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Sundowner

+MODDER
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Everything posted by Sundowner

  1. Reading TK's latest response I get the impression that we're pushing TK into a corner, trying to make the game do things that he never actually intended, all that will do is force him to hard code more and more things. I know this will ultimately result in less folks using his work for "hard core" modding but it may just increase the intrest of people who are put off by trying to keep up with all the mods...no matter how good they are. I have a gut feeling that we may become a victim of our own success, if you know what I mean.
  2. @ Sony, the terrain is a bit of a mod that I've done to the recent NF4 4 seasons mod by Piecemeal, I've given the airfield2 a "new" set of textures, instead of having dirt taxiways & psp matting for the aprons I've given it proper [?] hard surfaces, the revetments are by me.
  3. Personally I think its a great idea, I hate the boring lifeless stock carriers but at the moment I dont have a lot of time to try it out myself. I also can't help wondering if all your time and hard work could be in vain once this Tomcat thingie gets released, although I would'nt hold my breath.
  4. Could do with more feedback from ATI users, like I say mine looks fine.
  5. Hmmmm, nozzel animation does seem messed up, cant replicate the other issues tho. ATI 4890 1Gb.
  6. Aha, using the correct terrain does make a big difference ......I was using Starys Hi Res stuff but using the terrain from NF4 has cured my trees problem [so far]. Thanks for the help.
  7. New Years Day, always a good day for relaxing....
  8. Just thinking out loud here, but remember the old ENBseries hdr mod, didnt that have a hotkey where you could turn it off if you did'nt like the effect? If so could that be used to create a "switchable" NVG effect ? Like I say, I'm just thinking out loud, no idea if its possible tho...
  9. Personally I'd be happy if TK just made the Tomcat thingy a "completely" new sim, as in NO old mods would work with it because it was a fresh start...different game engine etc, etc. Yes,I know the whole process for us modders would start all over again, new terrains/planes/groundobjects to be built, but lets be honest with ourselves, there is a lot more satisfaction "making" summat and seeing it in game for the first time rather than having to go and fix up your old stuff over and over.
  10. Mirage Factory Greek F-4E AUP

    Version

    643 downloads

    Greek F-4E AUP for SF2 series. Tested with Dec2009 combo pack patched to Feb2010. New model, new details. Uses the F-4EJ Kai pit. [included]. Thanks to; Oli [bPAo, RIP my friend ] Crab_02. Sundowner May 2010.
  11. Looking for a needle in a haystack
  12. hmmmm might just have to wait till patch Z comes out..... . I also have a funny feeling that lots of the issues that are around since Exp2 are because we're all being used as beta testers for the Tomcat sim.
  13. SF2 F-4 Templates

    Version

    606 downloads

    My intrest in skinning for the Strike Fighters series is getting less nowadays so I've decided to release some "trimmed down" templates for a couple of the F-4's. You can tweak/modify them as you all see fit, but just remember where you got them in the first place when you release summat. Also, they are just basic as in one model, it might be worth copying them and renaming them with the correct model naming...ie F-4B_67_1 etc, etc. Just remember skinning is supposed to be fun, dont get stressed about it, experiment & dont be afraid to ask questions. Enjoy Ant. [sundowner]
  14. I'm uploading some "basic" SF2 F-4E and F-4B templates as I type this.
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