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Everything posted by Stary
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Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Your search for the term "uncle dave" returned 1 results -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
my PF/PFM work in progress -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
word from mouth to mouth, geeeez I was typing fast :fu: -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
as I nee this now, he put the page to gain more attention (the hype ->mouth to mouth info) which might imply he's aiming at wider crowd release, something in the line of Icarus' post -
Swedish Campaign (The Scandinavian Front)
Stary replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Ceeeenturion1!!!!!!!!!!! -
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Floating Trees Fix?
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it's an, please say this all together "An old bug TK introduced and never bothered fixing" thank you -
Strange lines on the horizon in SF2 Series Range terrains?
Stary replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Guys, search function is a friend, as I covered the issue (mostly occuring on my terrain mods) in a whole separate topic: http://combatace.com/topic/63075-solution-for-tile-specific-heightmaps-horizontal-gap-line/page__p__479246__hl__heightmap__fromsearch__1?do=findComment&comment=479246 -
Floating Trees Fix?
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Disable the f**king shader in data.ini! like: [AlphaObjectTextureMaterial] EffectShaderName= //terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=2.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE the shader makes them float off ground -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@Ravenclaw: woohoo that was close Nice shots guys! My first high altitude intercept in a long long time, don't have much time for SF2 these days -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
one of my best moments hands down in all Strike Fighters series was over Formosa map in SF2E some time ago when I found myself in A-16 chased by two Chinese J-10... no weapons no gun I ran to nearest blue field over Taiwan where we spend some minutes down low with AWESOME AI manouvering chasing/defeating before both buggers finally got shot by Vulcans :yes: -
Any way to reduce the loading time?
Stary replied to Gespenst's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
more RAM of course, then after first loading time next ones will be faster, that is only true to series 2 though (btw such laptop isn't the best system for playing heavily modded SF2 IMO) -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ehh, that September thing... I made that up of course -
2 Questions: Falklands FRS.1 HUD and General Bomb Release sounds.
Stary replied to Recluse's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
it's a hollywood magic similar to falling bomb's whizz -
Borked my Mig-15bis...help please
Stary replied to redwolf's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
redwolf, use Thirdwire Extractor from Thirdwire downloads on their site, install it, and then search for yes, Mig-15bis in one of Objectdata.cat CAT files, I don't remember which one though -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I won't even ask for performance drop after that run -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
soo cool I'm having busy and tense time in real life, no interest in some stupid flying games with nifty arcade airplanes in them (j/k besides the busy part) edit: just seen TK's post from yesterday... yeah seems like September will be "who's got better Tomcat shot?" month -
looking for a cloud enhanment
Stary replied to jack72's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
try SARCASM mod (though it needs update) -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you know, weekend free time just started in this part of globe, free time implies various recreational activities, including playing computer games, including flight simulator titles... make up the rest -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
(checks pulse) Damn, still alive -
there was major flooding in Europe back then, you can see yet to be identified river gone wild on 2nd picture I can't recollect but I guess 320, yes
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SF2: North Atlantic Ideas
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
listed for two days, still not in store... odd -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
(looks at the clock, makes a coffe) drinks that coffe, hits F5 F5 F5 -
SF2: North Atlantic product page up!
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
naysayers Funny, ain't? Ain't! edit: C'mon! It's 04:11 AM here, not funny, the waiting! edit no.2: makes me quite a fanboy, eh? -
ahhhh! That ugly 6-years old file... don't start me on that