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Stary

+MODDER
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Everything posted by Stary

  1. Unfortunately not an easy way -the particles system currently rejects long intervals (in seconds) between spawning particles in given emitter... I've set them originally to appear several seconds apart, doesn't work, still spawns few per second -apply to all effects I introduced here. I'd love to have them between 3,4 up to 10, maybe 15 seconds, with some random factor, but nogo atm. I'm still trying to lower the number of spawned effects as they indeed do look a bit off.
  2. MontyCZ keep them subtle for better effect
  3. I hope it will, it's based on my old version from a year ago made in WOV so should, if not I'll have to tweak it more (or do any install of series1 for compatibility sake)
  4. right, it's full, will clear asap edit: try now, dumped some 200 PMs
  5. what about thunderstorm? uploaded, pending approval
  6. Three Roses *Not suitable for Kids*

    the other hand
  7. I am typing this....

    No it's not, I think never will be. No revolutions, just steady progress.
  8. Terrain technical issues solved

    Dante, any development news? still waiting patiently
  9. Murphy'S that bradley been there for years now, long before SF2 series even being announced, so no joy I'm affraid
  10. I think it was there for quite a bit time, before Tomcat at least. Seems to me it's from that USAF title
  11. good spot on the cycle Gr., no I have not intalled the patch yet
  12. Three Roses *Not suitable for Kids*

    geez this is wrong
  13. Guyran I agree, also seems to me that stock P-51D flying friendly AI is inferior to any other AI planes, weird. Just my opservations of course, based on both normal and hard settings
  14. FE 2 Enhancements

    these two are essential terrain enhancements by Jan Tuma: http://forum.combatace.com/files/file/10549-first-eagles-seasonal-tiles-by-jan-tuma/ new clouds graphics: http://forum.combatace.com/files/file/10070-il2-clouds-for-first-eagles/
  15. sight seeing, sight seeing! "Oh, look! There's that burning Mig!"
  16. This could be quite easy to adjust. Sort of OFP:Dragon Rising blue nights?
  17. Jul, why would we need such advanced gfx features like SSAO (I know, WOP is beauty) when we can't even land with gear up? I tried DOF as implemented in RiseOfFlight, not that particulary useful methinks
  18. I have mixed feeling about it... in fact I'm not big fan of monocolor nights (both Armas...)
  19. moon light using default environment system
  20. another boring CAP + Thirdwire campaign engine = does not compute nice! Any AI issues with close map border?
  21. Ok, I'll take the cherrywood trim with mahogany ashtray at a discount then
  22. 1. new P-47D25 2. new Hurricane 3. new Bf-109s (yes, whole family from B to K with R/U variants) all above finished in natural metal with normalmaps please, I have my own cupholder
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