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Sundowner last won the day on November 16 2020
Sundowner had the most liked content!
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About Sundowner

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Rank
Sod Simming, get a LIFE!!!
Profile Information
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Gender
Male
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Location
Cheshire UK
Networking
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Website
https://www.flickr.com/photos/93113883@N03/albums
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Info about USN F-4Js along the DECM upgrade
Sundowner replied to macelena's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Don't dive into anything just yet m8.....the model has been updated......a few times since then.... -
Sundowner changed their profile photo
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Sea Harrier FA2_2018
Sundowner replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hmmm, cant replicate that here m8.......each door is in 2 parts....inner/outer but I still cant get the effect you're showing me there in lod viewer. -
Sea Harrier FA2_2018
Sundowner replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes m8.....gear doors are still old model....wheels are new....was'nt the original model made by Monty_cz many many years ago? -
Sea Harrier FA2_2018
Sundowner replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
This was made from the original original TMF FRS1......LOL -
Sea Harrier FA2_2018
Sundowner replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Model updated. -
Strike Fighters 2 Screenshots Thread
Sundowner replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yet another rework of this model........ -
What If Screenshot Thread.......
Sundowner replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Spey engines + RF-4 nose = RF-4K.... -
Phantom Phriday. (READ RULES IN FIRST POST)
Sundowner replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Gloster Javelin FAW9/9R
Sundowner posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Gloster Javelin FAW9/9R This is a much modified model made from the original Veltro2k Javelin max file. I does NOT replace any of the previously released work, it is an entirely separate aircraft. Most parts reworked, remapped, bump & spec maps, new pit. Please read the readme.....its for YOUR benefit not mine ! Thanks again to Veltro2k for allowing me to release this. Submitter Sundowner Submitted 11/09/2020 Category Other -
Version 1.0.0
184 downloads
This is a much modified model made from the original Veltro2k Javelin max file. I does NOT replace any of the previously released work, it is an entirely separate aircraft. Most parts reworked, remapped, bump & spec maps, new pit. Please read the readme.....its for YOUR benefit not mine ! Thanks again to Veltro2k for allowing me to release this.- 5 reviews
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Strike Fighters 2 Screenshots Thread
Sundowner replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Long mission ahead......................... -
Strike Fighters 2 Screenshots Thread
Sundowner replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Evening mission...... -
Strike Fighters 2 Screenshots Thread
Sundowner replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Moody skies...... -
.dds and bump maps
Sundowner replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks guys....I'll try some of your suggestions........I didnt realise we can use jpeg's for bump maps. -
.dds and bump maps
Sundowner posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well folks I'm having some issues with bump maps when saved as .dds, take a look at the pic below.... See all the little "whitish" bits ? they are not intentsional scratches or paint blemishes, they are actually being generated by the bump maps, if I save as .bmp all those little marks are not there just rivets and lines bump mapped as they should be. The easy way would be to just continue using .bmp's as they work just fine but these Vixens all use 7 maps so 7 x 4096 maps as well as the spec maps and skin itself add up to quite a size. These are my bump map settings....... And these are my .dds settings..... Any ideas.....am I just saving them wrong ?