-
Content count
229 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by bucklehead101
-
Operation Tainted Cigar for SF2 - Part 1 of 2
bucklehead101 replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
This is freaking awesome. Thanks so much Eburger! So many memories of playing the original OTC back in the day are resurfacing. I dont know if questions go into this thread, but how the hell do your survive the campaign as a B-57 pilot? I am being routinely and relentlessly sodomized by Cuban MiGs every time I get to the coast! -
F-4E USAF pack
bucklehead101 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Just tried that out... Its amazing... -
Realism Mod?
bucklehead101 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Been away from SF2 for a while due to school, and seeing the new F-4Es released by Ravenclaw_007, I've managed to log another 20 or so hours in. I remember a few months ago, that some crazy all knowing, all encompassing SF2 mod was being worked on with every squadron, every airframe being included in it. Cant find that thread now. Question is, did it stall out, or did it go away from the forums to surprise people with this super mod when it releases? -
Realism Mod?
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Awesome! Thanks for the reply. 749 is still amazing. Cant wait!! -
Wow... i need to start stocking up instead of immediately depleting the cases of beer I buy.
-
F-102A Delta Dagger(*)
bucklehead101 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Oregon Guard! Hell yeah! I live right by the base and see their F-15s jet off all the time. AWESOME. -
Will do. Been downloading stuff from here since middle school. About to graduate college in a few months. Never thought I'd be playing the same game this long!
-
Dave, is there a paypal link or a place to make a one time payment? The Army rotc stipend I got is limiting with the amount of stuff I have to buy for commissioning.
-
Strike Fighters 2 Screenshots
bucklehead101 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
On patrol.. -
Cockpit modifications
bucklehead101 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Greetings, I've been playing SF2 for just over a month and wow, its an improvement over the original series for sure. Recently, I got to playing with Spinners F-100G, and started modifying it. I got a working HUD in it (thanks to the search function), but I want to step it up even more. Ideally, I want to drop LGBs from it. I've managed to hang a targeting pod on it, and it does drop and hit the targets. When I select a target, it shows up on the HUD (via a neon green/blue diamond). There's also a green box in my upper right corner with the view from the targeting pod. My question is, is it possible to place another box/instrument/screen in the cockpit? Im not talking about 3D modeling as its way above my pay-grade, but just a simple tweak. Using the F-100D_68 pit, there is a blank spot in the cockpit on the lower left of the instrument panel. I've searched the knowledge base, but couldnt find anything. If someone could point me in the right direction, or where to start for ME to start monkeying around with it, I'd appreciate it. Thanks again. EDIT -- some pictures to describe the above. Picture 1 -- working HUD Picture 2 -- Blank spot that I would like to put a screen Picture 3 -- Targeting pod. Gonna try to put a PAVE PENNY pod as I mess around with it more. -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
worked! Now I'm on to getting the radar to actually function properly. -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No dice, I'm gonna screw with it a couple more hours and then take a break haha -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, I've successfully used the F-101C pit and it works. Trouble is, I really want to use the F-100D pit Trying to follow the instructions above, I've swapped out the clock for a small scope. Now I've come to some more issues. Mainly, 1) How do I remove the hour hand. I've gone through the cockpit.ini and taken out the hands Instrument[021]=TurnIndicator Instrument[022]= Instrument[023]= Instrument[024]= Instrument[025]=CautionLight I have even gone as far as taking out the entries associated with them. 2) How do I get the radar screen to work? I've placed "RadarScope" in all three of those instrument entries along with including this at the bottom on the cockpit.ini [RadarScope] Type=RADAR_SCOPE NodeName=Radar_Screen My next move will be to create a radar folder in the cockpit folder, but dont really know how to get it to work. -
RF-84F Thunderflash : request for information and Superpack WiP
bucklehead101 replied to Gunrunner's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes! Some ANG birds in SEA would be most excellent. -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Possibly, but what airframe would make a good donor? F-104 might.. -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just moved back on campus for my last semester, When I get a chance, I'll take a look at doing that. Good idea though, dont really use that much. -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looks like I'll be checking out instrument diagrams and picking which one to swap out. Thank FC! -
Cockpit modifications
bucklehead101 replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I got the PAVE PENNY pod attached to the fuselage like I wanted, now its just messing with the cockpit. FastCargo, I'm assuming when you mean dedicated, that it means it has a dial, or a stand in. I think I know where to look (cockpit.ini), and found the following: Instrument[001]=AirspeedIndicator Instrument[002]=MachIndicator Instrument[003]=AttitudeIndicator Instrument[004]=Altimeter Instrument[005]=Accelerometer Instrument[006]=VerticalVelocityIndicator Instrument[007]=HSIWheel Instrument[008]=CourseArrow Instrument[009]=BearingMarker Instrument[010]=RangeCounter Instrument[011]=StandbyCompass Instrument[012]=Slipball Instrument[013]=FuelIndicator Instrument[014]=Tachometer Instrument[015]=FuelFlowIndicator Instrument[016]=ADI_BankIndicator Instrument[017]=HUD Instrument[018]=Reflection1 Instrument[019]=Reflection2 Instrument[020]=CenterMirror Instrument[021]=TurnIndicator Instrument[022]=ClockHour Instrument[023]=ClockMinute Instrument[024]=ClockSecond Instrument[025]=CautionLight Instrument[026]=OverheatLight Instrument[027]=FireLight Instrument[028]=Compass Instrument[029]=FuelFwdIndicator Instrument[030]=LandingGearLever Instrument[031]=ExhaustTemp Instrument[032]=OilPressure Instrument[033]=StickRoll Instrument[034]=StickPitch Instrument[035]=ADI2_Roll Instrument[036]=ADI2_Pitch Instrument[037]=PR Instrument[038]=RadarLockLight Instrument[039]=RadarRangeDial Instrument[040]=CourseCounter Instrument[041]=CourseDeviation Instrument[042]=CoursePointer Instrument[043]=RPM_small Instrument[044]=RWR Instrument[045]=AltBarbar Instrument[046]=GlideSlope Instrument[047]=LightLowFuel Instrument[048]=ThreatLaunchLight Instrument[049]=ThreatSAMLoLight Instrument[050]=ThreatSAMMidLight Instrument[051]=ThreatSAMHiLight Instrument[052]=ThreatAAAALight Instrument[053]=ThreatAILight As far as I can tell, there is nothing signifying a blank plate. I thought there would, as the F-100D early and F-100D late have their instruments jumbled around like the real thing, but they must be different cockpits all together. Thanks for the help though! -
Coming back
bucklehead101 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Man! It's been years since I've gone off to the dark world of xbox360 and college. With winter break happening in a few weeks, I was quite happy to see CombatACE up and running. Whats changed since 2008-09? I keep seeing these WoV2 and WoE2 stuff, is it worth it? What does it offer that hasnt been already done with the first generation? Is there any essential mod out there? The ones I can remember were the Operation Tainted Cigar and Operation Desert Storm mods along with the NATO Fighters campaigns. Those were sick! -
-
OT Anyone play a Musical Instrument?
bucklehead101 replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
So, having an Asian mom, i was forced to at least try to learn to play the piano. Took a couple lessons and hated it. Too many keys. So then i decided to pick up the trumpet. After all, it only had three valves. A piano has what? 80 odd keys? How hard could it get? I was doing alright with it, but then my parents decided to get me braces and that was the end to that. Since my freshman year in high school, I've been teaching myself to play guitar. Learned me some chords and no im doing alright. I can play a lot of songs. I love it. Not as good as Hendrix, but im getting there.