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yakarov79

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Everything posted by yakarov79

  1. File Name: AH-1G Wings Over Elsewhere-SF1 File Submitter: yakarov79 File Submitted: 28 December 2014 File Category: Helicopters ---------------------------------------------------------------------------------- BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0 ---------------------------------------------------------------------------------- This is a third party add on of the AH-1G Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1 and SF2 series. However this pack is build on SF1 folder tree. For SF2 You have to separete Decals folders. There is a plenty of tutorials how to convert to SF2 series. For now temporary i dont have posibility to convert and work on SF2 sim. Temporary. Sorry for that. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda strikechoppers.wordpress.com ------------------------------------------------------------------------------------------- Instalation: Copy folders into specific folders in your game. Add Nations.ini line (below) if you dont have US Army Aviation yet. I missed one thing. Pilots. Use favorite pilots of your choice. This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack. In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons. WeaponPACK can be downloaded here: http://combatace.com/files/file/15215-ah-1g-weaponpack/ Standard commands for activating Cobra features: AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use. ARRESTING HOOK - jump from pilot station to gunner station. LANDING GEAR - belly light deploy/retract at any speed in late models - nose lights activate/deactivate in early model. Lights must on. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M73 cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising speed. Use vector throttle to control speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed versions. I will upload it little later in weapon pack update. I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future. Guns are loaded as weaponstations so player got options. For updates visit on: strikechoppers.wordpress.com ******************************************************************************************* ************** IMPORTANT You will need to add the following to your Nations.ini file which should be in your Flight folder. Make sure the XXX is replaced with the next number in sequence in your file: [Nationxxx] Name=USA DisplayName=United States Army Aviation Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ******************************************************************************************* ************** Reference and Thanks to: TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam GUNSLINGERS IN ACTIONS - Squadron Signal WALK AROUND AH-1G Cobra - Squadron Signal Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships F Troop Yearbook 1971-1972 XM-118 Organizational DS GS and Depot Maintenance XM118 vhpamuseum.org 11thacraviation.com darkhorsevietnam.com blueghosts.com centaursinvietnam.org usarmygermany.com airport-data.com aerialvisuals.ca planepictures.net Click here to download this file
  2. File Name: AH-1G Wings Over Vietnam-SF1 File Submitter: yakarov79 File Submitted: 28 December 2014 File Category: Helicopters ---------------------------------------------------------------------------------- BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0 ---------------------------------------------------------------------------------- This is a third party add on of the AH-1G Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1 and SF2 series. However this pack is build on SF1 folder tree. For SF2 You have to separete Decals folders. There is a plenty of tutorials how to convert to SF2 series. For now temporary i dont have posibility to convert and work on SF2 sim. Temporary. Sorry for that. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda strikechoppers.wordpress.com ------------------------------------------------------------------------------------------- Instalation: Copy folders into specific folders in your game. Add Nations.ini line (below) if you dont have US Army Aviation yet. I missed one thing. Pilots. Use favorite pilots of your choice. This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack. WeaponPACK can be downloaded here: http://combatace.com/files/file/15215-ah-1g-weaponpack/ Standard commands for activating Cobra features: AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use. ARRESTING HOOK - jump from pilot station to gunner station. LANDING GEAR - belly light deploy/retract at any speed in late models - nose lights activate/deactivate in early model. Lights must on. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M73 cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising speed. Use vector throttle to control speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed versions. I will upload it little later in weapon pack update. I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future. Guns are loaded as weaponstations so player got options. For updates visit on: strikechoppers.wordpress.com ******************************************************************************************* ************** IMPORTANT You will need to add the following to your Nations.ini file which should be in your Flight folder. Make sure the XXX is replaced with the next number in sequence in your file: [Nationxxx] Name=USA DisplayName=United States Army Aviation Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ******************************************************************************************* ************** Reference and Thanks to: TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam GUNSLINGERS IN ACTIONS - Squadron Signal WALK AROUND AH-1G Cobra - Squadron Signal Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships F Troop Yearbook 1971-1972 XM-118 Organizational DS GS and Depot Maintenance XM118 vhpamuseum.org 11thacraviation.com darkhorsevietnam.com blueghosts.com centaursinvietnam.org usarmygermany.com airport-data.com aerialvisuals.ca planepictures.net Click here to download this file
  3. AH-1G Wings Over Elsewhere-SF1

    Sorry but I really forget about sound file. It is for download in SF1 downloads Sound Mods section. http://combatace.com/files/file/15217-ah-1cobra-enginesound/ And please make sure to download weaponPACK http://combatace.com/files/file/15215-ah-1g-weaponpack/ . As for the SF2 i will update but not so soon. For now i dont have chance to work on SF2. I am out of home. To adjust sights on HUD for Gen2 check here --> http://combatace.com/topic/84910-ah-1g-wings-over-vietnam-sf1/?p=683231 Sorry again for that missing sound file.
  4. AH-1G Wings Over Elsewhere-SF1

    Version 1.0

    291 downloads

    ---------------------------------------------------------------------------------- BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0 ---------------------------------------------------------------------------------- This is a third party add on of the AH-1G Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1 and SF2 series. However this pack is build on SF1 folder tree. For SF2 You have to separete Decals folders. There is a plenty of tutorials how to convert to SF2 series. For now temporary i dont have posibility to convert and work on SF2 sim. Temporary. Sorry for that. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda strikechoppers.wordpress.com ------------------------------------------------------------------------------------------- Instalation: Copy folders into specific folders in your game. Add Nations.ini line (below) if you dont have US Army Aviation yet. I missed one thing. Pilots. Use favorite pilots of your choice. This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack. In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons. WeaponPACK can be downloaded here: http://combatace.com/files/file/15215-ah-1g-weaponpack/ Standard commands for activating Cobra features: AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use. ARRESTING HOOK - jump from pilot station to gunner station. LANDING GEAR - belly light deploy/retract at any speed in late models - nose lights activate/deactivate in early model. Lights must on. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M73 cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising speed. Use vector throttle to control speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed versions. I will upload it little later in weapon pack update. I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future. Guns are loaded as weaponstations so player got options. For updates visit on: strikechoppers.wordpress.com ******************************************************************************************* ************** IMPORTANT You will need to add the following to your Nations.ini file which should be in your Flight folder. Make sure the XXX is replaced with the next number in sequence in your file: [Nationxxx] Name=USA DisplayName=United States Army Aviation Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ******************************************************************************************* ************** Reference and Thanks to: TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam GUNSLINGERS IN ACTIONS - Squadron Signal WALK AROUND AH-1G Cobra - Squadron Signal Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships F Troop Yearbook 1971-1972 XM-118 Organizational DS GS and Depot Maintenance XM118 vhpamuseum.org 11thacraviation.com darkhorsevietnam.com blueghosts.com centaursinvietnam.org usarmygermany.com airport-data.com aerialvisuals.ca planepictures.net
  5. AH-1G Wings Over Vietnam-SF1

    Sorry but I really forget about sound file. It is for download in SF1 downloads Sound Mods section. http://combatace.com/files/file/15217-ah-1cobra-enginesound/ And please make sure to download weaponPACK http://combatace.com/files/file/15215-ah-1g-weaponpack/ . As for the SF2 i will update but not so soon. For now i dont have chance to work on SF2. I am out of home. To adjust sights on HUD for Gen2 check here --> http://combatace.com/topic/84910-ah-1g-wings-over-vietnam-sf1/?p=683231 Sorry again for that missing sound file.
  6. AH-1G Wings Over Vietnam-SF1

    Version 1.0

    383 downloads

    ---------------------------------------------------------------------------------- BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0 ---------------------------------------------------------------------------------- This is a third party add on of the AH-1G Cobra using models and cockpits created by me. The original flight model is standard as on many free to download helicopters. I have just modified it a bit. It is designed for and works in the SF1 and SF2 series. However this pack is build on SF1 folder tree. For SF2 You have to separete Decals folders. There is a plenty of tutorials how to convert to SF2 series. For now temporary i dont have posibility to convert and work on SF2 sim. Temporary. Sorry for that. ************************************************************* This is freeware; it CANNOT be distrubuted unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, contact me first. Any persons wishing to make further modfications, MUST remember to put everyone's name in it. Bribes and donations are accepted; ************************************************************* ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Jarek Hereda strikechoppers.wordpress.com ------------------------------------------------------------------------------------------- Instalation: Copy folders into specific folders in your game. Add Nations.ini line (below) if you dont have US Army Aviation yet. I missed one thing. Pilots. Use favorite pilots of your choice. This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack. WeaponPACK can be downloaded here: http://combatace.com/files/file/15215-ah-1g-weaponpack/ Standard commands for activating Cobra features: AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use. ARRESTING HOOK - jump from pilot station to gunner station. LANDING GEAR - belly light deploy/retract at any speed in late models - nose lights activate/deactivate in early model. Lights must on. A2A mode - gunner station guncross for turret. A2Ground mode - pilot M73 cross. ANIMATION 7 - turret doors ANIMATION 8 - ammo bay dooors ANIMATION 9 - gunner door (ext and cockpit view) ANIMATION 10 - pilot door (ext and cockpit view) For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising speed. Use vector throttle to control speed. When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing. There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations. I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed versions. I will upload it little later in weapon pack update. I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18 and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future. Guns are loaded as weaponstations so player got options. For updates visit on: strikechoppers.wordpress.com ******************************************************************************************* ************** IMPORTANT You will need to add the following to your Nations.ini file which should be in your Flight folder. Make sure the XXX is replaced with the next number in sequence in your file: [Nationxxx] Name=USA DisplayName=United States Army Aviation Alignment=FRIENDLY PilotNameList=NamesUSAF.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=USFighter Formation.Attack=USFighter Formation.Bomber=USBomber Formation.Transport=USBomber Formation.Tank=USTank Formation.MobileAD=USAD PilotTrainingStandard=EXCELLENT GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.cat Medals=MedalsUSAF.ini MedalTextFile=MedalsUSAF.str UseFAC=TRUE ******************************************************************************************* ************** Reference and Thanks to: TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam GUNSLINGERS IN ACTIONS - Squadron Signal WALK AROUND AH-1G Cobra - Squadron Signal Combat Aircraft Series 09 - AH-1 Huey Cobra (1987) Aerofax Datagraph 4 - Bell AH-1 Cobra Variants Squadron Signal - Bell AH-1 Cobra In Action Osprey - New Vanguard 125 - Huey Cobra Gunships F Troop Yearbook 1971-1972 XM-118 Organizational DS GS and Depot Maintenance XM118 vhpamuseum.org 11thacraviation.com darkhorsevietnam.com blueghosts.com centaursinvietnam.org usarmygermany.com airport-data.com aerialvisuals.ca planepictures.net
  7. it is AH-1G_AVIONICS.ini file entry should be: Here Strahi send me this. He said this entry will fix it. Thanks [HUD] HUDMaterial=HUDMaterial HUDColor=0.0,1.0,0.0,0.7 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.4,-0.45 ViewportBottomRight=0.4,0.3 GunBoresightAngle=0.0 RocketBoresightAngle=0.0 For now i dont have access to sf2 so i cant check it. But in my sf2 for tests i think it was like this, and in my Strike fighters europe it was working. I just but entry from other aircraft avionics.ini: [TextureData] [AvionicsData] AvailableModes=SEARCH,TV RangeUnit=NM RangeSetting[1]=5 [HUD] HUDColor=2.40,1.8,1.34,0.8 BoresightOffset=0.0,0.0 ViewportTopLeft=-0.125,-0.080 ViewportBottomRight=0.125,0.230 GunBoresightAngle=0.00 RocketBoresightAngle=0.0 [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE [HUDFont] TextFontName=Arial TextSize=11 TextBold=TRUE [HUDModeAG] Symbol[01]=HUD_Guncross2 Symbol[02]= [HUDModeAA] Symbol[01]=HUD_Guncross Symbol[02]= [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\AH-1turretgunsight.tga ImageSize=0.12 ImagePosition=0.00,0.00 [HUD_Guncross2] SymbolType=IMAGE ImageFilename=cockpit\AH-1rocketsight.tga ImageSize=0.12 ImagePosition=0.00,0.00
  8. I dont know. For now on my pc it is flying like harrier. thrust control no flaps etc.Quite easy to fly, hover. If someone got ideas, I am open for it. Maybe someone wants to join in flightmodel modding. Anyway this game is always open for modding.and everyone can change for own purposes. All choppers i downloaded from combatace i always modded for my own use. For now there is also moves of blades during pitch and roll control. Not much seen during flight but just a bonus when parked. Lights operated as landing gear. And hook for switching pilot/gunner position in cockpit. I was thinking about switching on air-to-air / air-ground mode. But it doesnt work properly. Not transefring view forward and below. I didnt figure out why yet, so for now its tailhook mode but it is ok i think. Pilot cockpit is finished and uploaded pics of final version is in link above. Gunner cockpit is still on progress (75%). But texturing is untouched.
  9. Its been while since i started this. But I was busy last months. Much busy than i thought. Anyway. I made little progress. G model is ready as before with little fixing here and there. J model is also ready. After posting this in May i had some support from forum members thanks. And also some words from other forum. And NO i was never planing to use it with Kesselbrut cockpit. I can understand rules from other forums. No worries. Temporary i was using it for my testing. For my G and J cockpit is in progress: https://plus.google.com/photos/104719896545746158712/albums/6053873673188888881 Soon everything should be complette. And uploaded. For now lack of time. So small steps., Regards
  10. Link to some launchers for snake. Plus rockets. https://picasaweb.google.com/104719896545746158712/Weapons?authuser=0&authkey=Gv1sRgCJLo2sexzJm9Xw&feat=directlink and few aditional pics. Version with scoop exhaust is in album also. https://picasaweb.google.com/104719896545746158712/Ah1WingsOverVietnam?authuser=0&authkey=Gv1sRgCOXYxoG7muy_rAE&feat=directlink Yes am palning and working on it. Early tow snakes and late with flat canopy. But now am stuck between late cobra versions, cokpit for it and some other stuff.
  11. Heading north. I missed this helo for longer time. And since it was not much playable, I changed FM little bit again. Plus AI attack data so wingmen are fighting nicely and roughly in close distance. And quickly made new skin.
  12. F-101B Voodoo V1.1

    Great plane. Thanks. I know its been a while since upload but i am back to WoE after 4 years. And just downloaded voodoo. I like the beast. Any chance to mod the script so instead genie rocket you can use Falcons ? So it would be more historical proper way.
  13. Anyone knows where to find this patch ? Is it still available here to download ? Thanks. Cheers.
  14. AH-1G Cockpit

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