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Stary

+MODDER
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Everything posted by Stary

  1. These are mainly for screenshots, and immersion. Like trees. And buildings. And tiles. Still working on the update, I found many omission and semi-bugs no one noticed so far edit:typos
  2. Transformers 3:Dark side of the Moon

    how's the new British model as replacement? Playable? I'm off to see Super 8 tomorrow
  3. tickets control! in fact I was planning civilian traffic loong time ago... perspective of mapping those tiny bist of bitmaps in Terrain Editor was holding me back... and NO these don't move
  4. Spectre8750, is it really that hard for you to include in file description list of planes, ground units, general tweaks and mods included? Not bashing on you, I like Korea pack, but downloading things I don't more or less fully know what's included, is a NOGO for me
  5. I think guys working on OFF Phase 4 are to implement this but instead of phone calls you'll have to read townfolks letters send to your Command j/k, OFF P4 is shaping up nicely
  6. it by default reads .DLC files -which in fact are CAT files with renamed extension only; older extractor opens them too if you select all files type from menu
  7. visit Poland, we have lots of them here
  8. you 3D guys make me jealous... Monty, do you think you could back-engineer your might S99/G-6 back to Emil series? E-4, E-7 maybe?
  9. still trying to find good color for fall season -original 1024x1024 HR version was nice, but I lost the PS colour adjustments tasks ini files used then
  10. nice! I think someone needs to disable the stock overdone yellowins flash at rocket motor ignition, spoils screens sometimes PAK-FA is good
  11. File Name: HR GermanyCE trees buildings TODs update File Submitter: Stary File Submitted: 25 June 2011 File Category: SF2 Series Add On Terrains This is small update to my HR GermanyCE 4-seasons terrain released in 2009. Purpose of this update is to replace trees and buildings graphics with new ones, hopefully for the better feel and looks. Also included are reworked .TOD files (files determinating population of tiles with objects) that make the trees more real-life size (as for Central Europe) and correct several tiles layout. As of some patches back, alpha-channel for buildings seems not supported, I removed all the "tricky" buildings that were using the apha channel for transparency effects (some fake lame windmills etc). Includes GermanyCE.ini and GermanyCE_data.ini files, updated to newest standards. Click here to download this file
  12. please remember this update is for 2009 1024x1024 HR GermanyCE (that with white roads, man that was my stupidest design decision back then!) mod, NOT for the new one.
  13. 97 Years Ago.....

  14. ...which already have update in the works... I'm never really happy with my results. Call the shrink. Fall will be new, don't like it as it's now, to lifeless. Also brighter bettermatching buildings etc. I did one experiment. Behold the DetailMeshSize=24 (kilometers) shrubbery rendering range: It does work
  15. look very accurate color-wise to me. Maybe a decal or two though
  16. updated version would be much needed for some RAF vs Soviets action also, some coastal airfields in France could have some use -albeit too close to the Wall
  17. much appreciate all your work Paul
  18. Baltika's British Isles, with my tileset in the works
  19. frankly, I'd prefer him spending some time on fixing century-old bugs OR adding layered fog we had in the sims back in the 90s
  20. asked the man the same question, no answer
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