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Stary

+MODDER
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Everything posted by Stary

  1. CA-Stary tree mod

    Weird, will check, maybe the texture heightmapscale= issue As for the seasoned WOE mod, autumn beta version is now in good hands, few things to polish
  2. Very good repaint! Like it! You made me patch my old Korea install to latest patch, having a blast with it!
  3. Current favourite personalized plane: Polish skin by Kukulino, some minor paintwork by me (I know we hadn't those and numbers are wrong)
  4. Neither Brain32's repaint nor GH2 have new HFD file in them, only new TFD in Brain32's masterpiece work...
  5. File Name: Ejecting pilots beta File Submitter: CA_Stary File Submitted: 9 Dec 2008 File Category: Effect Mods This little mod adds "fake' bailed out pilots ejecting from heavily damaged burning planes, that fall slowly on their parachutes into ground. Just unzip to your Effects folder, and please read the readme. Click here to download this file
  6. Install this effect last in order, after installing all others, should do the trick
  7. The older version of TE (03.04.03) has "terrain palette.act" file in it, IIRC it's the Photoshop format
  8. Interesting! I have generic "smart" lead computed bombsight near completed for long time, created using custom view and avionics70.dll, works pretty ok It's the custom CCIP hud for hi alt level bombers, works ok
  9. S-105

    From the moment we spot imperialists, I fly on afterburner @85-90 % , using my airbrake to slow down near target (so easy to overshoot!) Again many many thank you to the team!
  10. S-105

    Guys, guys I just plain simply LOVE this plane!!! Enormous climb rate, good manouvering, powerful guns, and little CAS ability. Also it can take quite a lot without critical systems damage: Waiting to D/L the full version! "terrorist tooth"
  11. Projekty

    Są to odchylenia od osi, w stopniach, dla działek i rakiet, nie pamiętam tylko czy generalnie jeżeli chodzi o liczenie trajektorii czy dla SI (żeby waliło celniej)
  12. Su-39 beta od Erwin_Hansa!

    OMG!!!
  13. No problem, never took it that way
  14. the other one. But if you catch heavy fire, you'll see yourself bailed out too. When fying two-seater just pretend it's the guy from the backseat
  15. Trains as groundobjects

    A wild idea that struck me right now: maybe not as ground units but as carrier stations... you can have multiple types of objects moving slowly on ground instead of water. Terrain following could be the question EDIT: Sorry, my mistake, didn't noticed it's FE forum, dunno about ships in this title
  16. Older version that was? I did it in Oct '08, will test in older installs, also only aircraft fire effect spawns the chutes. EDIT: Did a quick test in OTC 2.0 v8.30.06 WOE install, works ok, pilots on seats and chutes visible
  17. I wrote they are fake, never promised these are real 3D animated or so on. Simply I don't know other way of implementing them. Seems there is some code that controls the pilot presence/absence in the office (the falling canopy indicates that) but i had no luck finding parameter controlling it. Maybe someone with aircraft data could give me directions where to look. There are variables in aircraftobject.ini that controls the fire chance, I'll see if i can increase the engine fire possibility -with new patch this gives , well, small nice engine fire, after few seconds turning into massive aircraft fire, starting the "ejection" sequence -such sequence of damage looks very cool. The bad thing is that lightly damaged aircraft (smoking) also drops canopy without "ejecting" the pilot (other effect). But that all was explained in the readme. @Stratos -downloading, will see what can be done, i'll reply via PM
  18. Happy Birthday Kukulino!

    Vsetko najlepsie k narodeninam! Happy birthday my Slovak friend! Have a good one! 28 is such a nice age
  19. Nice! Ok, very nice! What's next? Normal mapped aircraft textures? there are always things to discover
  20. whoa I did almost vertical takeoff up to 2,200 meters or so from the middle of runway... THAT is climb rate. Guns are very deadly, Phantoms blowing instantly! Very very good addon! Waiting for the final version TY!
  21. New simple addon, I've uploaded beta version to effects mods section, should be approved soon.
  22. Beautiful Tunnan there Spinners! Bailed out just in time:
  23. I'm getting broken archive message here. Will try downloading again EDIT: Problem solved after re-downloading, my side fault
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