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Everything posted by Julhelm
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ZA-9 Kestrel Beta 1.0
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
By default it extracts to a folder called Kestrel. -
"Don't laugh, your daughter could be in the trunk"
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jpg texture files
Julhelm replied to Blade's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Why use jpg when dds is far superior? -
Attention Wrench, The
Julhelm posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I made these industrial/refinery buildings a while ago. Do they look like anything you'd want to build targets with? -
Attention Wrench, The
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Agreed. It's like when they colorized all the old Laurel&Hardy shorts. It's just not the same. -
Attention Wrench, The
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well I cleaned out my inbox. I'll probably export them tomorrow. -
Attention Wrench, The
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah sure. Just tell me how you want them. They all share a common 1024^2 texture with diffuse/normal maps. -
Update for SF2 JAS39C Gripen
Julhelm replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You should fix the avionics as well. I notice the radar despite its 120nm range is incapable of tracking over 15nm. The real aircraft has networked radar using a datalink just like the F-22 so that one Gripen can get targeting information from another or from AWACS, so this short range is ridiculous. I propose the following change: SearchRange=120 <---Change to this SearchStrength=90 TrackRange=60 <---Change to this TrackStrength=90 -
Mitsubishi F-1
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
What do you mean both sides? Weld the UV's and that won't happen. You can tell where the seams are as they'll be green instead of white. -
Mitsubishi F-1
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Still too much unused space. Try the "pack UV's" command and see what that gives you. It's like laying a puzzle but perseverence pays off. And of course if you have identical pieces like the undersides of airbrakes or wheelbays just map one instance and then tile the others on top of it. Gives you more space for the rest of the plane. Also don't be afraid to cut up the fuselage. -
Mitsubishi F-1
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Just select each element and do left/right or up/down or back/front mapping as it minimizes the amount of errors you get compared to the box mapping which tends to not put the seams where you want them. Use cylindrical mapping for things like struts. -
Mitsubishi F-1
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Already posted the same example in the WIP thread using an F-1. What's the point of giving sound advice if it's ignored? -
To the dumbass with the green laser...
Julhelm replied to FastCargo's topic in Military and General Aviation
That 1000mW laser needs to be regulated more than firearms IMO. Sell it unregulated and you'll end up with a bunch of dumbasses permanently blinding other innocent people 'for kicks'. -
To the dumbass with the green laser...
Julhelm replied to FastCargo's topic in Military and General Aviation
Does it look any different from the cockpit of a plane compared to if someone points you in the eye with the things? -
The Tomcat's gone...
Julhelm replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Since there are 6 mfds in total there's no need to toggle modes. That would add a layer of complexity that I get migraine from even thinking about. -
The Tomcat's gone...
Julhelm replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Still working on it. -
SF2 Series Range
Julhelm replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
It's definitely something else. If you clean out your inbox I'll pass you the link to the current beta version. -
SF2 Series Range
Julhelm replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Is there any reason why a specific aircraft (USN in this case) would cause the game to lock up when selecting this terrain? If I try to create any mission using my AFX the game locks up before loading the hangar screen. However, if I select, say, an A-4 I can then change to the correct plane in the hangar screen. What gives? -
Strange lines on the horizon in SF2 Series Range terrains?
Julhelm replied to AGOSTINO's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Make heightmaps for all the tiles? -
tutorials for sf2? How to take off, etc.
Julhelm replied to feldwebel's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No it doesn't, but in the context of the Mig-29's 0-12 kill ratio it doesn't really matter. -
tutorials for sf2? How to take off, etc.
Julhelm replied to feldwebel's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Except noone cares about individual pilot skill since aircombat is a team game. And if your team isn't up to par you lose and it doesn't matter how good you are as an individual. Same reason noone can build a good football team around one star only. The last time a military valued individual skill over everything else it eventually ended up as the great Marianas turkey shoot. -
SF2 Screenshot Thread
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You just have to disable the DX10 shaders and it works. -
My Projects (EricJ)
Julhelm replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well that's a bummer. -
My Projects (EricJ)
Julhelm replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
So what's going on with that Rafale? -
tutorials for sf2? How to take off, etc.
Julhelm replied to feldwebel's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And this refutes the pathetic combat record of arab militaries from 1945 onward how, exactly? It doesn't matter if you have individually skilled pilots if the rest of the military including the leadership is incompetent at best and downright useless at worst.