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Everything posted by Stary
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Unified Effects Pack 1.0
Stary posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Unified Effects Pack 1.0 File Submitter: Stary File Submitted: 26 February 2011 File Category: SF2 Series Add On Objects Unified Effects Pack For Strike Fighters Series 2 version 1.0 26 FEB 2011 This effects pack is a compilation of many effects I did over the years for Strike Fighters and First Eagles series of flight simulators by Thirdwire. Build around "Desert Storm FX Pack beta" released in early 2009, this pack replaces most of the stock effects with new ones, most of them volumeric or "3D" in appearance. Also used are few reworked/tuned down effects from my "Hollywood Explosions" mod, aswell as several never before relased ones. Click here to download this file -
Unified Effects Pack 1.0
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I've uploaded independent update that brings some new effects and corrects some that I didn't like, pending approval -
"There was an error attempting to upload the file. Please contact an administrator"
Stary replied to Stary's topic in Site Support / Bug Reports / Suggestions
nevermind, my fault action with attachement, solved Sorry -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Great shots Gustav! Love the last one with Scooter -
In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
By the way I'm doing some experiments with reflector sight that uses avionicss70.dll for WW2 planes... -
In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
interesting Russo, I'm thinking about making switchable Soviet, Japanese gauges graphics for those. Luftwaffe ones are whole different story sadly (way different gauge meshes) -
In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Few gauges issues I have to term with, then it will be ready -
In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
when I decide it's ready, not sooner SH -
In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I hope the "generic" concept doesn't bother you that much? -
I hope so, used to in original Flashpoint anyway
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In the works
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
these have sort of damage models too... -
Have yet to encounter PLA in the campaign, and tried one of the quick mission with waves of enemies (the one with Chinook insertion), nice but right, the friendly AI... edit: I really really enjoyed Bad Company 2, to my own surprise in fact
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May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I noticed them Brain, working on some cockpits as we speak, I have the outside fuselage/canopy mesh rendering without culling, so it must be this, I tried messing with these clipping settings to no avail. Only workable solution was to disable ShownFromCockpit entries in the aircraft I put my test work into. With all the popular terrain/weather/treemods available is it so hard for TK to finally have a look at the alpha materials/z-buffer conflict? (as usual NOT being negative, the workable code for fading is something I allways wanted, but I'm trying to move the gddamn rendering a bit further past few evenings without luck. Checking the TerObjectAlpha.fx shader line by line, experimenting, nothing so far) -
Multi/sub-object materials in Max?
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
anyone..? -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm worried that this might be the permanent, untweakable TK's "solution" that solves the trees vs. clouds materials rendering bugs... -
P4 DEVELOPMENT SCREENSHOTS Discussion
Stary replied to DukeIronHand's topic in WOFF UE/PE - General Discussion
improvements over P3 are clearly visible Pol, love the new cockpits any word on FM and DM improvements? (and please do something about the tracers ) -
OS platforms for SF2 Series
Stary replied to hotrodss's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it works for both XP and Vista and 7 (the latter preferably) BUT you'll get much better performance and certain eyecandy features like normal and specular mapping for aircraft, better lightning and effects with Dx10 shaders with Vista and 7 -
soo true Dave
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priceless!!! love the Scots and Spanish ones
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has come wings over africa
Stary replied to loborojo's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
one can try porting to series2 himself -the biggies are weapons needing new folders structure and data,some FMs might be off too, terrains work without problems so far (testing this bit by bit now) -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
True Gr.Viper I noticed this also, buildings already "faded away" but their shadows are still rendered with ugly flicker -
Custom loadouts
Stary replied to Brain32's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
now that's a find Brain32 ok, anyone found that "apply loadout to whole squadron" button yet? j/k -
separate SF2 installation
Stary replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
right Kevin, SF2 also, my bad -
May 11 updates out now!
Stary replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes they fade the same way as trees IMO, I'm scratching my head trying to make them fade at longer (at least x2) distance instead. I like this fading, I just HATE anything that pop-up be it 2 or 12 kilometers away -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion