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Stary

+MODDER
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Everything posted by Stary

  1. (jeez, there's nothing like being hit with personal attack during morning coffe lecture of CA forums) Far from that so get a grip yourself dude...take a sleep maybe Also if you'd bother to re-read my post you'd find I wasn't aiming at you (at all) or Stratos that much, but the idea of building "our own sim". Say 500-1000 members jump on the wagon -how do you manage them? 900 of them with zero modding history or skills but 10000 ideas, often warring, donating real money for development (to who? how do you set base team?) Ever got cash in hand as been instructed "develop me this and this for yesterday!" Major Lee? back on topic, do we have any release date info apart from "soon"?
  2. Curiosity has landed

    I bet you know it already, but Curiosity did it! http://www.nasa.gov/externalflash/mars/curiosity_news3.html
  3. then why locking the shaders, why locking the clouds height (if you guys can't figure alpha channel sorting properly) so go unlock full content of IcelandNA cat DanW out of curiousity, what titles were you modding back then? I'd love to have a look at some of those :yes:
  4. Carlo is still waiting for simple answer to simple question over there
  5. "Warbirds: Dogfights 2012"

    it's another iteration of Warbirds 3, with slightly better engine then Warbirds:Dogfights from year or so ago
  6. SF2 alone (desert, Dhimari vs Paran conflict) ain't worth the purchase IMO...
  7. SF2:Europe has biggest planes variety especially with Expansion pack2, SF2:Israel is the most historically accurate one gameplay-wise
  8. don't hype your hopes too high my friend, TK has yet to answer to Soulfreak's simple polite asking about Thirdwire's roadmap (I don't think he'll answer)
  9. 10000$? I guess the answer would be "not enough for one skin guys, sorry"
  10. by Thirdwire right? Isn't the mobiles apps venture part of it? ...or by community, to give money to TK together with features request list? IF I had say, 5 million dollars, I'd gladly hire the man for some fixes/feature work what? Not enought? Bummer I was off to buy lottery ticket
  11. Pal you have yet to se me "agresive". And no I'm far from being burned, in fact I'm doing few big mods right now and few minor in the pipeline, so calling me burnt out is a stretch I just find the idea of "making our own game" plain stupid for 10.000 reasons
  12. problem with DLC ideas is one -whatever model we put on table -modders already did it, often with high(er) quality (Voodoo etc)
  13. thinking of it, he could try going back a decade or so... plenty of Century Series fans here I bet
  14. few guys here been saying this for months, so some better stop dreaming he'll finally (why now I ask? not 3 years ago, or in 2015?) turn towards hardcore (hi nolimitsoya! hi CarlosTex!) level with those bloody air refueling (IF he did -I'm 100% certain I'd hear "ohh TK, you completely f-ed up the air refueling!" across the boards) TCS, working Diane and LABS (ok, working LABS would be cool -I think I'd use it twice and switch back to mk1 eyeball delivery ) His business, his decisions -I may disagree with alot of them, but what can I do? "Obtain source code" as some say? Then what? Print it on pink sheets and go mentaly insane? Only thing I won't stop bitching about is the complete lack of will to do something with the older terrain format (reflective water -I'd gladly pay 5$, hell 15$ bucks for this!) and 1998-level environments -imagine Vietnam map with layered morning fog as you ascend in your Super Sabre from Korat. Now stop imagining cause it won't happen
  15. Site Upgrades

    BTW I noticed "members" Google, Bing, Facebook here -I guess it's some new site thing running, right?
  16. Stratos when I missed Thirdwire bankruptcy? Removal of their site files? The definitive stop of SF series2 development? The lack of patches and DLC? Where is it coming from guys like you, seriously, this maniac dalusional call to "make our own* game"? Don't like SF2 as it evolved to this point? Don't play it. Simple. *our own=presumably, in the minds of those rising this utterly complex idea again and again from some time: better, more moddable, open, glorious, smooth, awesome, crowds inspiring, DCS owning, awards winning check how "simple project" Digital Fighters turned out so far after years of development, how Fighter Ops ended, notice we had zero progress from WTR since announcement (hope you're doing well Steven!) I won't even go into that ridiculous "start making our own game and start modding it -then hire a programmer" thing People here used to have more faith and proper perspective (me I admit, loose it from time to time for short period of time)
  17. Site Upgrades

    look good, thank you Erik and Staff!
  18. my thoughts too Eraser I don't fly whole missions that much, often it's air start near action, 10 minutes of action and next quickie, so no biggie for me. Also what I love in SF series is just that -the ability to play something quick yet rewarding when I have half a hour of flying time available
  19. you guys really seriously think it will play the same as PC versions? Then you'll be disappointed big time I guess... what I am expecting is sort of instant actions with few enemies in air, maybe some bombings... in fact it's very interesting how "lite sims" developer is going to poort his gameplay to mobiles -yes I am impatient to put my nasty dirty fingers on this game
  20. people are so doom and gloom because of single droid game these days... source code? really don't think so, this code is used in droid version too I think
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