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MigBuster

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Everything posted by MigBuster

  1. Is that right? Never seen the F-14A/D quoted with a high alt speed over M2.35 tbh
  2. YAP1 is no longer available apparently - but YAP2 is due to be released soon - no date yet
  3. 1.check you are using the right version of the editor 2.If so Use it to open up the weapondata.ini in "weapons" and see if the AIM-7s are there
  4. One easy way may be to wait for the next patch - the chaff/flares seem much less effective in WOI. Your other options are to remove countermeasures from the SU-27 or up the values of the missiles via the weps editor. to remove - open up the su-27_data.ini and find the [chaff dispenser] section (or similar) - set the chaff and flare values to 0
  5. This was actually AI only flights not mine - the weird thing is them ignoring all the waypoints and keep flying to the end of the Map
  6. Auto rudder

    no idea - maybe on easy level The rudder has little to no use at the speeds you go at in F4 - useful for landing against a crosswind - or if you are caught very slow in a DF - but thats about it.
  7. I loaded up my Phantom flights with Paveways with laser designators only in WOV - not only were none of them dropped - every time the entire flight ignored the target waypoint and just kept flying in a straight line till they hit the map edge. So went back to MK82s and no issues not tried this in WOI yet
  8. Not fully sure what you are doing here the [AirUnitxxx] must run in sequence with no duplicates. Is their a reason it cant use AirUnit001 ?
  9. for the If its only happening with the F-8 then open the f8.ini and check [AircraftData] AircraftFullName=F-4E Phantom II AircraftDataFile=F-4E_data.ini CockpitDataFile=F-4E_cockpit.ini HangarScreen=F-4E_hangar.bmp <------ LoadoutImage=F-4E_loadout.bmp <------ If not try creating a new pilot and new campaign and see if it works then
  10. If the emblems are not part of the skin - then look in the skins decals.ini file. If the entries for where the emblems go says "Insignia" - then you can change the nation of the skin in texture.ini eg [Decal001] MeshName=fuselage_P DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Insignia <-------------------------- Position=-1.203,-0.124 Rotation=0.0 Scale=0.85 DecalMaxLOD=3
  11. Practise - if you havnt got CCIP then its WW2 style Dive Bombing. No idea if the Kurnass ever had CCIP - the original F-4E didnt. and read this: http://simhq.com/_air/air_055a.html#top
  12. 1 way for now ctrl + R then press F8 to see what you have targeted - just a bit anoying
  13. Not much help but - Works fine for me - just downloaded it via Firefox
  14. look in the knowledgebase for the Vista thread
  15. Yep - create a folder called cockpit, extract the files you need from the object.cat then put them in the cockpit folder. err the level you set your game at in the options determines the avionics you get - there will be easy/normal/hard - if you get a radar that sees 360 degrees around you then thats easy for example.
  16. Seem to remember reading that this may be the last upgrade for SF/SFG
  17. Press E by default like you do for all ground targets then launch it within correct parameters
  18. F-111 cockpit

    dont believe they are on here either - Whats the URL?
  19. F-4 RWR

    The B/D were used up till the end of the war and must have been upgraded at some point - have a RIO account of firing out chaff in an F-4B on account of the warnings he was getting(1972) The F-4C seems to have been replaced by the D/E by about 1969 so not sure on that - but a pilot says when trying an ALQ-71 for the first time in Jan 67 he was worried about the cloud over Hanoi not giving them much of a warning if SAMs lifted off - doesnt partcularly mean they didnt have any audio warning tone though.
  20. Cheers to our UK friends!

    Glad someone likes it over here - did you enjoy the rain? actually temperature today is whopping 25 degrees C - no sun though - just a thick layer of grey clouds was that the IWM in London - or did you get out to Duxford? http://duxford.iwm.org.uk/?PHPSESSID=fdf06...9fb21baeb7699a8
  21. Not sure what you are doing here - make sure you have a single Weapondata.ini only (In the "weapons" folder)with ALL the weapons in it - then open that up with the weapons editor and hit save.
  22. Heres an old article on the original Strike Fighters A-A employment that may be of help - should still apply when using sparrows with the F-4 in WOI mostly http://simhq.com/_air/air_061a.html#top The later AIM-7F and M are more reliable as you would expect.
  23. So you click the "Open" button in the weps editor - then browse to the weapondata.ini - then what happens?
  24. Russian social reclame - Really scared!

    Yeah theyve been hitting us with adverts similar to that for about 4 years now - dont know if its improved anything though.
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