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Stary

+MODDER
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Everything posted by Stary

  1. will be excellent adddition after SF2NA comes out... into the future!
  2. The Give Up Smoking Revolution Thread

    10-15 a day? You're not a smoker! Good luck anyway with it! I'll keep my yellow fingers crossed One day I'll do the very same
  3. "special features"? as in, they will be not only for AI? spell the beans!
  4. what??? no Soviet silver finishing??? j/k, can't wait Carlo! that trainer (and we DO like trainers) looks great too
  5. Coupi has position for Pasko's Mig-15 version, I highlighted the coordinates:
  6. thanks I'll post it in the mod support topic, mine is adjusted for stock Mig-15bis
  7. Coupi you stole my idea for pure what-if, I'd add antiglare black or even better brown stripe in front of cockpit though
  8. Mig-15 / Mig-15 bis / Mig-17 cockpit

    @kremlinguyz, that requires either Paskos' Mig-15 or Expansion pack 1 one
  9. He's behind you......

    I find it extremaly cool photo any details?
  10. OT JT... sad thing is they had working code back in 2007 or so, aerosoft is f**ing with them sadly
  11. I'll have plenty of free time this weekend... and the weather is expected to be rainy and foggy...
  12. oh yes, those repaints... might be it, frankly I never tested them
  13. is it GH2 from download or from Air&Ground Expansion pack? Asking as the latter had some changes made by Eburger and team I'm not fully aware of. If the latter, try with sundry freshly downloaded GH2
  14. from all the simulators I played in last 20 years, Wings Of Prey cockpits gave me the biggest immersion, that's why following WOP pits "feel" I decided to make this pit quite dark and with such scratched, unmaintained canopies
  15. yeah, sorry for missing this I will re-release GH3 completely redrawn in 1024x1024 with GH2 cities, but that's the future Now the thing that is important are indeed bitmap (.bmp) or targa (.tga) graphics files calls in all tiles listed in the terrains' _data.ini files -city textures are those with "C" in name, example VietnamC1.bmp or VietnamSC25a.tga -so for these files ou need to copy/paste the graphic filenames calls from GH2 I'm at work currently but will send my version of the GH3 with GH2 buildings I have in my install later, here's example: [Texture036] Filename=vietnamSC25A.TGA HasWater=1 HeightMap=vietnamSC25A_hm.BMP HeightMapScale=25.000000 Color=0.287661,0.338985,0.352909 SolidObjectTexture=terobject_buildings1.BMP AlphaObjectTexture=terobject_trees1.TGA the lines in red in GH3 _data.ini must match those found in GH2 _data.ini for all Vietnam-whatever-C tiles
  16. To Anyone who'll Listen

    Enda, take your time, real life is the one of those we have that is more important, allways! Good to know everything's sorting out for you! Przemek
  17. A-10C Cockpit only for SF2

    I love this pit Spectre!
  18. The importance of a clean machine (internally!)

    as a (sadly) chain smoker I clean mine often -once a year in service which does all the radiators/heatsinks handling stuff... guy who works there once told me they found f***ing spiders in one's system some days earlier! I think I'd have a hearth attack seeing those monstrosities running inside my system
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