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Everything posted by Julhelm
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MIRAGE IVA WIP UPDATE
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That's good then. You had me worried there for a while. -
Russian future fighter?
Julhelm replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
As long as you don't have overlapping UV's, doing a batch bake with Mental Ray shouldn't be much of an issue. Worst case just leave it on during the night. -
Russian future fighter?
Julhelm replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Try going to cgtextures.com and grab a rusty or dirty metal texture, desaturate it and then overlay it as a multiplying layer and play with the opacity until you get just a hint of variety in the bottom texture. Plus it's a russian plane so it'll probably have lots of small oil and fluid leaks from the different panels and doors. Then get AleDucat to bake an AO pass with mental ray that you can then overlay for some subtle shading :) -
Screenshot Thread
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm amazed how good the superbug looks in hi-viz colors. Makes me wish the Navy would see that too and stop with the TPS nonsense. -
MIRAGE IVA WIP UPDATE
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
He's just being angsty because he misinterprets the crits as being negative - He'll grow out of it eventually. TBH, the worst kind of comment you can get as an artist are the sycophants who just praise everything to the heavens, because then it takes away the incentive to do better. -
Russian future fighter?
Julhelm replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Can you bring out some more texture into that? Looks very washed out atm. -
Getting glassed in retaliation for vaporizing a couple caribou seems ample deterrent in itself.
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Why are there no ejection seats on the C-2? Is it the same with the E-2C as well?
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UVM mapping Mig-21
Julhelm replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Why not simply use a pelt or cylindrical unwrapper? -
Yak-38 Forger
Julhelm replied to mono27's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looks orgasmic! -
Russian future fighter?
Julhelm replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
No I'm not talking about Erwin's pit - I started work on one of my own and have created textures for the instrument MFD. -
http://www.youtube.com/watch?v=Gr4QBZfjtqs The definition of Awesome.
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Russian future fighter?
Julhelm replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
I made instrument bitmaps for my own SU-35 pit, but yours looks better so you can have em if you want to. -
WOV - Target Object Placement Interface Tool WIP
Julhelm replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well any updates on this? -
Building new airbases
Julhelm replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Has anyone ever attempted building a faux carrier as an airbase, or does the "runway" have to lie on the "ground" plane? -
Space Shuttles in TW sims
Julhelm replied to Jarhead1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hypersonic Kingfish/Suntan-type planes with advanced missiles and possibly particle beam weapons. -
Do you mind if I use that one for my Pak-FA?
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Well I'll be even later but happy birthday nonetheless!
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Saab AJS 40 'Fenix'
Julhelm replied to darkjak's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Try the ones over at 3dtotal.com or at colacola.se. -
question to modelers
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I usually extrude the intake from the fuselage and then add detail by inserting new edgeloops so that my mesh conforms and I don't get a lot of triangles. -
F-22 SKIN (WIP) THE IDOLM@STER
Julhelm replied to a topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
It needs panellines. -
Pony
Julhelm replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You should be able to assign the bake to your current uv channel. Be aware though that as with normalmapping the bake won't like overlapping UV's so if you do have overlaps, move the excess shells outside 0-1 space and you should be fine. -
Pony
Julhelm replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Just messing with your head, that's all. Did you bake the occlusion to your diffuse this time like we were talking about earlier? -
Pony
Julhelm replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice cockpit but it isn't anywhere near as accurate as Stiglr's Peashooter pit, which is the benchmark by which all others be judged.