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MigBuster

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Everything posted by MigBuster

  1. Use the weapons editor - and note the "import/merge" button I dont recommend the Chuck Norris method - u might break your leg or something
  2. What I did was copy my weapons folder over to the new install - I then, using the latest weps editor opened the old weapondata.ini and deleted the old stock weapons. Then merged it with the brand new weapondata.ini that I had extracted. This is one way anyway. I have a custom install for weapons which takes the ones out I need for the environment out of the packs - also another issue with just putting in 4 million weapons is that searching and finding the one you want on the loadout screen can be pain.
  3. Replacing a planes data.ini for an older one is a big no for me - Im suspecting there are changes - I noticed there are now [Falcon Stations] on the F-4s for example.
  4. Infantry

    Thats what i like about WOI - the CAS missions are totally different - the AAA is deadly at low level - and if you install an SA-7 etc you will randomly get those protecting the tanks also. Also the taking out of SAM radars with cannon is also not advised :)
  5. Infantry

    Interestingly in WOI the CAS missions almost always have AAA near them now - particularly of the radar guided variety - I often notice and avoid 2 mobile AAA units near the tanks in campaigns - although I havnt looked to see if these are just strategically placed as AAA in the targets file. Infantry objects have been placed in the game as "Tanks" so they move but I dont think there was a way to give them firing radars previously. There are SA-7s, SA-9 and some other MANPADs out there because ive used them in previous installs and are in as MobileAAA. I imediately stuck SA-7s in WOI - and they work well as MOBILEAAA - but I noticed (after being blown out of the sky) that fixed SAM sites like the SA-2 have an AAA unit right by the radar now - and the SA-7s were replacing them also - and in doing so making it easier for me so I just withdrew them. maybe creating another type like MOBILESAM may be possible - but havnt got round to looking at that yet either.
  6. Good work - CCIP is better than nothing - and it should really have some kind of bombing system at least. Should work in WOV cos they are built for the merge - the object.cat in WOV may have the A-10 files in it already - will check later.
  7. With WOV SP4 you can get YAP2 - which is no doubt the Most realistic and comprehensive Mod for..... well any sim - and now looks to have a really great Terrain and tree set - but then you do have to pay for it
  8. Laser Cat

    hmmm - have heard of Sharks with Laser Beams on their heads - but Laser Cats - thats just silly
  9. Armor skins

    Great stuff! You probably want to put them up in the downloads section here so people can find them
  10. An inspring story

    Nice one - thanks Never really been into the naval side of things but recently read this Didnt know anything about them really - other than they both got sunk - but it does have a good historical account of the battle and the chase after the Bismarck to stop it getting to France. Also details the expedition to find both wrecks 1 of the 3 survivors from HMS Hood was still alive at the time of writing and went along to find the Hoods remains.
  11. Simmer down, simmer down

    Jeez - well I cant really be seen to be giving you A-A tactics advice I dont know what all the fuss was over tbh - maybe excitement over the patches got to people - but its all calm again today
  12. Fantastic stuff - I will look further into this..... pity the A-10s never had anything like this in 91
  13. Cheers MM I have read a lot that he has written and this may be a good source. Some of his articles - like the one F-35 Vs Flanker scenarios are based on speculation and a political agenga he has - and really should be ignored though.
  14. The Israelis extended all their cannon muzzles - and if that pod did fire would render the bottom camera useless. It must be an Isreali Mod: http://images.google.co.uk/imgres?imgurl=h...;hl=en&sa=X
  15. Actually if you have any info on why the system was not used on other jets - or why it failed would be good to know. Even in OIF 2003 accounts the F-14 pilots all seem to be using their eyes to look for SAMs.
  16. That looks like the RF-4E which was one recce version of the Phantom so they should be cameras.
  17. Sorry wasnt sure what you were getting at with the comment on there being loads of info on the net - when I had posted a similar thing about 5 posts up.
  18. Excellent - do you have any more info on this - such as the year it was tested or your source for this info?
  19. Well if you find any instructions from TK on how to implement one in this series for Jets in service after 2007 then please let us know. If there is a way to simulate it then it hasnt been done yet - not too bothered myself because I rarely go past 1982 - and Im not holding my breath that TK would put something in that is 20 or so years out of the series scope.
  20. Im not sure yet but you may have to have a stronger signal to select a target - try moving the nose up or down. Also is this after you have locked up another target on there and pressed 'delete'? Also not sure that if they are lower then you it may also not be easy to select them due to ground clutter - guess what im saying is that this may be part of the game now. If that doesnt work then you could try cycling the radar modes back to search - if you can select it then there could be an issue.
  21. The Mirage is a dog in WOI at turning so you have to keep your speed up - and move a lot because I can almost guarantee while im after a Mig-17 - another 1 is on my six getting ready to fire :) The Isrealis had to use a technique called stitching against "inferior" fighters that could easily out turn them - keeping a high energy state and going up in the vertical then slashing down in a dive - unfortunately this is difficult to do unless you have a trackIR. And hitting them with cannon is still not that easy either! Try not to slow down and turn! Have noticed the new AI pilots are good at keeping energy in Mig-21/23s also.
  22. Just noticed hes put a decent map in WOE for the planning screen with 3 levels of zoom by default like WOI - its finally useable!
  23. Be interested to hear how well NF works with all the changes Did you use the latest weapons editor for WOI to recompile the weapondata.ini?
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