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Gulfwarfighter

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Everything posted by Gulfwarfighter

  1. Hello guys, I have bought dcs a10a and f-15. big mistake i think at the moment. the ai of the a10a after they attacked the targets well the plane was banked for a lefthand turn but still it go's straight ahead like it was is slew modus from fsx/p3d, not single time but every time. i was filming it but for some reason nvidia recorder did not record it so i am going to record it later. also why in earth is the strobe light on that plane so bright that in daylight you can see the reflection on the sand and tarmac. and the reflection is a ugly white triangle. 1 other thing why is the sound gone above 500kts in the outside view/flyby view not only on the a10a but every plane? the sound only returns when i change the camera position behind the aircraft. can anybody help me with these issue's i got?
  2. http://postimg.org/image/oo1yznnw5/nuclear powerplant object its the demona nuke power plant of strike fighters project 1 http://postimg.org/image/462gf1165/how can i change the parked harriers for f-16's with a specific skin http://postimg.org/image/bkg8xku6r/i added some new airfields , city's, give city's proper name and some nuclear power plants plus a test range located at island called vlieland and the bomb range called vliehorst.. its a real life fire range for f-16's http://postimg.org/image/b9xze9pwn/i have a question how can i place fast and easy a bridge in SF2? i have tryed but they are facing the wrong way or to big of a gap between them. i try to remake a dutch landscape feature its a some kind of 32 km long bridge ps. the city names are in dutch right now but when i finish it i change it to english
  3. thx wrench but i all ready had my world border adjusted like you sayd in this topic http://combatace.com/topic/63825-expanding-mapterrain-borders/ and the only object that is locted at those borders is one nuke power plant if you compair the orginal map vs my screenshot of TFDtool map.. but its not a target in the campaign that i am building i was planning that too do but thx for the reminder. what is the airfield with 4 runways? is that a stock airfield or mod? btw how can i make those type of planning maps? with those graphics instead of the TFDtool graphics
  4. i tryed but i cant get it working at the moment. do you know a forum topic about installing 3w terrein editor for sf2 north atlantic../full combine pack yeah but the map is down scaled if i am right so the brigde would also not be 32 km.. are there also big scaled airfields for like to simulate london heatrow
  5. Hello Pilots, i am working on to get back the multiplayer in SF 2 i used to play a game called Morrowind <first pc version of the elder scrolls series , like oblivian and skyrim> that as no Multiplayer but the Morrowind community build there own multiplayer from scratch so this is my intention to get back the multiplayer for sf2. only this time it dont needs to be from scratch because Thirdwire was kindly to leave 90 % of the multiplayer inside the game. it needs a activation and some DLL work. this was the reason i made a other topic called help needed to extract from sfp1 cat file... the menu and menu text to look how they done it or what they leave out of it in sf2 now i have the Multiplayer back in the mainscreen but when i click it the next page is blank.. so probably i need to adjust some DLL's from wings over europe or Strike fighters project 1. i keep you guys updated from time to time if there is any progress http://oi57.tinypic.com/121veqg.jpg update... if there is anybody who offer to help or being a testpilot just send me a PM
  6. hello i need some help with extracting 2 cat files. those 2 are from strike fighters project 1 MenuData.cat MenuText.cat from the menu folder. i tryed allmost every extractor but i get every time a error does anybody know how to extract them or is there anybody out there who can extract them for me? i need those 2 to look in too. how they did something i cant tell you more at the moment because it spoiled it. but it is for a project involving sf 2.
  7. thx for the support but i stick to falcon 4 BMS for online play.. because its involving too much editing for end users and i don't want to be responseble for destroyed pc's BYE
  8. on windows 8 it works that was the problem windows 7 and below has no directplay option.. windows 8 got it again so if you want to fly online with sf2 you need windows 8 or 10 and a lot of editting and adjust some DLL's like i did
  9. maybe you have some issues because i still use directplay for morrowind online!!! and i am on a win 7 64bit sp 1 a question for you how much hardcore windows editting did you do?? last 5 years??? not much by your anwsers read this posted in 2013 http://forums.pcpowerplay.com.au/showthread.php/241372-The-Elder-Scrolls-III-Morrowind-LAN-MOD... directplay!! and like a said windows 8 has it in the options but you have to know that... and you have to activated it so please before u comment do some reseach
  10. dont believe everything on wikipedia... its men made... and that page is not up to date!!
  11. that only aplies to windows vista!! windows 7 and 8 has support for it.. because they get a lot of anger emails from gamers yes i have read it but i dont use directx 10....... and like i said there are microsoft patches for it just google it!!
  12. well maybe.. but i have found a solution for every problem there is a solution and how come i can still play sfp1 with some friend online... by using Directplay and hamachi ;-) it just need some DLL adjustment. watch this its working again in windows 8!!! and there is a patch for windows 7 to get it working again IDirectPlay4-API for Microsoft DirectPlay. this patch is for windows 7 patch number KB839643
  13. i just email them... but its sunday so i think maybe tomorrow they would read it and i copied what i did so far to them with a gently request if they give me some tips what i do wrong or what i do next. because every thing is running as it should be.. but only the multiplayer screen stay's black i don't know why i also changed to the main screen background and campaign background to see if it was byte size lock <some games use a checksum that checks if all files are the correct file size..> but that works well. i had a picture of a naked girl als main background.. so menu's can be changed this was to try what can be changed
  14. well i know with some games you can't use antialiasing with in combination with ansiotropic filtering or some vidcards don't like triple buffering with other settings.. its expirimental. for every vidcard what the best settings is. i can run SF2 at max. without any problem
  15. update... I ask Thirdwire for some tips and if they delete more stuff than i could find at the moment. i am still stuck on when clicking on multiplayer the next screen stay blank/black i use the screens and some DLL's from wings over europe and 2 from strike fighters project 1 called NETz.dll IFC23.dll i also looked inside most of the DLL's and i could not find any solution for now the game it self still runs.. everything else are working as they should be.. but the multiplayer menu well thats the problem at the moment if thats working we are back in business i added this to the exe config in the main install folder under the [system] NetworkLayerDLL= to NetworkLayerDLL=DirectPlay.dll like it is in wings over europe added [NetLaunch] GameType0Screen=MpDogfightScreen GameType1Screen=MpMissionScreen ConnectionTimeout=60 and this under the [Directory] CacheDirectory=NetCache NetCacheDirectory=NetCache added the Folder Netcache to the saved game mod folder add Core folder to the same mod folder and put the the multiplayer related DLL's in the Core folder <found under the folder called system in wings over europe> add a folder called Menu in the modfolder and added a unpacked version of the MenuData and menutext in to the Menu folder and deleted the Menudata.cat and menutext.cat out of that folder <first copy the Menu folder from you install folder to you mod folder added to the main modfolder a ini file called mainmenu and added in the ini [MultiplayerHotspot] MenuItemType=TEXTBUTTON DestinationMenu=NetworkConnectScreen TextSetting=MainMenuText ButtonSetting=MenuButtonSetting TextStringID=TXT_MENU_MULTIPLAYER TextPosition=790,458 InfoTextSetting=InfoTextSetting InfoTextStringID=TXT_MENU_MULTIPLAYER_INFO Active=TRUE this one is at stock on FALSE Enabled=TRUE this one is at stock on FALSE
  16. i use a asus 460 direct cu top 1 gb... its a factory overclocked vidcard with a better cooler then the stock 460. <special game serie> and with the new driver the 358.50 it even keeps my vid cooler then with the 353.62 at the moment 26 decrees celsius at room temp of 21 to 23 degrees celsius. with the 353.62 it was 32 decrees celsius at same room temp.. http://tweakers.net/pricewatch/263341/asus-engtx460-directcu-top-2di-1gd5/specificaties/this is my vid on the website it says its have open gl 4.0 but its 5.0 also try to use nvidia inspector.. instead of the nvidia controle panel.. inspector can do lot more things and has profiles for all most every game out there. it can forces things nvidia control panel can't or even let you adjust things that control panel don't have as options.. its a more advanced control panel i have a 60 fps 2ms monitor.. with nvidia inspector i can run arma 3 on high settings and have constantly 60 fps. without inspector it drops down to allmost 50 fps.. so it definitly works
  17. well i get it to work i did put it in too the wrong folder... i had it in the main install folder... but it has to be .. saved games\xxxx
  18. okay thanks logan.. well sf2 did not get my new ini file... so i figure i need to put it in too the cat file it self to force it to use it.
  19. i have to use this tool.. catpack. in the sf2 download section.. but it works.. only now i need a tool that makes cat files
  20. yeah thank you.. i am going to try that. but i know from lot of skinners/modders they use lods out of sfp1 i don't going to use any of it i am going to see something. that i want to keep a secret for now but if its works you all going to enjoy it... it has nothing to do with objects planes etc.. just trust me i did these things a lot for other games. overhauling the main game. or changing psyhics etc. sorry this is a noob question... 4/1/2012... is that the april version? because i got that one but that one dont let me extract...
  21. MH117 report findings

    it was widely know that mh-17 was shot down by a buk... but the 1.000.000 dollar question still remains who did it.. the pro russian or the ukraine.. and my goverment blamed russia right after the incident even without a investigation.. and they made a pact with ukraine about hidding info... thats the big deal.. not how it was shot down.. everybody did know after day 1 it was a buk..
  22. hi there.. its being for me a while back that i played strike fighters in general.. i now own all of the versions of sf2.. but my cant remember how to install terrains. i did download the norway map <north euro and norway> and place it in the terrains folder. but i cant select it in mission editor. so my question is how to install custom terrains in sf 2
  23. installing terrains

    wrench is also a cool name.. so i will use wrench.. and in my country bob means the driver that don't drink as his mates are getting drunk.. so yeah wrench is much better. ontopic about terrains.. what kind of editor are there in use for sf-2 besides weapon and gun and campaign/mission editor. i mean for terrain and for airport making.
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