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Stary

+MODDER
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Everything posted by Stary

  1. Political Discussions

    I'll join this ZOO if I'll get a chance Eric sign me in
  2. by this logic we would have to kneel by the delta wing of Thunderstreak..? I don't get it Paulo... You KNEW this model was porked at the moment you started skinning it... no excuses your call... see some people here just can't stand half-arsed 3D work of a plane... try skinning TMF F-18 that too bulky by a margin (won't happen, I assure you) -just to paint a picture editor note: yeah I myself, as fellow Polish members here, AM pissed that Ed took our concerns about the shape of this bird at the very inception, and used it as a toilet paper... check the Veltro's WIPs thread...
  3. just slap the F-16 FM onto it, folks won't notice, it ain't DCS (runs fast to his cave)
  4. this model is now butchered, sorry Ed, try harder next time (and don't even start one me... if you do something for public and the public says it's porked... aim higher, friendly advice)
  5. also check these lines, are these supposed to be the very same values..? BackgroundSceneClip] FarClipDistance=50000000.0 NearClipDistance=200 [ForegroundSceneClip] FarClipDistance=50000000.0 NearClipDistance=0.45 [insideSceneClip] FarClipDistance=50000000.0 NearClipDistance=0.01
  6. it's called forcing the game engine to do what it wasn't supposed to... I think I didn't tested LExx effects in Series2, might be it's now handled differently due to the near and far terrains and their shaders BTW Nukes? be a man, use HVARs!
  7. lol thanks bro, now if Brain could give us nice F-104 one... yeah I'm nasty I know
  8. better than alot of payware for other titles! 10 stars Brain32 and all involved! *ok, to be honest nothing can beat TW DLC planes with their extra cockpits... oh, ffs that's a joke!
  9. not screen resolution but objects texture resolution... judging by the screens Stipe your rig runs on low detail settings, that makes all the graphic files downsized thus appear blurried
  10. ohh I see can't wait for this bird! then we'll be able to make sort of modern Kurile Islands FA scenario, with all the beauties WBS does
  11. OTC Cuba, has Florida, Key West etc, but with all the issues JM pointed out
  12. no, it's standard since few years now, wingmen report firing of AAA both on you and other members of flight, and the colour codes are the same as for missiles: red=refering to you, yellow =other flight member, blue =different flight
  13. exactly, it's just one axis bit too stretched, as you say it's not that much of work
  14. it's the height then, check it Ed, will you? IF it's just one axis set wrong, rescaling wouldn't be that big of a problem, moving parts like gear aside (as in don't touch them) yes, after re-checking I think Z-axis is wrong...
  15. I think so, planes do, been doing emergency landings on sloped surfaces several times, but that was a while ago, don't know what the patches broke since
  16. but simple jeep model with zero lift should work, there's not that much to it after all, the big issue to encounter I foresee with the AI handling of such "plane" though
  17. CFS3 ETO addon had driveable jeeps and tanks with working guns... that was fun, but as we don't have mannable guns in the series... but yeah sort of car wouldn't be that hard after all..?
  18. it's really something wrong with the shape... looks like the Y-axis dimensions of 3-view in Max were set wrongly (did the same for my unfinished Mig-9) and as three says something is wrong with it, it must be true
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