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Eagle114th

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Everything posted by Eagle114th

  1. Thank you and I am happy you like it! Thank you. I am looking forward to the feedback from the community, so the project can be improved even more. Thank you and you are top too! Thank you and I am happy you like it! I am continuing to do my best! As stated previously, I am awaiting for the feedback from beta. I am currently working on the fleet of F-4s. I agree, It is good to see fellow modders here! It is good to have humor here, it is what makes community here fun! Cheers!
  2. While I am tweaking the codes through the various plane, saw the codes about the cockpit, folding wings, and other animation, including re-enabling the disabled arrest hook for the USAF version. I do realize that USAF does not use it, unless in an emergency landing on the runway with cables. (Correct me if I am wrong though.) Here are the screenshots of the F-4Bs and F-4Ds. (Note I am testing both F-4B and F-4D due to different configurations for USN and USAF versions.)
  3. Right now I am looking through F-4s various mods for any upgrades / improvement. I am in process of preparing all TW F-4s for new effects. Right now I am looking into various mods and the credits will be given in the page, aloing with the links to mods: If any of you know or suggest additional mods I am not aware of that improves TW F-4s, please let me know.
  4. SFCE v1.0a beta released Changelog - Code error on left afterburner ring, fixed. Now shows up properly in SF2. - Fixed military thrust effect, so it won't clip through F-4 model when zooming all the way - Added txt file known as _Added_Changed_CODES.txt, so modder can see what is changed/added in F-4B_DATA.INI - Cleaned AIRCRAFT_F-4_AfterburnerEmitter.ini and got rid of codes leftover. Now you willl only see codes that is actually used. UPDATE: I realized the sound code wasn't change. I forgot to modify that. please update your F-4B_Data.ini with this: [Sound] EngineSoundName=ENG_US_J79 AfterburnerSoundName=ENG_US_J79Burner DamagedEngineSoundName= FlapsSoundName=Flaps AirbrakesSoundName=Airbrakes GearsSoundName=Gear
  5. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    Just a head up, I released a beta version of F-4B with all new effects at this link:
  6. Hello everyone, the first beta is now released. The information is in the first post. I look forward to the feedback so I can improve the effect further before applying them to the rest of the F-4s in SF2. Thank you for enjoying the mod. Cheers
  7. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    Improvement so far. Right now I am working on giving them a variety of sizes by adjusting this code: ParticleLifeTimeDeviation
  8. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    I am getting there. I am still adjusting the codes.
  9. Hello everyone, I am still puzzled about how to remove or disable 2D afterburner tga in SF2 aircraft. I am still working on finding a way. The reason why I want to disable them is that I am replacing 2D texture with a 3D afterburner node. I have a lot of ideas for military thrust and afterburner inside the engine nozzle, to give it immersive feelings. The advice is appreciated, as always. Eagle114th
  10. I will release the beta soon, so everyone can see how the various effects work. For now, I am working on fixing the bugs with night light and re-adjusting wing vortex effect. When both of them are done, the beta will be released. Cheers
  11. That is noted. I think it may be related to LightSrcOffset since I copied it from F-84F (TW). I will play with the value until the problem is solved. Cheers
  12. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    Perfect! I am up for the challenge! I can try to do this one. Thank you for excellent picture, this is what I needed. I will come back with an improved wing vortex. Cheers
  13. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    Ravenclaw_007, I am very glad to see you here. I am honored to get the reply from you! The codes you provided here are much appreciated too. My current new 3D volume effect experimental for F-4 is actually directly based on your F-4 codes. Your name and the link to your mod is added to the credit page. When I studied your codes, I was figuring out how to convert it from 2D to 3D. It was done successfully. You can follow my progress in this link: https://combatace.com/forums/topic/97359-my-first-attempt-to-overhaul-aircraft-entirely-visual-effects/ The reason why I ask about wing vortex is that I made two version and is uncertain which one is more realistic. Here are screenshot: VERSION 1: VERSION 2: Eagle114th
  14. Searching for MIG-17 /19 /21 wing vortex pictures / videos

    Yes! Exactly this! Is it called wing vortex?
  15. Finally managed to add light to the front landing gear while tweaked the engine node further. However, I am facing problem with it at the moment. I will make a new post about it. At once when the light problem is solved, then beta release for F-4B with all new features will be posted here. If the feedback are positive, I will implement it on the rest of F-4s in SF2 and will move on to A-1s and A-4s next. Cheers!
  16. Thank you for giving me an idea. I used GIMP to erase the texture, saved it, and placed it in each skin folder. Works perfectly! The 2D texture engine disappeared. Now it looks much better with 3D effects.
  17. This is very interesting! I managed to get "military" thrust engine node animation running. In my opinion, it looks better than the non-existence node. When you land and turn off the engine, the node animation will disappear. I am going to make it even more transparent so you can barely see it. For now, this is the result. Please note that the left jet engine has military thrust node animation while the right jet engine doesn't.
  18. I am improving the afterburner further with more tweaks and managed to get the afterburner to have more realistic light effects at night. No more afterburner acting like a flashlight anymore.
  19. Everyone, THANK YOU! I didn't realize there is actually coordination at bottom of the software window! I was using LOD viewer earlier. This will save me A LOT of time. Cheers!
  20. Hello everyone, I am back to modding SF2 slowly. I am currently working on pushing to SF2 limitation with effects (Vortex, afterburner, and other kinds of effects). There is one thing that got me puzzled. What is the quickest way to find specific coordination (X, Y, Z) to place an effect on certain parts of aircraft? For now, I am doing it through trials and errors by re-starting SF2, seeing where the effect is, then shutting SF2, re-edit the notepad, then repeating the steps. Therefore is why I am hoping that someone can share the shortcuts. Thank you and cheers! Eagle114th
  21. Hello everyone, My goal is to fully use RTX 3080Ti in my new gaming laptop as much as possible for SF2, even though it is an old simulation. I tweaked the settings in the Nvidia panel for Il-2 1946. I want to do the same thing for SF2. So to anyone here who has successfully configured Nvidia panel settings for SF2, may I ask for the configuration here? It can be used here as a reference for us to tweak our Nvidia panel. I appreciate any help you can provide. Cheers
  22. That is noted. I will make sure to move my SF2 modded folders out of the way before running SF2. Then move them back and replace default files. Thank you for the warning. Looks like I may have to reinstall KAW mod and that won't take that long. Cheers
  23. I see. if you do not want to reinstall mods when moving to the new computer or laptop, you can let SF2 run .exe and create option.ini first. Then change option.ini to point to the location of your modded SF2. Then it will work. That way you do not have to re-install mods from scratch again.
  24. I figured out how to get it working. In order to fix the black screen, I had to do this: - Run any modded SF2 for the first time WITHOUT modifying saved files (option.ini) for the first time. - After running it for the first time, I modified the option to point the location of modded SF2 folder to an external SSD where all SF2 installation are. Now I am able to fly modded SF2 without problems. When you move to the new computer or laptop, you had to run .exe for the first time before changing option.ini. If not, you might get black screen like I did. Cheers
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