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Everything posted by MarkEAW
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Do you need a screen shot or two to see the indicator light up?
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In win10 I have left mouse, middle and right indicators light up within the front_director "sight" thing. I believe it also lit up when i used the arrow keys to fly the plane. The mouse moves it around. I know you can't do this, but a sight/cursor like that is used in other games to click on targets and objects out the flight windows to lock on. Some sims use it to click cockpit buttons and levers and switches. Not really needed in EAW though. Just mentioning it. :) Alright thanks for filling me in.
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Regarding the notorious JelFixV2 file Wow, it is unfortunate that he released your stuff yet again. Sad sorta :\ Over the years I was around, he released several FXEXE inclusions and what not. He even sent me two large files of your work along time ago before I knew you or the situation regarding the split in efforts. I still have them, but I have not use them in a very long time. Regarding files I post. I've been updating files and organizing, locally, but mediafire interface slows me down. It seems like more work than using a FTP program. So I haven't updated the EAWHS Mediafire File Account completely. I make too many changes to the files locally too fast, that its hard to keep track of them all, so I doubt I ever will finish mediafire. There are a few updates I have time to do though.
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What the? nothing to see but cockpit dials. lol
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- 12 comments
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- uaw
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Well I got it to run. It uses your Mainscreen that I posted for you before here on CombatACE and the version number in the lower left is "JelFixv2". This is actually an old version of EAWPRO with perhaps some modifications done by Jel. What they are beyound the mainscreen, I don't know. If I where you VBH, I would ask CombatACE to pull that so called "JelFixV2" from the 4 gig download....its clearly EAWPRO without the name. :(
- 12 comments
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- uaw
- european air wars
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(and 2 more)
Tagged with:
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- 12 comments
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- uaw
- european air wars
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(and 2 more)
Tagged with:
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- 12 comments
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- uaw
- european air wars
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(and 2 more)
Tagged with:
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- 12 comments
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- uaw
- european air wars
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(and 2 more)
Tagged with:
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- 12 comments
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- uaw
- european air wars
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(and 2 more)
Tagged with:
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Alright, Thanks. I'm just handling all the files I been taking in and I'm still unclear what too post in the CombatACE DL section. If any body has a clue, clue me in , thanks.......
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Bazillius, Do you know what the JelFixV2.exe is for? There was no description for it in the downloads.
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I searched, all I see is the orginal OAW installer (or extracted) files. I might have over looked the newer OAW, but Jel did update the OAW files more recently than I'm finding on my backups.
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I think some of those exe 7z installers for the standalone games are already in a large download put together , here on CombatACE, I think Jel uploaded them, or Erik did. eh, I see no EAWPRO in your list,....that blows :) You need to read and see about all the changes in it. Its fun to compare from 1.2 to the FXEXE when playing. I jump sometimes from game to game just to see the comparison. Its worth adding to your collection. Well about the OAW package, I think FsFOOT had posted a revised package perhaps?? not too sure. I'll have to check my backups, still :)..............
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So you want a modder to have packaged the right files together for you already...... Hmmm, that could be OAW, I "Think" Jel may have released a new OAW package for stock EAWv1.2 in the past 2 years. (In comparison to the old OAW from 2005) But I don't know if I have it, or where to get it. Then there's little packages like flight model modifications in a single pack. Skys clouds terrain, etc.
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View File Editing Notes Overview v2 EAW Editing Notes (revised Sept 15, 2003) by Charles Gunst, (Others) They are for stock EAWv1.2 consumption. Submitter MarkEAW Submitted 07/29/2023 Category EAW - European Air War
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There is a Sept 2003 Update of these editing notes in the CombatACE EAW Downloads.
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View File Infogrames EAW Trial This is the EAW 30 minute trial version by Infogrames. (2003). This is not the DEMO of EAW. It requires Win9x system to install. However you can run the installer with WinME shortcut compatibility setting on WinNT systems. Submitter MarkEAW Submitted 07/23/2023 Category EAW - European Air War
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I know that a guy named Modred has made an extensive Italian version of the game. https://www.moddb.com/games/european-air-war/downloads/european-air-war-italian-version-120 But what would I need to just get the menus and the text in Italian? I just want to be able to use the language files into 1.2 without having to use a huge downloaded add-on. Just two CDFs? There's the "official" v1.2 Italian patch, but its limited. I'm not sure how official it is, its a small patch perhaps put out by one of the early publishers? https://www.mediafire.com/file/2m99w8dc7l2wx50/eawv1-2i.zip/file I got it to open and install, but I'm not sure which files that it patched. It didn't show it.
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My latest recommendation for Win10 users is to use the DXWnd DirectX wrapper as it gives the game a 64FPS and now provides fog, even for Nvidia cards. Maybe turn off or disable Virtualization on your motherboard if the game runs slow. I turned it off here, I wasn't using it and my frames returned to 64 in the wrapper, instantly. Please see my site for Wrapper links, settings downloads and you can read the wrapper info on my site. Plus whatever else you need. ;) https://eaw.neocities.org/
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Missing Horizon Fog and Terrain Shimmer
MarkEAW replied to MarkEAW's topic in EAW - Support and Help
NP VBH. I've updated the 12 stock DXWnd settings file. (same link) It had one or two settings you don't need, such as fake win95...once in the wrapper the game doesn't need to be fooled in that area of the settings. So long story short, I went through it and corrected any settings I left on in error. ;) -
I've recently found out that the DXWnd Wrapper (v2_05_96_build) that performs almost equal to the GoG released game can now supports forced fog in the game. http://sourceforge.net/projects/dxwnd/ I updated my troubleshoot help doc to reflect this. Basically its one setting "Force W-based Fog". (under the Direct3D Tab on the wrapper). Previously tested on early builds of this wrapper and the setting wasn't working. So its a neat find now that it does work. I haven't found how to clean up the Terrain Shimmer in any D3D Wrapper. However OpenGlide not only restores fog, but tends to the Terrain Shimmer as well. https://sourceforge.net/projects/openglide/
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The wrapper programs/the game where slowed down by my system not being fast enough I guess to handle Virtualization at the same time. So they performed poorly. I turned it off and my system is faster and within wrappers I get next to if not full speed for the eaw game. The frame rate is still halved in Win10 of what win7 can do, but the wrappers in win10 now are getting 64FPS. This is with Direct3D Mode and with FOG working.