-
Content count
8,481 -
Joined
-
Last visited
-
Days Won
99
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Stary
-
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
anyone checked how the campaign seasoning works..? if it does -
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
post May patch? Which exe did you use to create stand-alone install? I used Expansion 2 one -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, I'm tweaking my fog settings, but the above were with default settings, but the above were taken with stock environmentsystem.ini I think -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@Wrench: had same situation before, somewhere around Expansion2 release perhaps, so it was there before. Nice btw -
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have problems in Korea install too -
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
from my testing the start month is being picked up randomly and stays that way, testef many rimes by selecting mission, abord select, read date, abort etc -days randomize, month stays the same (and year of course) -
It's great patch... autumn terrain is very nice, love the layered fog... shame my sytem has problems with the new graphics at medium again. Side note: Oleg's team responsible for Cliffs of (my) Depression should learn from ROF team how to patch things
-
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I still have to see what the new patch will bring for us, so yes, testing few things -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
some testing on GH3 Vietnam map, May11: with shader enabled and BlendOp=BLEND_DST_ALPHA, check what happens somewhere at fading point: [AlphaObjectTextureMaterial] EffectShaderName=terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=2.0 //2.000000 BlendOp=BLEND_DST_ALPHA //BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_BLEND_TEXTURE_ALPHA shader disabled: [AlphaObjectTextureMaterial] EffectShaderName= //terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=2.0 //2.000000 BlendOp=BLEND_DST_ALPHA //BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_BLEND_TEXTURE_ALPHA trees display farther, but aplha channel renders wrongly: edit: this one seems best so far: [AlphaObjectTextureMaterial] EffectShaderName= //terAlphaObject.fx DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=2.0 //2.000000 BlendOp=BLEND_SRC_ALPHA //BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE //_BLEND_TEXTURE_ALPHA trees render correctly, don't fade, and render far. I have suspiction that DetailMeshSize= in flightengine.ini is taken from first detail setting ([LowDetailOption]) so setting all detailoption DetailMeshSize= to desired distance might do the trick..? -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
true, disabling the shader disables the fading, but how the heck you were able to not limit the draw distance? you're ussing some older flightengine.ini or environmentsystem.ini? oh, idea, what's your BlendOp= for AlphaObjectMaterial? I used BlendOp=BLEND_DST_ALPHA at some time in my treemods, opposed to standard BlendOp=BLEND_SRC_ALPHA -
giant cow issue
Stary replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
can't you see these are radioactive Chinese experimental bio-weapons? Heating them up would do no good -
? for our 3d Guys...
Stary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Ed, to my untrained eye, some models are eerie similar to IL2 ones... don't want to blackmail anyone (ha! liar me!) but... you never ever make similar shapes identically polygon-wise (->RS Tomahawk) -
hmmm... the same aerosoft that's publisher for Jet Thunder? No good... mixed up publishers, sorry thanks
-
giant cow issue
Stary replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
no problem my friend I noticed loong time ago people tend to avoid mod support topics -
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
IT'S A BUG tested myself, random date is broken -I had allways April missions in my case, days randomize, month not -the only solution I can think of is to click the mission editor icon and change the date manually -
giant cow issue
Stary replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Checking the support topic for this particular mod shows... guess what... suprise, fix for the cows! http://combatace.com/topic/56852-gepards-formosa-strait-visual-update/page__st__20 first post on page -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yep, looks awesome Eric! -
Version 1.0 -first and last I su
309 downloads
Generic cockpits pack for WW2 installs (series 1 edition) by Stary June 5th 2011 This pack contains 8 "generic" World War 2 era cockpits for use in WW2 installs. Read the included readme for details on cockpits types and usage guides. This is "Series 1" .LOD format re-export of the cockpits pack I did for SF2 WW2 installs, tested in Wings Over Africa mod by A-Team (Wings Over Europe, October 2008 patch level, Windows7 32&64) -
-
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
have fun! (and send me new MA password, old one doesn't work) -
F-14C Tomcat
Stary replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
excellent! May I order one in Luftwaffe late '39 dark green? (runs away) -
HD german europe terrain where the summer files at
Stary replied to VA27Badger's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
what Flogger and Wrench said... you must put the modified GermanyCE.ini (and GermanyCE_data.ini but based on your screenshot seems to me you did so) in your mods/Terrains/GermanyCE folder, seasons are being picked up depending on mission date -
Improving frame rates...
Stary replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
turning off mirrors and reflections may help a lot -
WW2 WIPs Thread
Stary replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
test