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yakarov79

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Everything posted by yakarov79

  1. and from gaz... also Royal Navy gaz and some Cobra got this in some parts...for sure Japanese Wakana Kisarazu special paint decal is on canopy glass.
  2. I just set decal on "glass" part as on any other... I tought (seriously) its normal ...considering my old pc setup i didn't expect to have someting "more" and extra this Loacho is not converted from sf1. It is exported straight to sf2 using sf2 exporter. Or it might have something to do with material asigned to node ? here on rear door glass, tac number. Just another decal..
  3. well i thought its still possible.. I got tac numbers on side door glass of French gazelles from Operation Daguet and here.. nose and front glass..
  4. Great update. And nice work on Phantoms as always. my five cents... as far as I know shark mouths apear only on 91st Fighter Squadron (9TAB). Never saw this on IIAF, and at least not until late 90ties.. Also not all E phantoms were TISEO equiped. To my knowledge only block numbers 57-MC, 58-MC, 59-MC, 63-MC. - so at least last 72 airfcrafts delivered. Maybe retrofited to some others..but not all.
  5. Still at fault is game engine / damage model of game. But it was never hardcore sim...so.
  6. AH-1J Sea Cobra SF1

    Version 1.0

    474 downloads

    BELL AH-1J SEA COBRA Wings Over the Seven Seas * Ver 1.0 for SF1 For those who stil are stick to sf1 series. This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1. WeaponPACK for this model is also included. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda ---------------------------------------------------------------------------------------------------------------------- This model is based on previous G model. Well with little modifications. Plus new version of slow/fast rotor. Also new cockpits included for both 69 and 80 versions. This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack. Standard commands for activating Cobra features: AIRBRAKES - jump from pilot station to gunner station. ARRESTING HOOK - deploy arresting hook to land on aircraft carrier. LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M60 gunsight cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. To take off from ship. Increase throttle realase brake. Or. Incrase throttle around 75% of throttle vector controll and then realase brake. Landing on ship. Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy. Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine. Skins: 69 Model For Wings Over Vietnam HML-367 'Scareface' Marble Mountain 1971 HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver For Wings Over Europe North Atlantic/Mediterranean Sea and anywhere. HMM-263© Det.HMA-269 USS Guadalcanal 1975 HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here) HMH-362© Det.HMA-269 USS Guadalcanal 1976 HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here) 80 Model For Operation Desert Storm Last and only AH-1J combat units, Marine reserve squadrons. HMA-773 'Sea Cobras' USS New Orleans 1991 HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991 For other secret operations during Cold War. HMA-169 'World Famous Vipers' This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real Sea Cobra numbers but fictional for this unit. However numbers started with 159 were present in this unit. Optional files: Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed) Both with landing deck. Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack. Weapons: Unlike the G model here on Sea Cobra gun is already part of airframe. This way is better for J model. If you have downloaded G model plus weaponPACK before rocket pods and gun pods are working fine here. For 80's model version there is folder with specific weapons. LAU-68/61 for MK66 Hydra plus AN/ALE 39 CMDs Mk66 Hydra rockets with different warheads included. LAU-10D/A launchers and MK71 Zunis. Also included in pack. However there is already existing great hi-poly hi-detailed version of LAU-10 and Zunis by Ravenclaw. If you wish you can use them by editing ini files. My Zuni rockets are little more FPS friendly. One more thing. I am using mostly standard weapon effects. Make sure to edit it your way if you decide to use this weapons. During late 70 Marines tested scoop exhaust like on older G. There are just a few photos with this mod. Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor. In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming. Pilots: I am using usnpilots by OldDiego. Not included. Some pilots models might be too big for this helo. Instalation: Copy all files into specific folders. Sounds: For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file. Squadrons: Add specific entrys form Squadronlist addon to your squadron list. Enjoy. Edit your way. For updates visit on: strikechoppers.wordpress.com ********************************************************************************************************* ********************************************************************************************************* Reference: NAVAIR 00-110AH1-4 NATOPS FLIGHT MANUAL AH-1J TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier GUNSLINGERS IN ACTIONS - Squadron Signal WALK AROUND AH-1G Cobra - Squadron Signal Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Osprey Colour Series Cobra Tank Killer Supreme Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships XM-118 Organizational DS GS and Depot Maintenance XM118 With the 1st Marine Division in Desert Shield and Desert Storm U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM Concord 3002 US Marine Corps Helicopters airport-data.com aerialvisuals.ca planepictures.net
  7. Unless you will put camouflage as decal. MIght be hard work but...you never know ...
  8. AH-1Q_Wings Over Europe

    Version 1.0

    503 downloads

    BELL AH-1Q COBRA Ver 1.0 -------------------------------------------------------- This is a third party add on of the AH-1Q Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1 and SF2 series. However this pack is build on SF1 folder tree. For SF2 You have to separete Decals folders. There is a plenty of tutorials how to convert to SF2 series. There is a issue with tractorbeamshadow. I will try to fix this asap. For now temporary i dont have posibility to convert and work on SF2 sim. Temporary. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda strikechoppers.wordpress.com ---------------------------------------------------------------------------------------------------------------------- ******************IMPORTANT****************** This addon works only with my WeaponPACK. For this Q model you should download standard weapon pack for AH-1G. You can download it here: http://combatace.com/files/file/15215-ah-1g-weaponpack/ New weapons specific for this model are already included in this package. All of weapon stations are made as specific station code and will work only with Cobra WeaponPACK. Standard commands for activating Cobra features: AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use. ARRESTING HOOK - jump from pilot station to gunner station. LANDING GEAR - belly light deploy/retract at any speed in late models - nose lights activate/deactivate in early model. Lights must on. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M73 cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. Outboard TOW pylons. You can load 4 or 8 BGM-71 Missiles. Upper M65 launcher is made as StationGroupID=3 and lowwer M65 launcher is StationGroupID=4. Either you can load only on upper launcher or both lower and upper. Of course loading onl on lower without upper will look silly. But this is thirdwire game engine. We can't change it. Unfortunately in loadout menu option for 2 BGM-71 will appear. Well i don't know how to limit station to load only on weapon rack. Do not use it also. It doesn't look good. And missile has no launching tube. Guns are loaded as weaponstations so player got options. For updates visit on: strikechoppers.wordpress.com There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units. All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR. 15086 for sure was there. This pack contains already weapons folder. There you will find 2 new weapons and one weapon rack for this Q model Cobra. BGM-71A BGM-71B TOW launcher tubes. Also you have to download my WeaponPACK for AH-1G so this helo can work properly. Otherwise there will be no rocket pods, guns etc. http://combatace.com/files/file/15215-ah-1g-weaponpack/ Copy other files from folders /Flight and /Sounds into your folders in game directory. ********************************************************************************************************* IMPORTANT If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder. Make sure the XXX is replaced with the next number in sequence in your file: [Nationxxx] Name=USA DisplayName=United States Army Aviation Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ********************************************************************************************************* Reference: TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter TM 9-1425-473-20 Technical Manual TOW Guided Missile M65 TM 11-1520-221-34P Electronic Equipment Configurations... Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships XM-118 Organizational DS GS and Depot Maintenance XM118 11thacraviation.com usarmygermany.com airport-data.com aerialvisuals.ca planepictures.net
  9. soon, need to finish skin, and some small fixes.. maybe next week if "miss free time" will be cooperative...
  10. MiG-21 MF 3.ELT Deblin, 2002. MiG-21 MF 10. ELT Łask, 2002. MiG-21 F-13 COSTWL, Olesnica,1971. MiG-21 PF 1.PLM. Minsk Mazowiecki, 1975.
  11. Sikorsky R-4B / HNS-1 / Hoverfly Mk.1

    Will try to fix it soon. Like next month.. thanks.
  12. Sikorsky R-4B / HNS-1 / Hoverfly Mk.1

    Version 0.9

    205 downloads

    Sikorsky R-4B/HNS-1/Hoverfly Mk.1 This is a third party addon of Sikorsky R-4B/HNS-1 helicopter. The original flight model is standard as on many free to download helicopters modified by me. I am not using airbrakes or flaps but flying fast and slow is stil possible, even hovering with little practice. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Animations and standard commands: ANIMATION 1 - right side door. ANIMATION 2 - left side door. This is beta file. Better to share than store on hard drive. If someone wants to improve something let me know. Templates for pit or skins are available on pm request. Simple cockpit included. Flying. As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. 341 version got little less power in engine. Skins. Each aircraft got one set of skins representing USArmy Air Corps, Royal navy And US Coast Guard. All serial numbers are historicaly correct.. As far as I know. Decals for USCG and Royal Navy by Coupi. Pilot is from Korea Mod but I don't know who is creator of this model. All credit to him. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. Thanks for all kind support.
  13. in fact we (CA community) don't need new aircrafts, terrains, effects etc. ... everything is on CA .. sooner or later...
  14. File Name: Sikorsky R-4B / HNS-1 / Hoverfly Mk.1 File Submitter: yakarov79 File Submitted: 27 November 2016 File Category: Other Sikorsky R-4B/HNS-1/Hoverfly Mk.1 This is a third party addon of Sikorsky R-4B/HNS-1 helicopter. The original flight model is standard as on many free to download helicopters modified by me. I am not using airbrakes or flaps but flying fast and slow is stil possible, even hovering with little practice. It is designed for and works only in SF2 series. And will never work in SF1. ************************************************************* This is FREEWARE-DONATIONWARE and it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda --------------------------------------------------------------------------------------------------- Animations and standard commands: ANIMATION 1 - right side door. ANIMATION 2 - left side door. This is beta file. Better to share than store on hard drive. If someone wants to improve something let me know. Templates for pit or skins are available on pm request. Simple cockpit included. Flying. As with all my previous helos flying is quite easy. With little practice you can even hoover. Without fake flaps and airbrakes. Important here to control is using rudder and vector thrust control. Normaly throtle vector control on 88-89 degree increase power 55% wait little and then increase to 100% and helo will take off nicely. 341 version got little less power in engine. Skins. Each aircraft got one set of skins representing USArmy Air Corps, Royal navy And US Coast Guard. All serial numbers are historicaly correct.. As far as I know. Decals for USCG and Royal Navy by Coupi. Pilot is from Korea Mod but I don't know who is creator of this model. All credit to him. Have fun. Hope you will enjoy it same as me when working on it. Edit and report bugs. Jarek Hereda. Thanks for all kind support. Click here to download this file
  15. For now there is no correct F-4E Phantom II for IIAF/IRIAF. As Iranian aircrafts were slightly different. Closest for now are E_75 and E_78 from ravenclaw. (I think around 70 aircrafts were equpped with TISEO) Ive made skins for those in IRIAF service and every serial number as decal...but am waiting in patience for correct ones.
  16. Ive made this little bug...on wheels and floaters In loadout screen you can load floaters (this will disable wheels) ....so I can land on wheels or optionaly on floaters... Having access to 3d file of Il-2/10 it will be possible to add skis...and load it in winter amd still retain wheels for summer. recently i have this wip of TW An-2 on floaters..and this can land on sea too.
  17. IL-28 35.PLB Modlin, 1957 MiG-21F-13 1.PLM 'Warszawa' Mińsk Mazowiecki, 1964. An-2 13.PLT Kraków-Balice, 1985. MiG-21R 32.PLRT Sochaczew, 1989. MiG-21bis 1.DLMW. Babie Doły 1993. MiG-21bis 1.DLMW, Babie Doły 75th Anniversary of Polish Navy.1995 MiG-21MF 10.PLM -55th anniversary. Łask, 2000. MiG-21MF 3.PLM -45th Anniversary, 2002. MiG-29A 1.ELT Mińsk Mazowiecki, 2013. feeling 'white and red' lately
  18. And thats what im planning. Cover major variants of Hoplite... and it has lot of users in central Europe and MidEast also... 2nd Stratos pic is W-3PL Głuszec....- that big bird I think in english is called wood grouse..Anyway..only few W-3 Sokół was rebuild to this standard. Anyway prototype actualy ...But this is different story. @whiteknight. ..not soon but its wip...-4 is also in my mind.
  19. Yes. We called it 'plemnik' in Poland.
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