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Stary

+MODDER
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Everything posted by Stary

  1. you just made a classic quotation Viper @Hellfish6: reread SFP1Ace's post, especialyy the part about 3D clickable pit...
  2. it's in there -fly mission, quit, hit refly, turn autopilot and press F12, and yes the camera is random
  3. I'm all for progress but I know it won't be this time, maybe with SF3 if it comes in the rather distant future
  4. I'll buy it day one. Someone has to, right? And I think with my not-that-high expectations I won't be that dissapointed edit: no, I'm not TK's blind follower, you may know that from my reactions to recent DLC packs for example. In fact I hate some aspects since day one (early early 2005). Things that as I imagine would be two days of programming. And two more for extra eyecandies. On few occasions in the past wanted to give up Thirdwire and go somewhere playing Sims 3: The Office Life addon But to blame TK for not making something in his game the way I would implement it, not going to happen.
  5. Hello, P4 is still in the work, frankly no update screen in quite a long time
  6. Hmm we all miss one point here, all SF2 titles til now were basically re-creactions of previous Gen1 titles brought into V/7 Dx10 environment, expansions packs and DLC aside. With many many improvements along the way. SF2 North Atlantic's gonna be the very first "new" sim so, some changes in avionics/game mechanisc (as these both influence each other) seem very plausible. Oh thought struck me right now -IF TK would like to stay with the avionics unchanged a bit as we all know them, he wouldn't picked up Tomcat in the first place...
  7. Hawkeye might have impact on Red Crown enemy planes detect chances and bogey's bearing/angle/distance info -say "Bogeys 11 o'clock, range 35 miles" as opposed to "Bogeys 11 o'clock, range 50 miles", but that would require extra speech files I guess, there's gap between 50 and 25 NM isn't it?
  8. Stratos sums it quite nicely, slewable Maverick... ok, I'll spare Tom Cruise joke here, is I think least possible feature of them all next to CCRP. Ground targets locking for HUD display, simple HARM targetting display a'la F-18 Korea, maybe -if it fit's TK's fun game with nifty planes in it concept. Thinking of it, what would be the win-win scenario for both sides (if we do have sides here...) would be "just" the ability to give the modders tools to programm some more radar features themselves via ini files, sort of avionics library or scripting. This way those wanting to squish as much as possible from the avionics could have their sandbox to play with @Icarus999: that was harsh so says me, by God's will Eternal Sun of The East, King of Guadalaqussa, on yer knees minions!
  9. NP. Just LOL-ed at your Janes' ATF review
  10. Pfunk is the guy that reviews the sims and even DLC packs or mayor patches over there, so in fact spreads the word about SF series
  11. Steam autumn sale

    Novalogic sims are there, Armoured Fist 3, Commanche 4, F-16, Mig-29, the classics
  12. Kevin don't forget the elks! nice shots BTW, VF-84 looks tasty, 2nd pic canopy is smooth!
  13. Pfunk, Blackbird -agree with both of you
  14. now PM-ing DanW would be nice, eh?
  15. yeah right, I have some pines to move from grass/forest transitional tiles... (but TK, please, tease us once more)
  16. TK's titles allways were more about dogfighting... cargo ship will do
  17. Listen I don't wan't WOP style terrain I don't expect it to look much more that what we have now, really, but if the technology rendering it is new, that makes whole new possibilities for the terrain modders. I however do expect some changes in the gameplay, the introduction of ASM's mentioned by Pfunk, fact that your hame ain't tarmac but bird house, this leads to conclusions changes must be there. Why TK is so stubborn about showing TWO pictures is a mystery to me PIC 1. Tomcat cockpit. Or hud zoomed in. PIC 2. Tomcat/Bear/Hawkeye, whatever plane over new terrain mesh. Or water if latter's too big of a deal. See, other developers jerk themself showing single new gear strut to the customers, TK's known from keeping stuff close to his chest, I perfectly understand him, I was quite suprised seeing all the new airframes yesterday, but some shots giving insights into how new gameplay will relate to what we know for years are needed. Badly. edit: Bolden gameplay in above. I just came from training mission in DCS, where I spend half a hour starting engines and avionics as virtual instructor told me to. Don't remember s**t from it. TK's sims are quite perfect as they are now for me, I don't want much more switchology from them
  18. at least Jules know how modern models should look, and is valid in his post IF you'd ever try to read what he wrote, so please.
  19. 26 members, 7 guests... I wonder... naaa, nevermind
  20. I self-censored my Deep Throat comment here
  21. Made my day

    good one
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