR was a must-have for flight simulation enthusiasts. Since then, the team always knew it would be coming to the simulator, it was just a matter of when. Well, it has been confirmed that the current plan is to release a free update this coming Fall to include VR compatibility. Initially, it will function only with the HP Reverb G2 Headset, but more options will be officially supported in the future. Whilst the wait for Virtual-Reality is still a few months away, it is now confirmed that TrackIR support will be part of the simulator on day one. https://fselite.net/news/microsoft-flight-simulator-information-vr-steam-edition-third-party-info-and-future-plans/
  11. Microsoft Flight Simulator 2020 pre-order

    Track IR has now been added https://www.flightsimulator.com/closed-beta-now-available/
  12. Microsoft Flight Simulator 2020 pre-order

    Q: What platforms will Microsoft Flight Simulator be released on? A: Our PC release is on August 18, 2020. We will share more information regarding the Xbox release in the future. https://flightsimulator.zendesk.com/hc/en-us/articles/360015204020
  13. Microsoft Flight Simulator 2020 pre-order

    Have put my name down and will be giving this awesomeness a run for my money..........VR missing for now but really not bothered myself........will let others miss out if they want to wait for that to happen.
  14. First knowing the type of aircraft you actually refer to would be a start...........and if there is nothing on the net about it then someone may have details assuming this is still Cold War radars we are on about? Then a case of seeing if any of them used CW to guide SARH missiles really.
  15. Look for RadarMissileGuidanceCW=TRUE in a data.ini..........e.g. F-4D_data.ini or Straightflush_Data.ini..you will have to find the rest........or ask TK if you need to know more. So for example the F-4D radar which was considered a Pulse radar was able to switch to use Continuous Wave after launching SARH missiles (AIM-7s ) to guide them to the target.
  16. Not sure because the F-16A could switch from A-A to A-G with a switch on the HOTAS in 1978............remember that if you have to switch from Attack to A-A then something has probably gone wrong which might even mean having to ditch your stores and get mission killed. The F-105s over Nam had no such switch so the MiG-17s they shot down with guns were literally spray and pray in nearly all cases. F-14A possibly better than the F-4 as in it could go through Transonic and supersonic quicker. Okay so if you defined Real Mach 2 Aircraft as: Concorde - cruised at M2 on passenger journeys. A-12 & SR-71 - Cruised at M3.2 on recon sorties MiG-25 & MiG-31 - capable of cruise at M2.4 e.g. for recon or very long distance intercept. (Top aero speed ~Mach 2.8 to Mach 3) I would say the F-14A is none of the above but better than the F-4........its top speed of Mach 2+ is most likely only ever a short DASH speed NOT a cruise speed. An Iranian Pilot claimed to accelerate (Power Up) to M2.2 while intercepting an Iraqi MiG-25 in a tail chase. Here a high flying MiG-25 will be detected early likely giving time for interceptors to get into position. The pilots description if true is misleading because nothing "powers up" to M2.2 he was likely (although am guessing) already at high Mach (M1.8) at 40000 + ft So if the above is not fantasy this could be the only time a Tomcat went that speed in actual combat.....but there must be more informed F-14 fans or pilots out there.
  17. LOL I think you have turned it into a UFO - Ideally you want to change the various drag coefs not just the thrust. We used to have a few ex F-4 Vietnam vets here and there are still a few around at f-16.net if you want to ignore the only actual useful information (Flight test data) in the manuals and go from stories. Here is a quote from one of them - perhaps good idea ask him: In my experience in 5 fighters, I found that the F-4 guys were the most likely to embellish their stories. Once again, no harm in it. Most of them were very colorful and charismatic. ....... There were a number of things required to get an F-4 to Mach 2. You didn't just jettison the tanks, light the ABs and suddenly find yourself there. First, you had to have a clean aircraft, no more on it than the fixed inboard pylons for lateral stability plus recessed AIM-7s, FCFs of course generally clean, pylons but no AIM-7s. You had 12,100 pounds of gas internally at engine start. Second, you had to climb up in the high 40s. On the way up, other required FCF checks were done with delays at various altitudes. Now you're down to 6-7000 pounds of gas. Third, the FCF run was a timed run from IIRC 0.8 Mach, maybe 0.85, done primarily to assure proper vari-ramp scheduling, something that operationally you would probably never need. (You also needed a convenient FCF track profile never pointed at any densely populated area (other than bovines) to do everything so you could finish within range of home.) Fourth, IIRC the straight-ahead run from 0.8 or 0.85 to 2.0 (if you got there at all) took somewhere around 6-8 minutes in AB depending on ambient conditions, at an average of 14-15 miles per minute, so at the end you had covered about 110ish or more nm and were down to around 3000 pounds of gas....just enough to travel the 110 or so miles back home, maybe do a touch and go to get some more numbers, and then land, check the anti-skid and drag chute and go to the bar. The F-4 was not a Mach 2 'fighter', it was a Mach 2 capable aircraft at the outer extreme. http://www.f-16.net/forum/viewtopic.php?f=46&t=53085&p=434552#p434552
  18. If not ensure the game is set to run as admin so it has full access Is this the same problem do you think?
  19. Any intercept that requires such a thing depends entirely on the enemy being detected at a range that allows for time to get to that altitude / Speed - also the higher fuel burn can actually reduce the radius it is capable of going out to. Next issue is can the aircraft actually hit M2 with the payload it is carrying (not always). A given example of an F-4J deck launched intercept with 4 x AIM-7E & 1 x 600 US Gal tank (dropped when empty):
  20. In cooperation with the third-party partner Heatblur, a free trial event for the AJS-37 Viggen and the F-14A/B Tomcat will take place between the 19th of June and the 25th of June.
  21. Wow so that HD 5570 was released from Q1 2010 and the rest of the system having a core i5 must be more recent is it? Actually can see the Core i5-3470 was Q2 2012 - but that actually might be okay to a degree compared to the card at least - and supports PCIE 3 according to Intel Ark. You must be able to get a better card than that from anywhere dirt cheap. Bold Games was one of the original publishers I think for WOV before everything went online......... so that is totally fine (I have a Bold DVD version also) I was going to say you may as well wait for the Win 10 version of SF2 because that will be designed for Win 10 at least - but that card you have wont run Jack...... Should also say that SF2 was last updated in 2013 and doesn't work as well on modern hardware as it could.
  22. Yes part of SF2 redesign was better support for things like multicore CPUs and DX10. Did you try it with that DX9 enbseries mod assume it is still on here?
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