JakeGrafton
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1. Rainbow Six Vegas (and Vegas 2) 2. Half Life 2 3. F.E.A.R. 4. Ghost Recon: Advanced Warfare 5. Doom 3 6. Call of Duty 4: Modern Warfare 7. FEAR 2 8. Battlefield 3 9. Call of Duty: Modern Warfare 2 10. Wolfenstein: The New Order - Jake (I only play single-player.)
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"This Campaign is finished"
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Gepard; Besides the campaign description, is there any other way to check the definitions? In a file, perhaps? Thanks MigBuster, for the information. I'll pay more attention to those details. - Jake -
"This Campaign is finished"
JakeGrafton posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello all, another noob question coming up; I am having an issue with attempting to win campaigns on NA and Vietnam. I always preform my (mainly strike) missions and take out all of the primary targets, and usually many targets of opportunity. If I don't, I usually Re-fly the mission. Yet, after many missions, I get the "this campaign is finished" and if I click accept, it's all over. (If I'm playing NA, I'm responsible for destroying the world!) I've checked that I still have planes, pilots and ordance remaining. Could anyone provide my some suggestions as to what I'm doing wrong? I always hit all of my strike objectives, yet I still lose the campaign. Frustrating! Thanks! - Jake -
Strike Fighters - North Atlantic Replacement Menu - 1680x1050
JakeGrafton commented on kout's file in Menus
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Ground Map missing on Super Hornet 3.1
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks SidDogg. -
Ground Map missing on Super Hornet 3.1
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It looks like the Block I's use the Avionics70.dll and the Block II's use the AvionicsF14A.dll. I guess the difference is multi-targeting... -
Ground Map missing on Super Hornet 3.1
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's it!! Changed line to: AvionicsDLL=Avionics70.dll THANKS SidDogg!! - Jake -
Ground Map missing on Super Hornet 3.1
JakeGrafton posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
When I scroll through Radar modes in EricJ's (freakin' awesome) Super Hornet 3.1, the Ground Map isn't available. Anyone with advice? Isn't it supposed to be there? Thanks - Jake -
Disabling the Loading Screen sound
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Figured it out -- I'm supposed to create a Flight folder in my C:\Users\username\Saved Games\ThirdWire\StrikeFighters2 folder. Thanks again all! - Jake -
Disabling the Loading Screen sound
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks all! Where should I be placing that FLIGHTENGINE.INI file? I put it in C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Flight\, but no changes are reflexed in the game. - Jake -
Disabling the Loading Screen sound
JakeGrafton posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello, Could someone point me out the way to remove the Loading Screen sounds? Here is what I have tried; - Extracting the FLIGHTENGINE.INI to the C:\Progra...\Flight path and removing the "loading.wav" from the StreamAudio= line. - Putting in another loading.wav in to the C:\Progra...\Flight path - Checked many (all?) of the CAT files for the loading.wav sound. Any suggestions? Thanks!! - Jake -
"... has stopped working" after installing KillerBee's Ordanance Shop
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ianh755 -- thanks, I'm patched to the latest. 331KillerBee -- thanks so much for all the information. I'm new to SF2 and had no idea. Will download the weapons editior and do this. (It seemed to me that it would be easier to install all the weapons, in case a certain plane/package required it --msaving me from checking what's missing and moving it all over. Should I remove them all and do the ones that I need one at a time? Is there a major disadvantage to having all of them?) Thanks again!! - Jake -
STORES AVAILABLE for F/A-18E/F
JakeGrafton replied to JakeGrafton's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I didn't know that I had to do that... thanks Eric! Will do now. -
STORES AVAILABLE for F/A-18E/F
JakeGrafton posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello,. I have an issue with the awesome F/A-18E/F Super Hornet v3.1. When creating a single mission, very little weapons show in the STORES AVAILABLE -- only two types of Sidewinders, ATFLIR, refueling pod and tank for the Super Hornet. Could anyone point me in the right direction to troubleshoot? Thanks! - Jake