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Stary

+MODDER
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Everything posted by Stary

  1. Ok, problem solved, thanks to "3GB tweak" from ED forums
  2. several 1024 textures I hope... as for the canopy effect not being ready yet -it's not release imminent then
  3. made clean mission over water, works, added one tanker works, added one speedboat crash
  4. rumor has it it'll be P-51B
  5. oh the conspiracy, bring in my tinfoil hat!
  6. was it released yet? No? So why the ado? (said the pot stirrer...) edit: good point Murphy about DanW's sentence. From now on I start to believe TW really hides the new terrain for our ohh!s and ahhh!s after release
  7. I wonder how in-game Tomcat stats will reflect its combat record...
  8. soo... we agree some overreacted here, right?
  9. it was supposed to be quick ordinary flak WIP clip:
  10. I'll sacrifice, please don't ban me
  11. commercial break <And now available as direct download for your favourite book reader, newest book by the best selling master of action thrillers: "Dave's Ultimatum"> commercial break off Pfunk is right all the points, and I think we all agree on that, we do like new shiny things in our hangars (that sounds sexist to you too?) but mayority of SF series aficionados here will agree that NA is the most important title in Thirdwire's history to date...
  12. Be sure, tomorrow after next screen it'll be like U-2 flyovers over Cuba back in '62
  13. "no step" are painted not decals, and the textures are higher res, I estimate 1024 at least, check the daylight photo (download it from FB)
  14. hmm, dunno Jules, but to me Thirdwire isn't known for the carefully selected most attracting angles action shots to promote new titles; as for the canopy, hmm maybe it's the lightning of scene
  15. no, no, yes edit: no,perhaps,yes
  16. it's clearly not on highest settings, so no sweet canopy shader, but rgr on cubemaps
  17. I think effects aren't on unlimited, these still use shaders but do not use rendertobrightness=true value (no bloom around fires) I think one can define several identically named emitters in a file, Master Deuces did so for his countermeasures back in 2005
  18. Yeah, seems like so -to test the merged install functioning etc. I think general looks of the terrain and environment will remain similar to what we have now. Else environment system would have to be independent for new terrain engine map, the one pictured looks 2006 unchanged (but I think TK stated that environment will remain same)
  19. yes I noticed, must be the new one is either kept from public or earlier in development
  20. New screens from FB page:
  21. I think SkateZilla is right, it will allow to place within given _water map water wet area but that doesn't mean it will be at sea and sea level; I wonder what would happen with carrier placed on a mountain slope
  22. here's my texturelist with both Gepard's and mine tiles added used to manually retile some areas of Taiwan map: TextureList Taiwan.zip
  23. every chair expert here knows that so called "F-14" was in fact slightly upgraded Rhino, with unnecessary GIB removed... so we know how's it's gonna look, no needs for screens then, save bandwitch first prototype in fact had GIB onboard but he turned out too prone to collisions with own canopy
  24. That thought came to my mind... that indeed would be a breakthrought flight simulators niche market awaits since early 2000's
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