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Everything posted by MarkEAW
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There's a 'nocd' for 1.2. EAWPRO has nocd and 'nocd-device' built in. EAWPRO also has a noOS fix too built in.
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After you said you tried NoCD exe's over v1.2, are you still running EAWPRO? It should say so in the lower left hand corner of the main menu screen. The cursor thing seems to be a very old problem, I only had that problem once, I run my eaw.exe either from a wrapper or directly by clicking on it. So I don't know for sure whats going on with it. I think Jel said run it from a shortcut on the desktop or from the taskbar to remove the arrow.
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Well if you have a v1.2 up and running then I guess you don't need the NoCD exe. The MOVIES.CDF is 1kb in size, so maybe you want it or not. The Empty Movie cdf is here http://www.mediafire.com/file/436z7q1zca8481m/SmallorEmptyMoviesCDF.7z/file The official patches I have here: (You only need v1.2 patch) http://www.mediafire.com/folder/aoueg9jmc21nt/game-patch-official Track IR: I have instructions from a few people here in the joystick help doc (scroll down a bit): https://eaw.neocities.org/joystick-controls.html#controlwork Thats primarly just simple instructions, nothing majorly detailed, that the Track IR device should have instructions with it.
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Yeah, no problem. Just ask your questions when your ready or need too.
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Hmm, the 'First Use' Help Document' on my site is where people should start. One guy on here had issues with the INTRO Movie, he said he read my site, but I don't think he followed it like he was suppose to or he would had solved his own issue rather quickly. -Don't Install, but select the files on the CD then copy them into a new folder on like your 2nd drive or someplace, check the install help doc. -You'll want the 1.2 NoCD EXE and the empty 1kb MOVIES.CDF file off of my file archives. (If you need help finding them, PM me). -Then get v1.2 running okay. Copy it and add the EAWPRO archive to it, over write files. -You should be good to go, you may want the EAWPRO exe to write its own default eaw.ini. -Its all on my site of course everything you need to know about getting EAW working....post here and I'll continue to help. -You may want to forget the D3DWrappper, depends if it will help, but using it could have issues at first...I can explain later.
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Well without the Visual cue of the planes, it takes something away from the game. Its just nice to see the planes to select, and the one you choose. Its a very important visual aid, at minimum the shape of the planes need to be present. But I understand you can't devote a whole new set of images to display under the names on the 160 selection screens. Or reprogram the picpln screens and the mission selection screens as well. I think the original stock game had the better results of selection screens, but not the best method from a modder's stand point. If the picpln could be re coded to except .png pictures of the planes / photos or 3d models, even .gif that would make it much easier. eh, I'm wishfull thinking and rambling. :)
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Are these "animations" for the virtual cockpit views? To understand a bit, your using swappable 3dz models that would look like an animation when they swap back and forth? (Just a raw guess)
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Oh Wow, the 'Select your plane graphical menu screen' is a delight! Its actually showing you the plane, one view, but that's better than nothing. :)
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ha. That's what I noted to him in my previous posts above. However I did not mention he may need the empty MOVIES.CDF to get the default eaw.ini created though first. Anyhow ESC works to bypass the black screen when EAW first loads, that's if the game stays open long enough for it to work, that is where the 1kb CDF is good for. More Advance: Some Wrappers allow the old 32 bit smacker dll to playback the videos normally, such as DXWND if set up properly. (but i never did try it, so you'll have to figure out the settings) Also Win10 is supposedly working to get the old smacker videos to play correctly as well,On my system, I seen the intro globe play but it was too slow to consider keeping.
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sebaspons, Okay Thank you for replying to my awkward post. Are you using an older system then if your 32 bit? and older video card?
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You will be lucky if you do! EAW hates USB extra gaming devices (like gaming mice and gaming keyboards) / keypads. I think 1.28e has a hack to workaround some of it but you must configure the eaw.ini correctly....Like I said you need a bit of luck with the hardware you use and choose.
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What is the description of #8? And the mysterious #7 download? EDIT: For some old info on the Code-Groups unofficial versions like 1.28-1.29 see my EAW Help site. https://eaw.neocities.org/codegroup-patches.html That Help Document (The link above) doesn't include recent changes within the last few years (2016toNOW) to the older versions. I was unable to find the time to gather the info from the old posts that Jel did make about them. However that Help Doc should give you a good idea what to expect.
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EAW doesn't like "gaming devices" or extra keypads, as most will try to force themselves to use the first ID in the windows controller panel. (run JOY.CPL) Version 128 or so of the unofficial EAW exe had some fixes for it (but not a full fix).From my experience (and others), unless you can configure the control setup in the 128 eaw.ini correctly. EAW can still refuse to work properly. Latter 128x versions eaw.ini settings changed as well to simplify or properly label the devices and ports , but its still very confusing. EAw needs auto detection removed I guess and a proper in game controller configuration needs to be provided. Anyhow what I'm saying is if you get on any version or type of EAW a working extra keys, or gaming device. Your lucky. :)
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lol. WTH. I found a trick too. You have to hit the top of the Computer Case hard, then EAW will load without a shortcut or even clicking eaw.exe :) But seriously. Whats going on with your computer? EDIT: Anyhow I assumed since your posting here you've read my site for help, since it is a help site. If you have not then I can understand now why your having so many problems. Please continue with questions if you have any. Sounds like the place you downloaded those files want you to skip the intro movie....
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The DXWrapper (from elishacloud) for Win10
MarkEAW replied to MarkEAW's topic in EAW - Support and Help
Well I ran version v1.0.2383.20 of this wrapper quickly. Its GUI is very similar to the DXWND wrappper, except theres some extra settings not in the DXWND. (and many missing, I think) Too similar meaning it might still lag/stutter during flight, I'm hoping this wrapper is better and less demanding. We'll see. It appears you can use the GUI to launch and use the wrapper and EAW, but it insists all you need is the dll and a special ini file that the dll will use. I also seen 3DFX option built in, but it might need the 3dfx dlls. EDIT: I've tested it quickly again, this time with some settings and running EAW in a window. It stutters just like DXWND. So I'm not even going to add it to my help docs, but I'll keep a link to it on my EAW links page. If theres a way to contact the author of this specific wrapper, please let me know, I couldn't find an e-mail addy. I'd like to know how it works with EAW which uses directdraw and direct3d in DX6.0 and since it stutters I need to know if theres a way to stop it from doing that. -
I just found this source for a Wrapper, unfortunately I have not tested it as its directions to install and use seems still primitive. From what I gather its designed for old games used on Windows 10. It appears to be coded from several different projects that had goals on improving old games on Windows. (This isn't the DXWND) Here's the web link: https://github.com/elishacloud/dxwrapper If you can help me get the Released program working with EAW, I'll give it a try. I'm hopeful that its better than DXWND and lighter, less demanding.
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The DXWrapper (from elishacloud) for Win10
MarkEAW replied to MarkEAW's topic in EAW - Support and Help
Thanks anyhow. The instructions for it seem to be thin. There on that web site somewhere. Its for DirectX Mode too. I think you configure it then place certain dll's and the configuration file into the EAW folder. Like i said before, ill have to look into it later. -
Hey VBH, You can link just the help doc page with the file link on it or direct link to the mediafire file. https://eaw.neocities.org/fxexe-patches.html (EAWPRO download link is at the top)
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The DXWrapper (from elishacloud) for Win10
MarkEAW replied to MarkEAW's topic in EAW - Support and Help
No brave souls to help me with testing it out? I'll get to it, it would just be helpful with some input. -
As far as it being your system. I'd say it is. Its to hard to figure out what could possible be going on with it with out you providing much more information as you go. Plus Its hard to help on the older win7, even though win 7 is a good OS, i dont have it anymore. Hope you get your EAW game up and running though, its a fun game, especially when you can add EAWPRO to it. 160 , due to its complexity and external front-end its hard to recommend it. I use it though for testing, but even i am confused with its gameplay features. I use to have sorta an idea with 140 but its beyond my casual time now. Looking forward the day 160s frontend is fixed into the graphical/informational UI of EAW. With pictures and text to show and explain what is happening on the whim.
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Heres a quick fix, it might work. Right click the eaw.exe select compatibitly tab, selct any operation system like win98 or winxp and click apply and okay, wait a second, then right click the eaw.exe again and remove the compatibility check mark, hit apply and okay, wait a sec, then double click eaw.exe to run it. see what happens. EDIT: I know it doesn't make much sense but Windows writes a compat reg entry, at least on win10, even if you don't really keep the tab settings active. Essential your letting windows know about the game and its location on your HD. It could be something else im not familer with too keeping it from running.
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It's confusing me too, as EAWPRO can now be placed over v1.0 v1.1 or v1.2. Compatibility of add-ons designed for 1.2 is mostly nill, as conversion needs to be made to them to get them to work with EAWPRO. But that's not your concern.
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You do not want to use the Cd installers. Nor do you want to "install" or place the game in the \Program Folders Otherwise Windows wants to stop the game from working. Copy the game folder out of the program files folder and place it some place else, like a 2nd drive or at C: drive root directory. Then uninstall the game and delete the remaining folder from program files. Then go back to the copied game folder and run eaw.exe directly. Should work.
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Well I know that EAWPRO version and build of it work. Hasn't been updated in awhile and I was running it fine for a long time, so where others. Where do you have the game "installed"? Did you copy and paste the CD files for a full install or use the included auto-installer on the CD? Check if you have an eaw.ini file in your games main folder.
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Directly to the page with the download link on it for EAWPRO. https://eaw.neocities.org/fxexe-patches.html