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Sundowner

+MODDER
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Sundowner last won the day on November 16 2020

Sundowner had the most liked content!

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About Sundowner

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    Sod Simming, get a LIFE!!!

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    Male
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    Cheshire UK

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    https://www.flickr.com/photos/93113883@N03/albums

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  1. Don't dive into anything just yet m8.....the model has been updated......a few times since then....
  2. Hmmm, cant replicate that here m8.......each door is in 2 parts....inner/outer but I still cant get the effect you're showing me there in lod viewer.
  3. Yes m8.....gear doors are still old model....wheels are new....was'nt the original model made by Monty_cz many many years ago?
  4. This was made from the original original TMF FRS1......LOL
  5. Yet another rework of this model........
  6. Spey engines + RF-4 nose = RF-4K....
  7. View File Gloster Javelin FAW9/9R This is a much modified model made from the original Veltro2k Javelin max file. I does NOT replace any of the previously released work, it is an entirely separate aircraft. Most parts reworked, remapped, bump & spec maps, new pit. Please read the readme.....its for YOUR benefit not mine ! Thanks again to Veltro2k for allowing me to release this. Submitter Sundowner Submitted 11/09/2020 Category Other  
  8. Gloster Javelin FAW9/9R

    Version 1.0.0

    184 downloads

    This is a much modified model made from the original Veltro2k Javelin max file. I does NOT replace any of the previously released work, it is an entirely separate aircraft. Most parts reworked, remapped, bump & spec maps, new pit. Please read the readme.....its for YOUR benefit not mine ! Thanks again to Veltro2k for allowing me to release this.
  9. Long mission ahead.........................
  10. Thanks guys....I'll try some of your suggestions........I didnt realise we can use jpeg's for bump maps.
  11. Well folks I'm having some issues with bump maps when saved as .dds, take a look at the pic below.... See all the little "whitish" bits ? they are not intentsional scratches or paint blemishes, they are actually being generated by the bump maps, if I save as .bmp all those little marks are not there just rivets and lines bump mapped as they should be. The easy way would be to just continue using .bmp's as they work just fine but these Vixens all use 7 maps so 7 x 4096 maps as well as the spec maps and skin itself add up to quite a size. These are my bump map settings....... And these are my .dds settings..... Any ideas.....am I just saving them wrong ?
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