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Everything posted by Stary
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Final tweaks and it's yours.
Stary replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
lovely -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes and no -the shader does the fading part, while the distance at which trees pop-up is being locked for now. Pop-up in a sense that they do, but as being at that distance fully transparent (thanks to shader) you don't notice this. Simply, Detailmeshsize= seems no longer taken into account, OR we don't know yet how to extend the fading distance. From PMs I know JSF_Aggie may be up with something I think -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
seems sun starts to cast shadows too early from beneath the horizont -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Creator forgot to check CastShadow= and ReceiveShadow= on Planet Earth what terrain is it? I'm geting some shadows errors on Morocco and Tunisia maps from WoA -
P4 DEVELOPMENT SCREENSHOTS Discussion
Stary replied to DukeIronHand's topic in WOFF UE/PE - General Discussion
I wonder how much performance hit will it cause compared to HiTR..? -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
little fighter nailed another one -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
is it generic WEP only modelled or more specific..? MW50 and is there any new cockpit gauge/light output for engaging WEP? Could use it in my Jug-like pit -
Not for the faint hearted. A lesson on why you shouldnt run from the police
Stary replied to Skyviper's topic in The Pub
poor douchebag... good for him he was most probably dead before he hit the road anyway -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
anyone tried adding the WEP to other planes..? Like stock Spit? Just for testing of course -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
great A-10s X RAY -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
back to patch related issues -anyone else noticed that sun now sort of, searching good word to describe this effect, pulsate when looked at..? Like you'd see distant landscape in desert or very hot day..? -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Fellow Propheads, ain't it a bit too shiny..? -
Any F-16C Block 40-50's and Pits available?
Stary replied to Mudmover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Mirage Factory had one in the works, can't recall which specific block(s) exactly that was -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cocas is working on Razorback -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Jug time! "N" it's such an awesome model -
G4M2 tail and crew model
Stary replied to Ice Man's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
don't know about the disappearing pilots, BUT as far as I remember in IJN pilot and co-pilot were the other way: pilot on the right, co-pilot one the left also, check the tail gunner section for example: [TailGunner] SystemType=GUNNER_STATION SeatID=4 GunnerID=2 PILOTMODELNAME=GunnerIJNavy.LOD SetCockpitPosition=FALSE Position=0.0,10.5,0.0 X,Y,Z, plane nose allways??? facing positive Y-axis, so shouldn't it be Position=0.0,-10.5,0.0 for tail gunner? maybe they're floating in front of the plane..? hard to tell based on this particular screen -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
where's my crystal all-future included-seeing ball... oh, under the fridge. "Possibly... but user created no, larger" ball says -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SkateZilla, that begs the question how much of the repeating ocean will there be left (500x500 km map?) edit: oh, ok, good old 1000x1000 you say -
secondary display, digital gauges screen (can't remember the name)?
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May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
1 no 2 no 3 yes, a LOT -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's definitely turning into Search and Rescue 4 subsection seriously, beautiful model and yes, I wish we had SH4 (or MedEvac) flightmodel for choppers, still fun to fly despite all their flaws -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if so, that's nice small undocumented feat for us propheads -
What's your favourite 'in game' prop fighter?
Stary replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Skyraiders as fighters? Hehehe I shoot one Mig-17 with my LAU pod once :) have screen of it somewhere, true story And Nigel's new Spitfires too -
What's your favourite 'in game' prop fighter?
Stary replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
currently A-36A and Martlets from WoA, allways early Emils (we need new ones in HD!) and late o-nine models ~Bf-109K, TW Spits and Mustangs too of course :yes: