Jump to content

Stary

+MODDER
  • Content count

    8,481
  • Joined

  • Last visited

  • Days Won

    99

Everything posted by Stary

  1. yes and no -the shader does the fading part, while the distance at which trees pop-up is being locked for now. Pop-up in a sense that they do, but as being at that distance fully transparent (thanks to shader) you don't notice this. Simply, Detailmeshsize= seems no longer taken into account, OR we don't know yet how to extend the fading distance. From PMs I know JSF_Aggie may be up with something I think
  2. seems sun starts to cast shadows too early from beneath the horizont
  3. The Creator forgot to check CastShadow= and ReceiveShadow= on Planet Earth what terrain is it? I'm geting some shadows errors on Morocco and Tunisia maps from WoA
  4. I wonder how much performance hit will it cause compared to HiTR..?
  5. little fighter nailed another one
  6. is it generic WEP only modelled or more specific..? MW50 and is there any new cockpit gauge/light output for engaging WEP? Could use it in my Jug-like pit
  7. poor douchebag... good for him he was most probably dead before he hit the road anyway
  8. anyone tried adding the WEP to other planes..? Like stock Spit? Just for testing of course
  9. back to patch related issues -anyone else noticed that sun now sort of, searching good word to describe this effect, pulsate when looked at..? Like you'd see distant landscape in desert or very hot day..?
  10. Fellow Propheads, ain't it a bit too shiny..?
  11. Mirage Factory had one in the works, can't recall which specific block(s) exactly that was
  12. Jug time! "N" it's such an awesome model
  13. don't know about the disappearing pilots, BUT as far as I remember in IJN pilot and co-pilot were the other way: pilot on the right, co-pilot one the left also, check the tail gunner section for example: [TailGunner] SystemType=GUNNER_STATION SeatID=4 GunnerID=2 PILOTMODELNAME=GunnerIJNavy.LOD SetCockpitPosition=FALSE Position=0.0,10.5,0.0 X,Y,Z, plane nose allways??? facing positive Y-axis, so shouldn't it be Position=0.0,-10.5,0.0 for tail gunner? maybe they're floating in front of the plane..? hard to tell based on this particular screen
  14. where's my crystal all-future included-seeing ball... oh, under the fridge. "Possibly... but user created no, larger" ball says
  15. Birthdays!

    Have a good one guys!
  16. SkateZilla, that begs the question how much of the repeating ocean will there be left (500x500 km map?) edit: oh, ok, good old 1000x1000 you say
  17. Starting a project! Some help needed.

    secondary display, digital gauges screen (can't remember the name)?
  18. It's definitely turning into Search and Rescue 4 subsection seriously, beautiful model and yes, I wish we had SH4 (or MedEvac) flightmodel for choppers, still fun to fly despite all their flaws
  19. if so, that's nice small undocumented feat for us propheads
  20. Skyraiders as fighters? Hehehe I shoot one Mig-17 with my LAU pod once :) have screen of it somewhere, true story And Nigel's new Spitfires too
  21. currently A-36A and Martlets from WoA, allways early Emils (we need new ones in HD!) and late o-nine models ~Bf-109K, TW Spits and Mustangs too of course :yes:
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..