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Posts posted by MigBuster
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New 2024 interview with Falcon 4.0 campaign creator Kevin Klemmick.
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I would think using the weapon editor or whatever to create a new AA-2 that is all aspect but has a hit chance of zero or something like that.
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To complete these missions from the game side involves taking out a random number of Air defence sites AAA/radar/SAM (more like DEAD).
If you dont have easymode where you can see what are primary targets - then taking out guns near the target waypoint will usually work.
To see guns without aids - really difficult with default effects - go through the ground targets (E) untill you get a gun and padlock it.
Some of the modded effects mean you can see the tracer and flashes easier to can hit them
Strafe with guns and rockets needs practise - pull out before you get to close basically and never over fly a gun site. If you can learn to remember where the gun site is climb say 9000 ft above, dive down and ripple rockets or bombs.
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RIP Chappy
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23-12A is the recent Yefim designation for the original MLA and only shows Cuba as getting those from the early 1980s.
They arrived in Angola in 84...............The recent MiG Diaries written by former Cuban MiG-23ML/A pilot and a SAAF pilot is by far the best book on the Angolan air war - but they only refer to the 23 being an ML which doesnt help.
There were two new build MLA varients i23-19B (MLAE) for Syria/Libya that had a mix of avionics, and i23-22A (MLAE-2) for Bulgaria which was an MLA airframe with Russian MLD avionics. Both are called export MLDs in other sources.
All Russian P/ML/MLA airframes were supposedly converted and upgraded into the dogtooth MLDs from the mid 80s.
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What exactly has been upgraded?
Do you need to upgrade your graphics drivers also?
Any other updated drivers for it you may need to apply? (chipset for example)
Anyway to roll back?
Does the game run without any mods?
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Terminal Threat Deep Pod with Receiver Processor in USAF/EPAF F-16AB early 1980s and USAF CD early 80s manuals.
CD also lists Two Band Shallow. (535 lbs without receiver processor)
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7 hours ago, JamesWilson said:So it's all correct? I play MSFS and there the speed indicator moves both kts and Mach, the latter doesn't in TMF Tomcat.
In Heatblur F-14 for MSFS the Mach needle moves as soon as reached Mach 1, this one stays still and have no idea how fast i'm going.
Not all correct - I have not read it properly. The IAS looks good but the other dial for Mach is not on there (as said above) and it is supposed to be. More surprised that was left off.
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You might be a few decades late for TMF
The actual F-14A NATOPS from which they probably moddelled it on tells me the airspeed dial goes from 80 to 850 knots Indicated. So as you can see in your the sceen shot the needle is on 850 kts so that looks correct.
M2.23 at 29,000 ft msl at standard day is ~M1030KCAS or ~1320KTAS
I think the real Timcat was limited to 800KIAS under 30,000ft so that might have been an overspeed.
Speed must have been displayed elsewhere - the HUD or the CRT display but not familiar really with F-14s.
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As a kid Flight of the Intruder on the Amiga which was by the same guys that did Falcon probably swayed me towards the Cold War era - thinking it even had inbuilt ROE (?) dont know.
Picked up SFP1 about 2004 which had Vietnam era jets so a natural progression - nothing else was like that.
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Don't remember
extract HUDDATA.ini if not already
set:
[Debug]
DisplayDebug=truethen run the game
Is the fuel weight not going down?
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1 hour ago, omegaeleven said:About the code, could the average player change the script?
If it needs the source code changing then nope.
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Yap 1 did allow you to start from taxi and hangars in Wings Over Vietnam iirc - like 18 years ago.
TK maybe changed the code so that no longer worked. There were later versions of yap that may have worked but you would have to speak to those guys if they are still about.
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The freeware licensing for CA is here.
This has not changed much since about 2008.
In the West this is seen as a basic common courtesy and politeness to fellow members.
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Quotehttps://www.crouze.com/baugher/
Joe Baugher's serial number lists
Joseph F. Baugher passed away on the 12th of November 2023, at the age of 82. He left for the "Eternal Airfields" as we sometimes like to say. As mentioned before I too never got around to thank him for his outstanding work, which I now regret. These pages are both meant to keep Joe's legacy alive, and to keep his work available for all to enjoy.
In no way will I ever take any credit for Joe Baugher's work and dedication. I do not mean to infringe on any copyrights. I'm just a fellow enthusiast who believes in keeping the legacy alive, and not letting Joe's work fade away. I will therefore attempt to keep maintaining the lists.
From what I can tell, Joe did his last edits to the serial number lists in October of 2023. All changes after that are done by me.
I know Joe received a lot of contributions from other enthusiasts, all eager to make the lists as correct, elaborate and up-to-date as possible. Joe assessed all new data and incorporated it into his website if he found it worthwhile. I will happily do the same, please send your contributions to lists@crouze.com if you want to help.
The lists will remain in the "basic" form as they were when Joe made them. But I have made changes to the look-and-feel, to hopefully make the pages a little more easy to access, and more straightforward to maintain.
Someone it seems might be looking to keep updating the serial nos.
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Happy Christmas to all wherever you may be!
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"The Heatblur Simulations F-4E Phantom II is the culmination of over 2 years of intense development, preceded by countless hours of research and built with our next-gen technology that brings many new features, leaning on all the know-how gained from our previous modules. DCS: F-4 represents some of the most immersive cold war fighter jet simulation available. Climb into the cockpit of this beast and announce yourself with thunder, as you experience the thrill of riding a primeval spirit.
DCS: F-4 includes, and models, both the DMAS and non-DMAS equipped F-4E Phantom II variants using the powerful J-79 engines. It utilizes our next-gen components based simulation framework - the aircraft is simulated as a connection of thousands of individual components. From an instrument needle to control surfaces, each component influences the state of the aircraft and even comes with its own wear and tear. Enjoy in depth fluids and electric simulations, a dynamic flight model and many new “firsts” in DCS, when flying and fighting in the F-4!
With the DCS F-4 we are introducing JESTER 2.0 - a completely rebuilt and redesigned JESTER AI to help you as your WSO, with improved and updated intelligence, a new interface and new immersive features, like pro-actively asking you questions depending on the situation - changing his behavior based on your answers. Teamwork is key in the Phantom. With JESTER 2.0 you will be able to not only enjoy this multiseat fighter in multiplayer with a friend, but also in singleplayer on your own. "
There are 4 options to choose from on the Heatblur store only for now - Order at your own risk.
https://store.heatblur.com/products/dcs-f-4-phantom
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The latest iteration of the Tommo Inc Falcon 4.0 total conversion modification - Benchmark Sims 4.37 U3 - is available for you to enjoy RIGHT NOW with some major changes ( See change log below)
BMS 4.37 U3 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message.
For those of you who are new to Falcon and still need a legacy Falcon 4.0 license, you’re lucky, as there are various season sales going on.
Retroism
GOG
If you have already installed BMS 4.37 Full Installer you will need to launch the “updater.exe” in Falcon BMS root folder (or from the new launcher). Alternatively, you can use the offline incremental installer available on the Falcon BMS Download page.This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Tommo Inc and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you.
After the update, when starting BMS, the version string in the BMS UI will now read:
FALCON BMS 4.37.3 (X64) BUILD 1329CHANGELOG
https://www.falcon-bms.com/changelogs/falcon-bms-4-37-3/
A big THANK YOU to everyone in the BMS development team and to the gents from TOMMO INC who made this release possible!
Download
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Interesting read if you get the time with WIP shots:
https://pocketmags.com/pc-pilot-magazine#
QuoteThe September/October issue of PC Pilot magazine contains a surprise-studded interview with MicroProse CEO, David Lagettie. Amongst other things, David discloses that Falcon 5.0 is in the planning stage, will “support many aircraft on release, including the F-35”, and won’t wrinkle its radome at*
*https://tallyhocorner.com/2023/08/microprose-multitask-like-mad/
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Glad to see somebody is still manning TW.
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1 Yes
2. You only purchase the modules you want to fly. All the ED AI planes are included I think. Example I never bought the FW-190D but can put it in missions and campaigns for AI use.
3. Further purchases of single player campaigns, Maps (e.g. Normandy), and probably the WWII asset pack will be needed.
There is no historical accuracy in the base game especially with WWII it is mostly a sandbox. WWII is very minor in DCS but there is one good multiplayer (4YA) server at least that do that if you like that sort of thing. There are some good single player campaigns for specific aircraft you can buy. It will be limited to the available maps and very small planeset.
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F-4E dash 1 from 1979 has both the GBU-9/B (M118 EO) and GBU-11/B (M118 Paveway 1 kit) in the loadout.
Don't have anything on the F-104 and M118.
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The F-15E, developed in the mid 1980's, is a dual-role fighter designed to perform air-to-air and air-to-ground missions. An array of avionics and electronics systems give the F-15E the capability to fight at low or high altitude, day or night, and in all weather. The F-15E is the USAF's premier strike fighter still in use today.
The F-15E delivered fighter aircrew several first-time capabilities. Its APG-70 radar, based on the very capable APG-63 from the F-15A-D, boasted a synthetic mapping capability that literally created pictures of the target based solely on radar imaging. A self-contained, networked electronic warfare suite gave the aircraft self-protection capabilities. Bringing this all together and placing battlespace information at the hands of the crew, a sophisticated, air-to-ground with an ergonomic cockpit layout that was developed to take full advantage of the latest technology and advances in such areas with Multi-Purpose Displays. https://www.digitalcombatsimulator.com/en/shop/modules/f-15e/
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DCS: CH-47F up for pre order
in Digital Combat Simulator News
Posted
The Boeing CH-47F Chinook fondly referred to as ‘The Hook’ by US military personnel, stands today as the premier multi-mission rotary wing aircraft in use with the US Army, US Army Reserve, National Guard and 20 other nations including Canada, the United Kingdom, Netherlands, Japan, Italy, Greece, Spain, South Korea, Australia, Türkiye, India and the United Arab Emirates. Embodying a unique tandem rotor design this massive helicopter excels in all its roles, including cargo and troop transportation, sling load operations, search and rescue, casualty evacuation, special operations, and humanitarian assistance in disaster scenarios.
Engineered for exceptional stability and control, the CH-47F twin engine, tandem rotor configuration ensures maximum agility and facilitates straightforward loading and unloading procedures. This design uniquely positions the CH-47F for operation in environments inaccessible to others. The absence of tail rotor interference permits rear ramp access on varied terrains, including unprepared or mountainous locations, capitalising on its remarkable landing capability. Furthermore, the aircraft's design facilitates high-altitude flight up to 20,000 feet, surpassing other helicopters in its weight category.
The CH-47F is equipped with a state-of-the-art, fully integrated digital cockpit management system; the Common Avionics Architecture System (CAAS) Cockpit, in synergy with a Digital Automatic Flight Control System (DAFCS). These advanced systems enhance cargo-handling efficiency while significantly boosting mission performance and all weather situational awareness. CH-47F also offers side and rear door gunner positions, a radar warning receiver with chaff and flare dispensers for auto protection.
With the capability to cover extensive distances swiftly, the CH-47F can be outfitted with extended range fuel tanks and is compatible with air-to-air refuelling, thus extending its operational range further than ever before. This capability underscores the aircraft’s adaptability and endurance, making it a formidable asset in any fleet.
In total some 1'200 plus CH-47 helicopters of all variants were delivered. This icon of a war machine saw combat service in all the major theatres since its inception, notably Vietnam, Iran, Libya, The Falklands, The Balkans, Iraq and Afghanistan.
Capabilities of the CH-47F
The CH-47F is an essential component of any military or humanitarian fleet, capable of performing in the most demanding situations. Its enduring design and continual updates ensure that it will remain a key player in aviation for years to come.
Key Features of the DCS: CH-47F for early access release:
Pre-purchase yours today!
Don’t miss the exclusive 30% discount during the pre-purchase phase. Hurry! This offer only lasts until launch.
(Text from Eagle Dynamics)