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MigBuster

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Everything posted by MigBuster

  1. Favorite Falkand's War Aircraft

    Hostile Skies is on my Amazon List at the moment so will defo take a look - glad to see you are taking the AIM-9L thing into account too - The sim is shaping up nicely and I will be supporting it when its released.
  2. Contest #3 Winners

    YEEEEEEEEEESSSSSSSSSSSSSSSSS Well - its been a long time coming but finally the day has arrived when I have actually won a contest!! A million thanks to the organisers for putting this on :biggrin: :biggrin: :biggrin:
  3. When you get behind an aircraft make sure the AIM-9 is selected and then pitch the nose up and down a bit if you cant get a lock tone. There are some replacement lock tone files for download on this site if you need a clearer distinction. WOE and WOV are separate games - as in each can be bought and played separately. However if you install WOV first then install WOE afterwards the WOE installer gives you the option to merge WOE into WOV (am pretty sure this is the case!) This works because both games are based on the same underpinnings - which is why you will find that most of the Strike Fighters Mods on this site will work with both. Hope this makes sense
  4. Favorite Falkand's War Aircraft

    After reading "Sea Harrier Over the Falklands" by Nigel "Sharkey" Ward(Commanding Officer of 801 squadron on Invincible) it is defo the Sea Harrier. Unlike the British public and a lot of the world the Argentinians had respect for the 'Shar' it seems before the Task force even got there - mainly due to friendly encounters before the conflict that were publicised by Mr Ward (so he says). In these encounters they had turned over some F-15's from Bitburg and an F-5E Aggressor squadron, using his own experience of denying a AIM-7 Sparrow shot (he flew F-4's off the Ark Royal in the 70's) and an AIM-9 Sidewinder shot by rotating the nozzles and hiding the heat signature. That being said the turning circle for the shar was not that great - this man just knew how to use the plane and discovered its aerodynamic law breaking slow speed control it had. Some interesting points he picks out - In the first encounter with the Mirage 3's he thought they had fired missiles head on at them - these turned out to be the centreline drop tanks (The Mirages were at much higher altitude and diving) - and as confirmed after the war(apparently) - the Argentines had no spares so this limited the Mirages range and probably stopped them CAPping over the Falklands. He was unable to get a head on lock with an AIM-9L - (in a freezing atmosphere) because he thought the Mirages must have 'throttled back' - in every sim ive played an AIM-9L lock from any angle is always available - it obviously was not as "all aspect" as made out! He developed tactics that allowed 801 to bomb accurately from 20000ft, something the Vulcan could not achieve (The Vulcan dropped ~63 bombs but only 1 hit the side of Port Stanley runway - it was never out of action during the war)- though the avionics in the SHAR were new.
  5. The sim also simulates the uselessness of 60's technology so dont expect the radar to always pick everything up. If you are having trouble getting on lock bvr then tilt your nose up and down until it appears on radar and dont forget to change the range - you should be in Search Mode too. In visual range switch to the Boresight mode and move the target with the red box into your HUD ps only the Sparrow needs a radar lock and early versions are hopeless close in! Here is a great article by a former pilot covering the different radar modes in Strike Fighters - which apply to WOV 100% http://www.simhq.com/_air/air_061a.html regards
  6. File Name: Templates for Mirage Factory F-16A model File Submitter: CoolHand29 File Submitted: 7 Jan 2007 File Category: SF Skin Templates Template set for the Mirage Factory F-16A model (2006) including a layer for the ADF model. Templates were created in GIMP but are included in both .xcf and .psd format for photoshop users. Before you do anything unhide all the layers to make sure it hasnt already been done! Also see the README file. regards Migbuster30 Click here to download this file
  7. File Name: F-16A 4TFS 'Fightin Fuujins' 2 File Submitter: CoolHand29 File Submitted: 7 Jan 2007 File Category: SF F-16 Skins Later 4TFS/388TFW 'Fightin Fuujins' F-16A skin for the Mirage Factory F-16A size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29 Click here to download this file
  8. File Name: F-16A 4TFS 'Fightin Fuujins' 1 File Submitter: CoolHand29 File Submitted: 7 Jan 2007 File Category: SF F-16 Skins 4TFS/388TFW 'Fightin Fuujins' F-16A skin for the Mirage Factory F-16A size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29 Click here to download this file
  9. Version

    274 downloads

    Template set for the Mirage Factory F-16A model (2006) including a layer for the ADF model. Templates were created in GIMP but are included in both .xcf and .psd format for photoshop users. Before you do anything unhide all the layers to make sure it hasnt already been done! Also see the README file. regards Migbuster30
  10. Version

    253 downloads

    Later 4TFS/388TFW 'Fightin Fuujins' F-16A skin for the Mirage Factory F-16A size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29
  11. Version

    127 downloads

    4TFS/388TFW 'Fightin Fuujins' F-16A skin for the Mirage Factory F-16A size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29
  12. File Name: F-16A Euro Camoflage File Submitter: CoolHand29 File Submitted: 24 Dec 2006 File Category: SF F-16 Skins This is an alternate EURO camo scheme for the Mirage Factory F-16A Block 1 and Block 10 based on the proposed F/A-16 colour scheme. size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Includes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29 Click here to download this file
  13. File Name: F-16A Snow Camoflage scheme File Submitter: CoolHand29 File Submitted: 24 Dec 2006 File Category: SF F-16 Skins This is an alternate Snow camo scheme for the Mirage Factory F-16A Block 1 and Block 10 based on Navy's Top Gun colour scheme size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Includes a WOE style Hangar screen and some Grey Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29 Click here to download this file
  14. File Name: F-16A SEA Jungle camoflage File Submitter: CoolHand29 File Submitted: 24 Dec 2006 File Category: SF F-16 Skins This is an alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10. size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Inlcludes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29 Click here to download this file
  15. Version

    386 downloads

    This is an alternate EURO camo scheme for the Mirage Factory F-16A Block 1 and Block 10 based on the proposed F/A-16 colour scheme. size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Includes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29
  16. Version

    285 downloads

    This is an alternate Snow camo scheme for the Mirage Factory F-16A Block 1 and Block 10 based on Navy's Top Gun colour scheme size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Includes a WOE style Hangar screen and some Grey Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29
  17. Version

    333 downloads

    This is an alternate South East Asia camo scheme for the Mirage Factory F-16A Block 1 and Block 10. size: 1024x1024 Tested on (Mirage Factory): F-16A Block 1 (folder:F-16A_Blk1) F-16A Block 10 (folder:F-16A_Blk10-NDC) Inlcludes a WOE style Hangar screen and some Green Drop tanks that can be installed if wanted. Please read the README file to ensure the decals are installed properly. Many thanks to the Mirage Factory for the F-16 Model. Tested in WoE but should work in SF and WOV Press the button below to download this skin and save it to your Desktop. Migbuster30/Coolhand29
  18. Well said that man - and Quote of the week winner I think. Now if only i could have a key allocated to turn the rotating 'furry dice' on in the cockpit - that would be sweet....TK! ....where are you
  19. Is the zoom not working (left and right mouse buttons by default) ? Also remember to change the radar range when bandits are closer. Sometimes the radar cant distinguish individual planes at distance anyway - if you are using a 60's varient
  20. They only fire if you get a radar lock on the target plane as in real life. Taking an F4 for example in the 60's in Normal/Hard level - Set radar to search mode using "Page Up" Set the range using "Page Down" When you see a blob or blobs on the screen select one using "Home" key Lock one with the "Insert" key When its in range <20 miles - you should get a cue - fire the missile. Once fired you need to maintain radar lock on the target till / if the missile hits otherwise the missile will lose target. Note Early Sparrows are bad and often blow up anyway as the real things were! If the target is flying away from you the launch range needs to be <10 miles When using the radar those blobs could be freindly or enemy! Keep the target above you so the radar doesnt get confused by ground clutter At simhq.com there is a full article on AA delivery to get the full picture - they are easy to use after a while - use the search facilities here and at simhq - everything you need to know has already been said
  21. At what point is the game freezing? do you get any error messages - tbh this is one of the most stable games ive played - modding can cause problems sometimes - although even then the problem can be fixed. You do not need a high end system for this game - but a 32MB graphics card is a requirement. My Pc a HP Pavillion came has a Radeon XPress 200 board chipset but came with a PCI Express Nvidia Geforce 6200 graphics card installed. in fact I think the chipset is there to help the card: http://techreport.com/reviews/2004q4/radeo...00/index.x?pg=1 To check what you actually have in Win XP: Go to Start -> All Programs ->Accessories-> System Tools-> System Information When system information opens down the left hand side expand "Components" by clicking on the little plus sign - then select Display. there are other ways to see this if u get no joy doing this. regards
  22. Good stuff - thanks for posting
  23. So it sunk after the naval fire - clearly the weapon of choice :)
  24. I cant believe that - who made these claims?
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